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* QuickJump - http://forums.qj.net/zx-81s-homebrew-releases/124059-pspggo-go-game-psp-v1-1-0-slim.html | * QuickJump - http://forums.qj.net/zx-81s-homebrew-releases/124059-pspggo-go-game-psp-v1-1-0-slim.html | ||
[[Category:Support the author]] | [[Category:Support the author]] |
Latest revision as of 12:29, 8 Mayıs 2024
PSP-GGO | |
---|---|
General | |
Author | Zx-81 |
Type | Board |
Version | 1.1.0 |
License | GNU GPLv2 |
Last Updated | 2007/10/10 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
PSPGGO is a port of GNU-GO, which is an ASCII commend line Go game for Windows, Unix, Linux and Mac OS X.
This is a port on PSP with added a Graphical User interface made by Ludovic Jacomme (aka Zx-81) based on the version 3.6 of GNU-Go.
Installation
Unzip the ZIP file, and copy the folder pspggo to ms0:/PSP/GAME/.
User guide
Before you begin, please remember just 3 rules below (manual by Hiroki Mori).
- Two players (black and white) take turns, placing one stone on the board at a time.
- A stone must be placed on the intersection of the vertical and horizontal lines.
- Once a stone is placed, you can't move it, although under some conditions it may be removed.
They are just too easy, aren't they?
Now, you understand half the rules of Go!
The goal
The objective of Go is to make your territory larger than that of your opponent. At first, you may be confused about where to place your stones because you can play almost anywhere on the board.
One key method to make territory is to capture opponent's stones.
Stones that are surrounded are removed from the board and are handed to the opponent as prisoners. Each prisoner will be worth one point.
You can play almost anywhere on the board, but with several exceptions (and additional rules such as Atari and Ko).
To learn more about Go you should check out playgo.to.
Controls
Cross - Valid
Circle - Pass
L - First move
R - Last move
Square - Undo/Back move
Triangle - Next move
Cursor/Analog - Move on the board
Select - PSPGGO menu
Screenshots
Compatibility
Compatible with Custom Firmwares 3.x and PSP-Slim.
Changelog
v1.1.0
- Now compatible with custom firmwares 3.x and PSP-slim.
- New user interface and new graphics.
- Add a simple intro splash screen.
- Support iso8859-1 fonts in print text functions (might be useful to translate menus in german, french).
- Bug fix in the file requester.
v1.0.3
- Support of SGF comments.
- New Game over handler.
- Bug fix.
v1.0.2
- New Game modes: Computer vs Computer, and Human vs Human.
- Add status display.
- Change Komi and Level options.
- Undo/Forward feature.
- SGF load and save.
- Resign command.
- New manual (from http://playgo.to/interactive/).
- Bug fix.
v1.0.1
- Intial release.
Credits
GNU-Go by Man Li, Wayne Iba, Daniel Bump, David Denholm, Gunnar Farneback, Nils Lohner, Jerome Dumonteil, Tommy Thorn, Nicklas Ekstrand, Inge Wallin, Thomas Traber, Douglas Ridgway, Teun Burgers, Tanguy Urvoy, Thien-Thi Nguyen, Heikki Levanto, Mark Vytlacil, Adriaan van Kessel, Wolfgang Manner, Jens Yllman, Don Dailey, Mans Ullerstam, Arend Bayer, Trevor Morris, Evan Berggren Daniel, Fernando Portela, Paul Pogonyshev, S.P. Lee and Stéphane Nicolet and Martin Holters.
PSPGGO by Ludovic Jacomme.