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==External links== | ==External links== | ||
* NeoFlash - [https://web.archive.org/web/20210207102448/https://www.neoflash.com/forum/index.php?topic=5322.0 https://www.neoflash.com/forum/index.php?topic=5322.0] (archived) | * NeoFlash - [https://web.archive.org/web/20210207102448/https://www.neoflash.com/forum/index.php?topic=5322.0 https://www.neoflash.com/forum/index.php?topic=5322.0] (archived) | ||
Revision as of 12:13, 8 Mayıs 2024
Geometry Wars! | |
---|---|
General | |
Author | Sturatt |
Type | Shooter |
Version | 2008 |
License | Mixed |
Last Updated | 2008/08/20 |
Links | |
Download | |
Website | |
Geometry Wars Retro Evolved PSP is a homebrew shooter made by Shuratt, in attempted to remake Geometry Wars to the PSP. It is developed in C++ and uses triEngine for its graphics.
It was one of the contest entries for the Neo Summer Coding Compo 2008 (PSP Games, 1st place).
Media
Geometry Wars Retro Evolved PSP (PSPHilfe)
Credits
- Sektor - For helping with the motion support.
- b0rk - Thanks also for helping with motion testing.
- Sakya - Light MP3 source to get background music in this.
- Raphael - All the helps and also for triEngine, which is used for the graphics in this game.
- Tomaz, InsertWittyName - triEngine is awesome guys.
- crazyc, SamuraiX, sakya - exception handling prx.
External links
- NeoFlash - https://www.neoflash.com/forum/index.php?topic=5322.0 (archived)