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XUrQuan Xbox: Difference between revisions

From GameBrew
(Created page with "{{Infobox XBOX homebrew | title = xUrQuan | image = https://www.gamebrew.org/images/xboxhomebrew/XTeeterTorture.png|250px | type = Shooter | version =...")
 
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{{Infobox XBOX homebrew
{{Infobox XBOX homebrew
| title      = xUrQuan  
| title      = xUrQuan  
| image      = https://www.gamebrew.org/images/xboxhomebrew/XTeeterTorture.png|250px
| image      = https://www.gamebrew.org/images/xboxhomebrew/XUrQuan.png|250px
| type        = Shooter
| type        = Shooter
| version    = v1.0  
| version    = v1.0  
Line 12: Line 12:
<youtube>YzVqQ3BlWxM</youtube>
<youtube>YzVqQ3BlWxM</youtube>


xUrQuan 0.7.0 ported by A600
=== xUrQuan 0.7.0 ported by A600 ===


This is a port for the Xbox1 of The Ur-Quan Masters (a Star Control 2 port from the original sources), possible thanks to the hard work of the team behind it and the SDLx libs by Lantus.
This is a port for the Xbox1 of The Ur-Quan Masters (a Star Control 2 port from the original sources), possible thanks to the hard work of the team behind it and the SDLx libs by Lantus.


For more info about The Ur-Quan Masters, check out http://sc2.sourceforge.net
For more info about The Ur-Quan Masters, check out http://sc2.sourceforge.net
You're looking at the readme for 'The Ur-Quan Masters', a volunteer project that intends to bring the classic game 'Star Control II' tomodern systems.
The program code that comprises 'The Ur-Quan Masters' was derived from code
written by Toys for Bob, Inc. for the 3DO version of 'Star Control II', with
their permission and encouragement.
If you've got this file from the source tree, you can find everything
you need to get started in INSTALL. Additionally and depending on your
platform, please see:
  * INSTALL.mingw    for MinGW build instructions
  *  INSTALL.msvc    for MSVC++ build instructions
  *  INSTALL.macosx  for MacOS X build instructions
  *  INSTALL.symbian  for Symbian build instructions
  *  doc/users/unixinstall
The home page of the project is located at http://sc2.sourceforge.net/
You can find links to downloads, our bug database, and our forum there.
   
   
 
=== NOTES ===
NOTES
-----


Addons aren't included with this release due to their size but can be downloaded from here:
Addons aren't included with this release due to their size but can be downloaded from here:


http://prdownloads.sourceforge.net/sc2/uqm-0.7.0-voice.uqm?download
* http://prdownloads.sourceforge.net/sc2/uqm-0.7.0-voice.uqm?download
http://prdownloads.sourceforge.net/sc2/uqm-0.7.0-3domusic.uqm?download
* http://prdownloads.sourceforge.net/sc2/uqm-0.7.0-3domusic.uqm?download
http://prdownloads.sourceforge.net/sc2/uqm-remix-disc1.uqm?download
* http://prdownloads.sourceforge.net/sc2/uqm-remix-disc1.uqm?download
http://prdownloads.sourceforge.net/sc2/uqm-remix-disc2.uqm?download
* http://prdownloads.sourceforge.net/sc2/uqm-remix-disc2.uqm?download
http://prdownloads.sourceforge.net/sc2/uqm-remix-disc3.uqm?download
* http://prdownloads.sourceforge.net/sc2/uqm-remix-disc3.uqm?download


Copy them to \content\addons\
Copy them to \content\addons\
Line 34: Line 50:
3DO videos must be copied this way:
3DO videos must be copied this way:


victory.* --> \content\addons\3dovideo\ending\
* victory.* --> \content\addons\3dovideo\ending\
intro.*  --> \content\addons\3dovideo\intro\
* intro.*  --> \content\addons\3dovideo\intro\
ship*.* and spin.aif --> \content\addons\3dovideo\spins\
* ship*.* and spin.aif --> \content\addons\3dovideo\spins\
 


Netplay isn't enabled and it probably won't be added because some needed functions are missing from the Xbox libs and because I couldn't care less about multiplayer games :)
Netplay isn't enabled and it probably won't be added because some needed functions are missing from the Xbox libs and because I couldn't care less about multiplayer games :)


=== CONTROLS ===


CONTROLS
* Dpad/Left Analog -> Up/Down/Left/Right
--------
* A  -> Button1
 
* B    -> Button2
Dpad/Left Analog -> Up/Down/Left/Right
A  -> Button1
B    -> Button2
 


SCREEN
=== SCREEN ===
------


The xResizer.xbe included allows to resize the screen for those with overscan problems.
The xResizer.xbe included allows to resize the screen for those with overscan problems.
It generates an xbox.cfg with these default settings:
It generates an xbox.cfg with these default settings:


xpos=0
* xpos=0
ypos=0
* ypos=0
xstretch=0
* xstretch=0
ystretch=0
* ystretch=0
flickerfilter=1
* flickerfilter=1
720p=1
* 720p=1


The flickerfilter option can be a number between 0 and 5.
The flickerfilter option can be a number between 0 and 5.
Line 68: Line 79:
should be used:
should be used:


'''480p:'''


480p:
* xpos=40
-----
* ypos=0
xpos=40
* xstretch=-80
ypos=0
* ystretch=0
xstretch=-80
ystretch=0


720p:
'''720p:'''
-----
xpos=160
ypos=0
xstretch=-320
ystretch=0


* xpos=160
* ypos=0
* xstretch=-320
* ystretch=0


Source code (sources.rar) included.
Source code (sources.rar) included.
-A600-
You're looking at the readme for 'The Ur-Quan Masters', a volunteer
project that intends to bring the classic game 'Star Control II' to
modern systems.
The program code that comprises 'The Ur-Quan Masters' was derived from code
written by Toys for Bob, Inc. for the 3DO version of 'Star Control II', with
their permission and encouragement.
If you've got this file from the source tree, you can find everything
you need to get started in INSTALL. Additionally and depending on your
platform, please see:
  INSTALL.mingw    for MinGW build instructions
  INSTALL.msvc    for MSVC++ build instructions
  INSTALL.macosx  for MacOS X build instructions
  INSTALL.symbian  for Symbian build instructions
  doc/users/unixinstall
The home page of the project is located at http://sc2.sourceforge.net/
You can find links to downloads, our bug database, and our forum there.


Have fun!
Have fun!
Star Control II is a registered trademark of Accolade, Inc.
All other trademarks and tradenames belong to their respective owners.

Revision as of 12:51, 21 February 2018

xUrQuan
XUrQuan.png
General
Author(s)A600
TypeShooter
Versionv1.0
LicenceMixed
Links
Download
Source
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<htmlet>adsense</htmlet>

xUrQuan 0.7.0 ported by A600

This is a port for the Xbox1 of The Ur-Quan Masters (a Star Control 2 port from the original sources), possible thanks to the hard work of the team behind it and the SDLx libs by Lantus.

For more info about The Ur-Quan Masters, check out http://sc2.sourceforge.net

You're looking at the readme for 'The Ur-Quan Masters', a volunteer project that intends to bring the classic game 'Star Control II' tomodern systems.

The program code that comprises 'The Ur-Quan Masters' was derived from code written by Toys for Bob, Inc. for the 3DO version of 'Star Control II', with their permission and encouragement.

If you've got this file from the source tree, you can find everything you need to get started in INSTALL. Additionally and depending on your platform, please see:

 * INSTALL.mingw    for MinGW build instructions
 *   INSTALL.msvc     for MSVC++ build instructions
 *   INSTALL.macosx   for MacOS X build instructions
 *   INSTALL.symbian  for Symbian build instructions
 *   doc/users/unixinstall

The home page of the project is located at http://sc2.sourceforge.net/ You can find links to downloads, our bug database, and our forum there.

NOTES

Addons aren't included with this release due to their size but can be downloaded from here:

Copy them to \content\addons\

3DO videos must be copied this way:

  • victory.* --> \content\addons\3dovideo\ending\
  • intro.* --> \content\addons\3dovideo\intro\
  • ship*.* and spin.aif --> \content\addons\3dovideo\spins\

Netplay isn't enabled and it probably won't be added because some needed functions are missing from the Xbox libs and because I couldn't care less about multiplayer games :)

CONTROLS

  • Dpad/Left Analog -> Up/Down/Left/Right
  • A -> Button1
  • B -> Button2

SCREEN

The xResizer.xbe included allows to resize the screen for those with overscan problems. It generates an xbox.cfg with these default settings:

  • xpos=0
  • ypos=0
  • xstretch=0
  • ystretch=0
  • flickerfilter=1
  • 720p=1

The flickerfilter option can be a number between 0 and 5.

NOTE: for a pixel perfect screen with correct aspect ratio these values should be used:

480p:

  • xpos=40
  • ypos=0
  • xstretch=-80
  • ystretch=0

720p:

  • xpos=160
  • ypos=0
  • xstretch=-320
  • ystretch=0

Source code (sources.rar) included.

Have fun!

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