Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

FRONTIER 1337 PSP: Difference between revisions

From GameBrew
No edit summary
No edit summary
 
Line 10: Line 10:
|download=https://dlhb.gamebrew.org/psphomebrew/frontier1337psp.7z
|download=https://dlhb.gamebrew.org/psphomebrew/frontier1337psp.7z
|website=https://www.txori.com/frontier
|website=https://www.txori.com/frontier
|source=https://dlhb.gamebrew.org/psphomebrew/frontier1337psp.7z
|source=https://www.txori.com/frontier
|donation=
|donation=https://ko-fi.com/txori
}}
}}
{{#seo:
{{#seo:
Line 19: Line 19:
|image_alt=FRONTIER 1337
|image_alt=FRONTIER 1337
}}
}}
Txori has created a PSP version of the game FRONTIER - Elite II, which originally launched on the Atari ST back in '93.  
FRONTIER 1337 is a PSP port of the game FRONTIER - Elite II, released on Atari ST in 1993.


The source code, GLFrontier, was crafted by Tom Morton, who deserves all the props. Txori even picked up C language just to enjoy this game during train rides. It’s not all smooth sailing though. To boost the framerate, you’ll need to hit the Start button, head to the Setup screen, and dial down the detail level to "low". Also, switch off the "Space dust, clouds etc" and "Background stars" options…
It was developed using the source code of GLFrontier by Tom Morton.


When saving your game, keep the "commander's name" as is. If you’re itching to change it, just rename the file in the savs folder. Savefiles are compatible with GLFrontier and the Amiga version.
==Installation==
Unzip archive and copy the FRONTIER_1337 folder ms0:/PSP/GAME/.
 
(Optional) Download the MUSIC and SFX packs, and place the folders in the /FRONTIER_1337/data/ folder.
 
==User guide==
For better framerate, lower the detail level to "low" in the Setup screen (press Start button), and disable the options "Space dust, clouds etc" and "Background stars".
 
Do not modify the "commander's name" when saving your game. If you want to change it, rename the file in the saves folder.  
 
Savefiles are compatible with GLFrontier and the Amiga version.
 
You can find useful information about FRONTIER - Elite II on the [https://www.sharoma.com/frontierverse/index.htm Frontierverse website].
 
==Controls==
Analog Stick - Cursor movement (hold R for slower and more precise movement)


For more cool info about FRONTIER - Elite II, the [http://www.sharoma.com/frontierverse/index.htm Frontierverse website] is the place to go.
Square - Left mouse click


==Shiny Things To Do==
Cross - Right mouse click
* Improve game speed!
* Implement OSK for changing the commander's name when saving your game.
* Add quick save/load shortcuts


==Installation==
Hold Cross+Analog Stick - Roll the spaceship
* Unpack/copy FRONTIER_1337 folder to MS_ROOT/PSP/GAME
 
* Download the MUSIC and SFX packs if you want, and place the folders in the FRONTIER_1337/data folder.
Hold Cross+Square - Fire laser beam
 
Hold Cross+D-Pad Up - Zoom-in with external camera view
 
Hold Cross+D-Pad Down - Zoom-out with external camera view
 
D-Pad - Rotate the camera in external view, Scroll through the galactic map or stock market list
 
Triangle - Backward propulsion to increase speed
 
Circle - Forward propulsion to decrease speed
 
L/R - Choose functions directly available on PC with keys F1 to F10
 
L+R - Confirm the selected function
 
Start - Go to the option screen
 
Select - Switch between radar and missiles
 
R+D-Pad UP - Force a mis-jump


==Media==
R+Select - Show/hide FPS
'''Amiga - Frontier: Elite II Intro''' ([https://www.youtube.com/watch?v=HbegNmKRZUM RickyC]) <br>
<youtube width=""640"">HbegNmKRZUM</youtube>


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/psphomebrew/frontier1337psp-01.png
https://dlhb.gamebrew.org/psphomebrew/frontier1337psp-01.png
https://dlhb.gamebrew.org/psphomebrew/frontier1337psp-02.png
https://dlhb.gamebrew.org/psphomebrew/frontier1337psp-02.png


https://dlhb.gamebrew.org/psphomebrew/frontier1337psp-03.png
https://dlhb.gamebrew.org/psphomebrew/frontier1337psp-03.png
https://dlhb.gamebrew.org/psphomebrew/frontier1337psp-04.png
https://dlhb.gamebrew.org/psphomebrew/frontier1337psp-04.png


==Controls==
==Media==
* Analog-stick - Move the cursor through the screen
'''Amiga - Frontier: Elite II Intro''' ([https://www.youtube.com/watch?v=HbegNmKRZUM RickyC]) <br>
* Hold R trigger while moving the mouse cursor for a more slow and precise movment
<youtube width=""640"">HbegNmKRZUM</youtube>
* SQUARE - Used like the left mouse clic to select things with the cursor
* CROSS - Used like the right mouse clic + "p" key to get through the police arrest thing
* Hold CROSS + Analog-stick - Roll the vessel
* Hold CROSS + SQUARE - Fire laser beam
* Hold CROSS + D-pad UP - Zoom-in with the camera in external view
* Hold CROSS + D-pad DOWN - Zoom-out with the camera in external view
* D-pad - Rotate the camera in external view, and make ravel the galactic chart or the stockmarket list
* TRIANGLE - Rear propulsion to increase speed
* CIRCLE - Front propulsion to decrease speed
* L and R triggers - Choose the functions that where directly available on PC with F1 to F10 keys
* L + R - Validate the choosen function
* Start - Go to the option screen
* Select - Switch between radar and missiles
* R + D-pad UP - Force mis-jump
* R + Select - Show/hide game engine FPS


==Changelog==  
==Changelog==  
'''version 0.3.0'''
'''Version 0.3.0'''
* 30% of speed improvement!
* 30% of speed improvement.
* Choice between fullscreen and original resolution at the begining.
* Choice between fullscreen and original resolution at the begining.
* Select button is now also used to switch between radar and missiles.
* Select button is now also used to switch between radar and missiles.
Line 79: Line 92:
* Brand new PSP splashscreen and icon.
* Brand new PSP splashscreen and icon.


'''version 0.2.1'''
'''Version 0.2.1'''
* The game is now compatible with PSP recent firmwares.
* The game is now compatible with PSP recent firmwares.


'''version 0.2'''
'''Version 0.2'''
* The game is now running at 333MHz.
* The game is now running at 333MHz.
* The music has been enabled.
* The music has been enabled.
Line 89: Line 102:
* The Fkeys highliter has been turned from red to black for not interfering with the intro and outro of the game.
* The Fkeys highliter has been turned from red to black for not interfering with the intro and outro of the game.


'''version 0.1.2'''
'''Version 0.1.2'''
* The game was compiled with fe2.part1.c optimized up to Os, thanks to Danzel.
* The game was compiled with fe2.part1.c optimized up to Os, thanks to Danzel.
**With the details set to 'low' in the option screen, the game is now playable when you are on a spaceport.
**With the details set to 'low' in the option screen, the game is now playable when you are on a spaceport.


'''version 0.1.1'''
'''Version 0.1.1'''
* The option screen will now show itself with the start button.
* The option screen will now show itself with the start button.
* The select button becomes a temporary keyboard hit to pass the police arrest bug.
* The select button becomes a temporary keyboard hit to pass the police arrest bug.


'''version 0.1.0'''
'''Version 0.1.0'''
* The game is almost playable when few objects are drawn on the screen (like in space).
* The game is almost playable when few objects are drawn on the screen (like in space).
* The sound is working but is a little crappy, no music yet.
* The sound is working but is a little crappy, no music yet.
Line 107: Line 120:
* David Braben for creating one of the best games - http://www.frontier.co.uk/  
* David Braben for creating one of the best games - http://www.frontier.co.uk/  
* Tom Morton for GLFrontier sourcecode and advice - http://tom.noflag.org.uk/glfrontier.html
* Tom Morton for GLFrontier sourcecode and advice - http://tom.noflag.org.uk/glfrontier.html
* The guys from the PS2DEV forum, Danzel and his NASA machine :) - http://forums.ps2dev.org/
* The guys from the PS2DEV forum, Danzel and his NASA machine - http://forums.ps2dev.org/


== External links ==
== External links ==
* Official Website - https://www.txori.com/frontier
* Official Website - https://www.txori.com/frontier

Latest revision as of 07:23, 7 April 2024

FRONTIER 1337
Frontier1337psp.png
General
Authortxori
TypeSimulation
Version0.3.0
LicenseMixed
Last Updated2011/10/05
Links
Download
Website
Source
Support Author

FRONTIER 1337 is a PSP port of the game FRONTIER - Elite II, released on Atari ST in 1993.

It was developed using the source code of GLFrontier by Tom Morton.

Installation

Unzip archive and copy the FRONTIER_1337 folder ms0:/PSP/GAME/.

(Optional) Download the MUSIC and SFX packs, and place the folders in the /FRONTIER_1337/data/ folder.

User guide

For better framerate, lower the detail level to "low" in the Setup screen (press Start button), and disable the options "Space dust, clouds etc" and "Background stars".

Do not modify the "commander's name" when saving your game. If you want to change it, rename the file in the saves folder.

Savefiles are compatible with GLFrontier and the Amiga version.

You can find useful information about FRONTIER - Elite II on the Frontierverse website.

Controls

Analog Stick - Cursor movement (hold R for slower and more precise movement)

Square - Left mouse click

Cross - Right mouse click

Hold Cross+Analog Stick - Roll the spaceship

Hold Cross+Square - Fire laser beam

Hold Cross+D-Pad Up - Zoom-in with external camera view

Hold Cross+D-Pad Down - Zoom-out with external camera view

D-Pad - Rotate the camera in external view, Scroll through the galactic map or stock market list

Triangle - Backward propulsion to increase speed

Circle - Forward propulsion to decrease speed

L/R - Choose functions directly available on PC with keys F1 to F10

L+R - Confirm the selected function

Start - Go to the option screen

Select - Switch between radar and missiles

R+D-Pad UP - Force a mis-jump

R+Select - Show/hide FPS

Screenshots

frontier1337psp-01.png frontier1337psp-02.png

frontier1337psp-03.png frontier1337psp-04.png

Media

Amiga - Frontier: Elite II Intro (RickyC)

Changelog

Version 0.3.0

  • 30% of speed improvement.
  • Choice between fullscreen and original resolution at the begining.
  • Select button is now also used to switch between radar and missiles.
  • The game engine FPS can be show/hide by pressing right trigger plus select button.
  • Now, you have to press CROSS button to pass the police arrest.
  • Hold R trigger for moving the mouse cursor slowly (thanks JLF65 from DCEmu for the help).
  • Hold R trigger and press D-pad UP to force mis-jump.
  • Brand new PSP splashscreen and icon.

Version 0.2.1

  • The game is now compatible with PSP recent firmwares.

Version 0.2

  • The game is now running at 333MHz.
  • The music has been enabled.
  • All wav sounds and ogg music have been resampled to 44100Hz and are now working perfectly.
  • All sub-folders (but savs) have been moved to data folder.
  • The Fkeys highliter has been turned from red to black for not interfering with the intro and outro of the game.

Version 0.1.2

  • The game was compiled with fe2.part1.c optimized up to Os, thanks to Danzel.
    • With the details set to 'low' in the option screen, the game is now playable when you are on a spaceport.

Version 0.1.1

  • The option screen will now show itself with the start button.
  • The select button becomes a temporary keyboard hit to pass the police arrest bug.

Version 0.1.0

  • The game is almost playable when few objects are drawn on the screen (like in space).
  • The sound is working but is a little crappy, no music yet.
  • Save/load file is working.
  • Don't try to rename the save file in the game as there is no OSK implemented yet and it will freeze the game.
    • If you want to change your commander name, just rename the save file in FRONTIER/SAVS directory using your computer.

Credits

External links

Advertising: