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BCSDS: Difference between revisions

From GameBrew
m (Text replacement - "EJS_core = 'nds';" to "EJS_core = 'desmume2015';")
m (Text replacement - "Category:DS homebrew games" to "")
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* Reddit - https://www.reddit.com/r/betterCallSaul/comments/wfcpnk/i_actually_made_better_call_saul_for_the_nintendo/
* Reddit - https://www.reddit.com/r/betterCallSaul/comments/wfcpnk/i_actually_made_better_call_saul_for_the_nintendo/


[[Category:DS homebrew games]]
 
[[Category:Other homebrew games on DS]]
[[Category:Other homebrew games on DS]]

Revision as of 05:28, 3 Mayıs 2024

BCSDS
Bcsds2.png
General
AuthorWilliam278
TypeOther Games
Version1.0
LicenseApache-2.0
Last Updated2022/08/03
Links
Download
Website
Source

Better Call Saul for the Nintendo DS, based on the popular TV show.

Written in NFLib, libnds and C++.

Installation

Copy bcsds.nds to a flash cart of your choice, or run it on emulator.

User guide

Touch the screen to start the game (once you've had enough of the title screen).

To play, you need to move the randomly shuffled spliced numbers into the four slots to match Mesa Verde's address† - 1216 (one after Magna Carta).

Keep sound on for the best experience.

† Doesn't Jimmy switch the numbers to 1261 in the show? If you double check you'll see that 1216 is correct.

Screenshots

bcsds3.png bcsds4.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Media

I actually made Better Call Saul for the Nintendo DS (William278)

Compatibility

Run it on hardware for the best experience.

You can emulate it using No$gba, DeSMuME or MelonDS (the latter of which you must enable DLDI mode in the config).

External links

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