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* GitHub - https://github.com/TeamFail/3DS-Audio-Dumper | * GitHub - https://github.com/TeamFail/3DS-Audio-Dumper | ||
* GBAtemp - https://gbatemp.net/threads/3ds-cwav-dumper.361437 | * GBAtemp - https://gbatemp.net/threads/3ds-cwav-dumper.361437 | ||
Revision as of 04:27, 6 Mayıs 2024
3DS CWAV Dumper | |
---|---|
General | |
Author | TeamFail |
Type | File Operation |
Version | 0.5 |
License | Mixed |
Last Updated | 2017/06/03 |
Links | |
Download | |
Website | |
Source | |
3DS CWAV Dumper is a tool for dumping 3DS audio files from your RAM dumps.
User guide
You will need:
- A RAM dump (you can try running a game for a minute or two prior to dumping).
- Winamp/Foobar2000 and the vgmstream plugin are optional (for testing the streams you dumped).
Supported dump formats are:
- CWAV (CTR Waves).
- CSAR (CTR Sound Archives).
- SSEQ (DS Sound Sequence).
- CSTM (CTR Stream).
- CSEQ (CTR Sequence).
Screenshots
Known issues
This program is still in beta so it can crash from time to time.
Changelog
0.5
- Added file streaming support to properly support files 1GB and larger, minor main form changes.
0.4a
- Fixed a few more formats. Some endianness wasn't implemented properly. Oops.
0.4
- Added CSEQ support, fixed a bug in SSEQ reading, and added folders for each extracted filetype.
0.3b
- Fixed a major error when the program read the wrong offset for filesize and dumped very small files. Be sure to update this version.
0.3a
- Forgot to switch up a few flags and and whatnot. Oops.
0.3
- Program optimizations, added more file formats for ripping.
0.2
- Added file scanning, and made the overall program a bit better, easier, and faster to use. Includes .CWAV and .CSAR ripping support.
0.1
- Initial release.
Credits
- Ris312 for the original CWAV file format specification thread.
- Jambo51 for providing a snippet of code he adapted that fixed any and all scanning bugs.