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* GitHub - https://github.com/nop90/Hexahop-3ds | * GitHub - https://github.com/nop90/Hexahop-3ds | ||
* GBAtemp - https://gbatemp.net/threads/release-hex-a-hop-for-3ds-using-lib-sdl-1-2.464812 | * GBAtemp - https://gbatemp.net/threads/release-hex-a-hop-for-3ds-using-lib-sdl-1-2.464812 | ||
Latest revision as of 05:46, 6 Mayıs 2024
Hex-a-Hop | |
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General | |
Author | nop90 |
Type | Puzzle |
Version | 1.1 |
License | GPL-2.0 |
Last Updated | 2017/04/17 |
Links | |
Download | |
Website | |
Source | |
This is a port of the open source game Hex a Hop to 3DS.
Installation
In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a Homebrew Launcher.
Alternatively install the cia file with FBI. All the resources are included in the executable using romfs.
User guide
Hex-a-Hop is a hexagonal tile-based puzzle game with one simple goal: destroy all green tiles.
There are infinite undos and no time limits -- you just have to find a way to destroy all the green tiles and step on a safe tile at the end.
Controls
D-Pad - Move (the directions are up, down and the four diagonals)
A - Select option or Jump (only on some levels)
B - Undo a move
Y - Pause game and open the menu
Start - Exit
Screenshots
Known issues
Exiting the game hangs the system.
Changelog
V1.1 2017/04/17
- Fixed jump key and some help text.
V1.0 2017/04/09
- Complete and stable release.
V0.2 2017/03/22
- Added music.
V0.1 2017/03/17
- First reelase (3dsx and CIA formats).
- Music not working, only sfx.
- Some flickering.
Credits
- The original source is by Tom Beaumont.
- This game uses the SDL 1.2 library for 3DS.