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Quadrax Wii: Difference between revisions

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|version=0.5
|version=0.5
|license=Mixed
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|download=https://dlhb.gamebrew.org/wiihomebrews/quadraxwii.7z?K33P0Fil35
|download=https://dlhb.gamebrew.org/wiihomebrews/quadraxwii.7z?k33p0fil35
|website=https://web.archive.org/web/20090813113756/http://www.cwg.yw.sk/quadrax.html
|website=https://web.archive.org/web/20090813113756/http://www.cwg.yw.sk/quadrax.html
}}
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Latest revision as of 10:34, 28 Ocak 2024

Quadrax
Quadraxwii2.png
General
AuthorSlappy
TypePuzzle
Version0.5
LicenseMixed
Last Updated2009/11/16
Links
Download
Website

Quadrax is logical game for Nintendo Wii. It's port of successful game, originally made for ZX Spectrum by David Durcak and Marian Ferko (and published by Slovak company Ultrasoft) in 1994.

This version of game is based on Quadrax IV: The Secrets of Pyramid PC-Windows version of game, which was simply ported from DirectX to SDL graphic system.

User guide

Game history

Quadrax was originally ZX-Spectrum game made around 1994 by Slovak company called Cauldron, which was later ported to PC (Windows).

The game was based on "Cauldron" made by Palace Software (UK) in 1986.

In 1997 Josef Kreutzer made by himself unofficial PC sequel called "Return to Quadrax" and in 1999 he decided to make another sequel "Quadrax III".

In several next years he developed another games: Quadrax IV, Quadrax V and now he is working on Quadrax VI.

Original game had 50 levels, newer versions have around 100 levels each and game is more difficult.

Complete history and all about this games can be found here.

Game goal

In every level you are supposed to bring both figures carefully to the EXIT.

See here for game manual.

Controllers

Original game uses keyboard and mouse for control: Arrow keys for movement, Tab, Enter and Space for action.

Wii version's controls have been completely redesigned.

Game uses Wiimote's and the Nunchuk's motion detection instead of mouse.

Also use several button for actions (switch between characters, use of item...).

Note: Since version 0.5 game uses Joystick to control characters and D-Pad to control camera.

Controls

Main menu:

Power - (Hold) Immediate exit to loader

A - Singleplayer

B - Multiplayer

1 - Story

2 - Credits

Home - Quit, Back to Main menu

Menu Start level & Level finished:

A - Select, Continue, Accept

B - Back, Cancel

Plus/Up - Level up

Minus/Down - Level down

Home - Main menu

Game:

A - Activate item

B - Back, Cancel

Plus/Minus - Sound volume up/down

D-Pad - Move up/right/left/down

1 - Character 1 (Red)

2 - Character 2 (Blue)

Home - In-game menu

Nunchuck Z - Mini-help

Game and Story screen:

Nunchuck Control Stick Y - Move camera up-down

Nunchuck Control Stick X - Move camera left-right

D-Pad Left/Right - Previous/Next page

Common:

Power - Exit to loader

Reset - Reset the Wii to Main Menu

Nunchuck C - Make Screenshot

Screenshots

quadraxwii3.png quadraxwii4.png

quadraxwii5.png quadraxwii2.png

Media

Quadrax I game (SignalStealer)

Changelog

Mulitplayer version

  • Multiplayer version reuires two WiiMotes.
  • First player is defined as red, second as blue.
  • Use Wiimote 1Button and Wiimote 2Button to switch between players.

Version 0.5 2009/11/16

  • Multiplayer game added.
  • Characters are now controlled by Nunchuk joystick.
  • Camera is controlled by D-pad.
  • Better loading times.
  • Engine log is created (file Quadrax.log).

Version 0.4 2009/09/15

  • Added camera sound effect for screenshots-taking.
  • Max. unlocked level saving corrected (bug fixed).
  • New screen after level completing.
  • Victory screen camera position corrected.

Version 0.3 2009/08/30

  • Less memory usage.
  • Screenshots-taking is now possible (Nunchuk C button). Screenshots are saved in apps/quadrax/screenshots folder as date-time-pattern.bmp files.
  • Added level number in HUD.
  • Max. unlocked level is sometimes not saving correctly (send me an email if this occurs).
  • Camera movement added (Nunchuk joystick).

Version 0.2 2009/08/09

  • Few graphic improvements.
  • Minimap added.
  • Game music is playing in background.
  • Performance up.

Version 0.1 2009/08/01

  • Initial version (first public version).
  • First public version released.

Credits

  • Wii Port - Slappy.
  • PC-Windows version - Josef Kreutzer.
  • ZX Spectrum version - David Durčák, Marián Ferko.

External links

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