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FP-Project: Difference between revisions

From GameBrew
m (Text replacement - "EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/" to "EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/")
m (Text replacement - "EJS_core = 'nds';" to "EJS_core = 'desmume2015';")
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<script type='text/javascript'>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
{{DS EmulatorJS Settings}}
EJS_core = 'nds';
EJS_core = 'desmume2015';
EJS_gameName = "FP-Project";
EJS_gameName = "FP-Project";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/fpproject.7z';
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/fpproject.7z';

Revision as of 11:35, 28 November 2023

FP-Project
Fpproject.png
General
Authorjed
TypePuzzle
VersionRelease 5
LicenseMixed
Last Updated2006/08/18
Links
Download
Website

FP-Project is a Frozen Bubble Clone for the DS. It is a bubble popper puzzle game where you shoot balls/bubbles in an attempt to survive. Backgrounds come from vacation photos of the author.

It was an entry for the NEO Summer Coding Contest 2006.

Features

  • Can play with the Stylus or Keypad.
  • HelpWithDotBall feature when you lose.
  • Edit level files without a need for a complete devkitARM toolchain.
  • Can include new background and mod files for each level very easily.

User guide

The objective of the game is to match at least 3 balls together (same color) and then all the balls below them (including the matched balls) will fall off the screen.

Controls

D-Pad - Adjust angle to launch the ball

Stylus - Slide in the direction that you would like the ball to travel

Screenshots

fpproject2.png fpproject3.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

r5 neo

  • fp-r4 release with new backgrounds and the NEO splash in the bottom screen of the DS.

r4

  • There is a helpWithDotBall feature when you lose.
  • It is now possible to edit level files and re-include them in the game without a need for a complete devkitARM toolchain.
  • You can include new background and mod files for each level very easily.
  • The new version has been compiled with the latest devkitARM 19a.

r3

  • Identified the bug which could freeze the game when the ball hits a wall.
  • The new version of the game includes now animated ball sprites and use GBFS for loading sounds and level background.

r2

  • Slowed down the speed of the ball and sprites changes.

r1

  • Initial Release.

External links

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