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(Created page with "{{Infobox Vita Homebrews |title=Stacker for Vita |image=stackerforvita.png |description=Stacker arcade game for PSVITA. |author=Bunkai9448 |lastupdated=2024/02/27 |type=Arcade Games |version=1.00 |license=MIT |download=https://dlhb.gamebrew.org/vitahomebrews/stackerforvita.7z |website=https://bunkai.itch.io/stacker-for-vita-browser |source=https://github.com/Bunkai9448/StackerVitaGodot |donation= }} {{#seo: |title=Vita Homebrew Games (Arcade Games) - GameBrew |title_mode...") |
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Stacker for Vita is for a stacker arcade game made with Godot 3.5. It’s designed to be played on the PS Vita and | Stacker for Vita is for a stacker arcade game made with Godot 3.5. It’s designed to be played on the PS Vita and the game has sounds created with [https://boscaceoil.net/ Bosca Ceoil]. Plus there’s a [https://bunkai.itch.io/stacker-for-vita-browser browser version] available for PC and mobile devices as well. | ||
==Game Controls== | ==Game Controls== |
Revision as of 04:00, 17 March 2024
Stacker for Vita | |
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General | |
Author | Bunkai9448 |
Type | Arcade Games |
Version | 1.00 |
License | MIT License |
Last Updated | 2024/02/27 |
Links | |
Download | |
Website | |
Source | |
Stacker for Vita is for a stacker arcade game made with Godot 3.5. It’s designed to be played on the PS Vita and the game has sounds created with Bosca Ceoil. Plus there’s a browser version available for PC and mobile devices as well.
Game Controls
(There are 2 slightly different versions PS Vita & PC/Mobile)
- Menus are all tactile
- PS Vita users: 'NEW GAME' is tactile, to stop the blocks press SQUARE.
- PC users: It is coded so you can have both SPACE and a tactile 'STOP' button.
- Smartphone users: Play in browser with the PC display, just use the tactile button.
Media
Stacker for Vita (Bunkai)
Known Bugs
There's a glitch when you are in the screen's top stack, where the last line looks randomly shifted one block. However if you follow the display, your blocks won't fall. Since I don't find why this happens, and it doesn't make you lose or anything, I decided to stop losing my mind and let it there. Feel free to fix it and make a push, if you find the reason. [Mind you, don't give me "it could be..." issues, test it yourself or be quiet, I've done my debugging too].
Changelog
v1.0
- First Release.