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* Cave Story Tribute Site Forums - https://forum.cavestory.org/threads/andwhys-mod-porting-thread.2488/ | * Cave Story Tribute Site Forums - https://forum.cavestory.org/threads/andwhys-mod-porting-thread.2488/ | ||
* Cave Story Tribute Site Forums - https://forum.cavestory.org/threads/mod-cave-story-boss-rush.234/ | * Cave Story Tribute Site Forums - https://forum.cavestory.org/threads/mod-cave-story-boss-rush.234/ | ||
Revision as of 11:33, 8 Mayıs 2024
Cave Story: Boss Rush | |
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General | |
Author | Andwhy |
Type | Platform |
Version | 2010 |
License | Mixed |
Last Updated | 2010/07/31 |
Links | |
Download | |
Website | |
Cave Story Boss Rush is a Cave Story mod made by SeriousFace.
The game was ported to the PSP by Andwhy, based on Cave Story PSP.
User guide
It is all the bosses in a normal game of Cave Story in a row.
You can swap weapons, get missles, and health powerups at any point between bosses that you would be able to in a normal game.
You can choose between the normal ending, and the good ending based upon your choices to get the tow rope, booster 2.0 and fight ma pignon.
At the start of the game you get the clock, but you only keep it for the good ending.
If you want to record times for beating the normal ending take note of the clock when it says "defeated undead core" after that, it'll disappear.
Controls
Up - Look up
Left/Right - Move
Down - Enter door
Square - Inventory
Cross - Fire
Circle - Jump, Action, Confirm
Triangle or Select - Map
L/R - Weapon
Screenshots
Known issues
Please see Cave Story PSP's known issues.
External links
- Cave Story Tribute Site Forums - https://forum.cavestory.org/threads/andwhys-mod-porting-thread.2488/
- Cave Story Tribute Site Forums - https://forum.cavestory.org/threads/mod-cave-story-boss-rush.234/