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BootNTR 3DS: Difference between revisions

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Line 8: Line 8:
|version=3.2 & 3.6
|version=3.2 & 3.6
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/3dshomebrews/bootntrcfw.7z
|download=https://dlhb.gamebrew.org/3dshomebrews/bootntrcfw.7z?k33p0fil35
|website=https://github.com/44670/BootNTR
|website=https://github.com/44670/BootNTR
|source=https://github.com/44670/BootNTR
|source=https://github.com/44670/BootNTR

Revision as of 02:52, 1 February 2024

BootNTR & NTR CFW
Bootntr2.png
General
Authorcell9 (44670)
TypeCustom Firmwares
Version3.2 & 3.6
LicenseMixed
Last Updated2017/07/28
Links
Download
Website
Source

BootNTR is a 3DS homebrew application that allows you to run NTR CFW on your 3DS.

NTR CFW is a custom firmware designed for New 3DS. With NTR CFW, you have a wide range of options like cheatmenus, streaming (no capturecard required) and a lot more. It's also plugin friendly. In order to use the features on your 3DS, the custom firmware will need to be launched manually before activated.

NTR CFW is the successor of NTR 2.2 (legacy, only works on N3DS and is not compatible with emuNAND) with added supports for O3DS as well as 2DS. This application is not depending on your CFW you are running and need to have support for the firmware.

Note: It is suggested to use BootNTR Selector instead, which has higher compability and faster updates than the original.

Features

  • Region Free. Region-locked games could be launched in Home Menu directly.
  • CFW Menu (e.g. take screenshots, interact with plugins).
  • Plugin support. You can develop or install your own plugins with libntrplg, it will run in the background and is callable via NTR CFW Menu.
  • Realtime Debugger. Debugging your plugins on Wi-Fi directly with NTR Debugger.
  • Savegame Manager. Manage your savegame of genuine gamecards, support migrating savegame from NTR 1.0 to NTR 2.x.
  • Real-Time Save feature.

Installation

For BootNTR:

  • New3DS - Use BootNTR.cia.
  • Old3DS - Install both BootNTR.cia and BootNTR-Mode3.cia.

For NTR CFW (ntr.bin):

Copy .bin files in ntr.zip to the root directory of sdcard, do not rename the .bin files.

For plugins:

Copy .plg files in the .zip file into /plugin/game folder in the sdcard. It will take effect when starting games.

User guide

The real-time save is an experimental feature and have some limits in current version:

  • For most games, save/load must be started in the game scene, do not save/load in movies, menus, etc.
  • The real-time savegame is only valid in current instance of game, the savegame won't be loadable after the game was closed or console was turned off.
  • Load/save must be performed in the Home Menu while the game is paused, do not return to game until the operation is finished. (it may take about 30 seconds)
  • Some games are totally incompatible with this feature.

Controls

X+Y (in game or Home Menu) - Toggle NTR CFW Menu

Media

NTR Showcase (TCPixel)

Known issues

Microsd Transfer Application is not workable in NTR Mode, use it in OFW.

Changelog

NTR CFW 3.6 2017/07/28

  • The "Blue Light Reduction" in the main menu was renamed to "Screen Filter".
  • Accessibility features including "Grayscale" and "Invert Colors" were added into the "Screen Filter" menu.

BootNTR 3.2 & NTR CFW 3.5 2017/05/11

  • Firmware 11.4 support.
  • Video streaming(new3ds only) should be workable on fw 11.4 now.
  • Note: The debugger command for solving wifi issues with video streaming is changed on 11.4 (manual):
    • write(0x00105B00, (0x70, 0x47), pid=0x1a)

NTR CFW 3.4 Preview6 2017/02/11

  • Improved the performance of the blue-light reduction feature, both on n3ds and o3ds. Now the highest blue-light reduction level could reach stable 60fps with mariokart on n3ds.
  • Fixed the broken backlight control on 11.3 n3ds.
  • BootNTR has to be updated to 3.1. See previous release for BootNTR files and usage.

NTR CFW 3.4 Preview5 & BootNTR 3.1 10 Feb 2017/02/10

NTR CFW 3.4 Preview4 2017/02/05

  • Fixed issues about blue-light reduction feature when the top-screen is in the 2d-mode.
  • Improved the game compatibility of the blue-light reduction feature, should be workable in more games now.
  • Fixed the broken overlay plugin support.

Revision changelog.

External links

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