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XDescent Xbox: Difference between revisions

From GameBrew
(Created page with "{{Infobox XBOX homebrew | title = xDescent | image = https://www.gamebrew.org/images/xboxhomebrew/Descent.png|250px | type = Shooter | version = v1.0 |...")
 
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<youtube>YnQTDqhuBhk</youtube>
<youtube>YnQTDqhuBhk</youtube>


xDescent v1.1 ported by A600
=== What's New===
 
 
What's New
----------


- Compiled with the assembler code instead of the C one. Now is 15 fps faster.
- Compiled with the assembler code instead of the C one. Now is 15 fps faster.
Line 24: Line 20:


This is an update so you need the v1.0 version. Overwrite the default.xbe.
This is an update so you need the v1.0 version. Overwrite the default.xbe.


This port is based on D2X-Rebirth and it was possible thanks to the SDLx libs by Lantus,
This port is based on D2X-Rebirth and it was possible thanks to the SDLx libs by Lantus,
Bradley Bell and the D2X team, zico and MD 2211
Bradley Bell and the D2X team, zico and MD 2211


For Descent copy the following files to the folder where you installed xDescent:
For Descent copy the following files to the folder where you installed xDescent: note: you need the Descent 2 files if you want to play the Descent levels.
note: you need the Descent 2 files if you want to play the Descent levels.
 


descent.hog
* descent.hog
descent.pig
* descent.pig


For Descent II:
For Descent II:


descent2.ham
* descent2.ham
descent2.hog
* descent2.hog
descent2.s11
* descent2.s11
descent2.s22
* descent2.s22
alien1.pig
* alien1.pig
alien2.pig
* alien2.pig
fire.pig
* fire.pig
groupa.pig
* groupa.pig
ice.pig
* ice.pig
water.pig
* water.pig
intro-h.mvl
* intro-h.mvl
other-h.mvl
* other-h.mvl
robots-h.mvl
* robots-h.mvl


This port supports HDTV modes but it you want to use the 720p mode, you must run
This port supports HDTV modes but it you want to use the 720p mode, you must run the default720.xbe or rename it to default.xbe
the default720.xbe or rename it to default.xbe


Addon levels must be copied to the \missions folder.
Addon levels must be copied to the \missions folder.
Line 65: Line 56:
files:
files:


briefing.mus  
* briefing.mus      
credits.mus    
* credits.mus        
descent.mus    
* descent.mus        
game01.mus    
* game01.mus        
game02.mus    
* game02.mus        
game03.mus    
* game03.mus        
game04.mus    
* game04.mus  
 
 
 
===AUDIO TRACKS===
AUDIO TRACKS
------------


Rip the tracks from your original CD with some util like CDex
Rip the tracks from your original CD with some util like CDex
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the (X) joypad button.
the (X) joypad button.


 
===KNOWN BUGS===
KNOWN BUGS
----------


- Death scene isn't displayed
- Death scene isn't displayed
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CONTROLS
===CONTROLS===
--------


Left Analog  -> Slide Left/Right - Accelerate/Reverse
* Left Analog  -> Slide Left/Right - Accelerate/Reverse
Left Analog Thumb  -> Rear View
* Left Analog Thumb  -> Rear View
Right Analog  -> Turn Right/Left - Pitch Up/Down
* Right Analog  -> Turn Right/Left - Pitch Up/Down
Right Analog Thumb  -> Afterburner
* Right Analog Thumb  -> Afterburner
Left Trigger  -> Fire Secondary
* Left Trigger  -> Fire Secondary
Right Trigger  -> Fire Primary
* Right Trigger  -> Fire Primary
White    -> Cicle Primary Weapon
* White    -> Cicle Primary Weapon
Black    -> Cicle Secondary Weapon
* Black    -> Cicle Secondary Weapon
A  -> Fire Flare - Select Menu Option - [ENTER]
* A  -> Fire Flare - Select Menu Option - [ENTER]
B    -> Drop Bomb
* B    -> Drop Bomb
X    -> Headlight
* X    -> Headlight
Y    -> Map On/Off
* Y    -> Map On/Off
DPad Up  -> Slide Up
* DPad Up  -> Slide Up
DPad Down  -> Slide Down
* DPad Down  -> Slide Down
DPad Left  -> Bank Left
* DPad Left  -> Bank Left
DPad Right  -> Bank Right
* DPad Right  -> Bank Right
Back + X  -> Cockpit On/Off
* Back + X  -> Cockpit On/Off
Back + Y  -> Start/Stop Demo Recording
* Back + Y  -> Start/Stop Demo Recording
Back + White  -> Load Game
* Back + White  -> Load Game
Back + Black  -> Save Game
* Back + Black  -> Save Game
Start  -> [ESCAPE]
* Start  -> [ESCAPE]






-A600-
-A600-

Revision as of 05:43, 18 February 2018

xDescent
Descent.png
General
Author(s)A600
TypeShooter
Versionv1.0
LicenceMixed
Links
Download
Source
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<htmlet>adsense</htmlet>

What's New

- Compiled with the assembler code instead of the C one. Now is 15 fps faster. - Added support for CD audio tracks (read below) - Primary and secondary weapon autoselect ordering option can be changed with

 the black/white buttons.

This is an update so you need the v1.0 version. Overwrite the default.xbe.

This port is based on D2X-Rebirth and it was possible thanks to the SDLx libs by Lantus, Bradley Bell and the D2X team, zico and MD 2211

For Descent copy the following files to the folder where you installed xDescent: note: you need the Descent 2 files if you want to play the Descent levels.

  • descent.hog
  • descent.pig

For Descent II:

  • descent2.ham
  • descent2.hog
  • descent2.s11
  • descent2.s22
  • alien1.pig
  • alien2.pig
  • fire.pig
  • groupa.pig
  • ice.pig
  • water.pig
  • intro-h.mvl
  • other-h.mvl
  • robots-h.mvl

This port supports HDTV modes but it you want to use the 720p mode, you must run the default720.xbe or rename it to default.xbe

Addon levels must be copied to the \missions folder.

Recorded demos are saved to the \demos folder.

By default, xDescent plays the midi files located on the \music folder but you can overwrite them with the music of your choice. Supported formats are: ogg, mid, xm, s3m, mod (mp3s aren't supported). These are the names of the music files:

  • briefing.mus
  • credits.mus
  • descent.mus
  • game01.mus
  • game02.mus
  • game03.mus
  • game04.mus

AUDIO TRACKS

Rip the tracks from your original CD with some util like CDex and convert them to .ogg (mp3s aren't supported)

The files must be renamed track02.ogg - track03.ogg .... track09.ogg and copied to the \music folder.

Now go to the Options/Sound Effects & Music Menu and check the CD Music option with the (X) joypad button.

KNOWN BUGS

- Death scene isn't displayed - Descent has some major graphic glitches but they don't affect the gameplay

Until a new version of d2x-Rebirth SDL fixes these bugs, there is nothing I can do about them.


CONTROLS

  • Left Analog -> Slide Left/Right - Accelerate/Reverse
  • Left Analog Thumb -> Rear View
  • Right Analog -> Turn Right/Left - Pitch Up/Down
  • Right Analog Thumb -> Afterburner
  • Left Trigger -> Fire Secondary
  • Right Trigger -> Fire Primary
  • White -> Cicle Primary Weapon
  • Black -> Cicle Secondary Weapon
  • A -> Fire Flare - Select Menu Option - [ENTER]
  • B -> Drop Bomb
  • X -> Headlight
  • Y -> Map On/Off
  • DPad Up -> Slide Up
  • DPad Down -> Slide Down
  • DPad Left -> Bank Left
  • DPad Right -> Bank Right
  • Back + X -> Cockpit On/Off
  • Back + Y -> Start/Stop Demo Recording
  • Back + White -> Load Game
  • Back + Black -> Save Game
  • Start -> [ESCAPE]


-A600-

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