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That Rabbit Game 3DS: Difference between revisions

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| source = https://dlhb.gamebrew.org/3dshomebrew/ThatRabbitGame3DS.rar
| source = https://dlhb.gamebrew.org/3dshomebrew/ThatRabbitGame3DS.rar
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= Tiles 2DS v1.1 by Cid2mizard. =
That Rabbit Game 3(DS) -- this is a 3DS-specific port of an old game of mine, kind of a "inverse duck hunt" where you have to move the flying rabbit head in front of the crosshairs and lose coins.
Tiles 2DS is a simple yet challenging puzzle game. The goal is to turn all tiles to Yellow side. Tap on a tile to flip it as well as adjacent tiles until the puzzle is solved.
 
Features : - 100 puzzles - Minimal graphic design
I already had 3D rendering on an old version with anaglyph rendering for PCs and side-by-side stereoscopic 3D that some 3DTVs support.
Controls : - Full control with stylus. - Start : Save & Exit game.
 
What is missing from original game ? : - The animations. - Help section. - 300 stars vs 100 stars on 2DS/3DS. - No sound.
This feature has now been extended to work on the 3DS, adjustable with the 3D slider.
Changelog : v1.1 - Update ctrulib, now exit works with ninjhax 2.5. v1.0 - Initial Release.
 
Thanks : - smea for Ninjhax. - smea, yellows8, plutoo, fincs and mtheall for ctrulib. - smea, mtheall, GEMISIS, Fluto and Arkhandar for hbmenu. - WinterMute for devkitARM. - Xerpi for sf2dlib. - http://gbatemp.net/ for Forum 3DS Homebrew community.
The game also makes use of the accelerometer in the 3DS for movement, this was also a feature of an earlier version of the game for smartphones. And finally there are also some new sound effects.
Original game : - https://play.google.com/store/apps/details?id=com.fractal.tiles

Revision as of 06:31, 12 April 2020

Template:Infobox 3DS homebrew

That Rabbit Game 3(DS) -- this is a 3DS-specific port of an old game of mine, kind of a "inverse duck hunt" where you have to move the flying rabbit head in front of the crosshairs and lose coins.

I already had 3D rendering on an old version with anaglyph rendering for PCs and side-by-side stereoscopic 3D that some 3DTVs support.

This feature has now been extended to work on the 3DS, adjustable with the 3D slider.

The game also makes use of the accelerometer in the 3DS for movement, this was also a feature of an earlier version of the game for smartphones. And finally there are also some new sound effects.

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