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MineSweeperDS: Difference between revisions

From GameBrew
m (Text replacement - "EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/" to "EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/")
m (Text replacement - "EJS_core = 'nds';" to "EJS_core = 'desmume2015';")
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<script type='text/javascript'>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
{{DS EmulatorJS Settings}}
EJS_core = 'nds';
EJS_core = 'desmume2015';
EJS_gameName = "MineSweeperDS";
EJS_gameName = "MineSweeperDS";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/minesweeperdsthe.7z';
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/minesweeperdsthe.7z';

Revision as of 11:36, 28 November 2023

MineSweeperDS
Minesweeperdsthe.png
General
AuthorThe_Legend
TypePuzzle
VersionUpdate
LicenseMixed
Last Updated2006/08/20
Links
Download
Website

MineSweeperDS is a DS version of the puzzle game Minesweeper on Windows. The layout looks similar to the Windows version, but the background color is customizable. As a default, it will be the user's preferred color, set on the DS main screen.

It was an entry for the NEO Summer Coding Compo 2006.

Features

  • Customize background colour.
  • Customize sound ans sfx for winning/losing.

Installation

Unpack the folder that is on the msds.rar file on the root of your SD/CF/mini SD.

Put the rom version that works on your flashcard anywhere on the SD/CF.At the moment, this only works with cards that work with FATlib.

To change background music and sfx, put the sound you want on the msds folder after extract.

  • loose.raw - The sfx played when lose. If you're going to put your own sfx, make sure it's not too long.
  • win.raw - The sfx played when win.
  • music.raw - Background music. Differently from loose.raw and win.raw, this file can be as large as you want. Just remember: 11025, stereo, 8 bits signed.
  • msds.sav - Save file.

The sound files must be on raw format, with a frequence of 11025, stereo and 8 bits signed, otherwise they won't play properly.

User guide

On the topscreen is an overview of the whole game, together with the bombs left and the time played. The highscore system can be accesed through the options menu, and is working fine, but only for the Beginner, Intermediate and Advanced game modes, not the custom ones.

Controls

Press tile - Open a tile

L/R (before/during touching) - Put a flag, Neutralize that tile

D-Pad or A/B/X/Y (for left handed) - Scroll screen for bigger games

Hold D-Pad/A/B/X/Y, touch 'n drag with Stylus and let go buttons - Move table around

Start - Access the menu

Screenshots

minesweeperdsthe2.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Known issues

Before saying there's a bug on the highscore system, please remember that on Minesweeper, the lowest your grade, the better, so yes, the initial All The_Legend - 999 highscore system is correct.

Changelog

2006/08/20 Updated

  • Added a Title Screen (thanks Nyt).
  • Improved the "sound loading from SD", now it seems perfect, hehe.
  • Fixed a bug that would allow you to touch outside the board and open a tile.

2006/08/17

  • Initial release.

External links

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