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{{Infobox Vita Homebrews | |||
|title=Nazi Zombies: Portable | |||
|image=nzprebootvita2.png | |||
|description=A faithful recreation of Call of Duty Zombies for the PlayStation Vita. | |||
|author=NZ:P Team, Rinnegatamante | |||
|lastupdated=nightly | |||
|type=Shooter | |||
|version=2.0.0-nightly | |||
|license=GPLv2 | |||
|download=https://github.com/nzp-team/nzportable/releases/download/nightly/ | |||
|website=https://github.com/nzp-team/ | |||
|source=https://github.com/nzp-team/nzportable | |||
|donation=https://www.patreon.com/cypressimplex | |||
}} | |||
{{#seo: | {{#seo: | ||
|title=Vita Homebrew Games (Shooter) - GameBrew | |title=Vita Homebrew Games (Shooter) - GameBrew | ||
|title_mode=append | |title_mode=append | ||
|image=nzprebootvita2.png | |image=nzprebootvita2.png | ||
|image_alt=Nazi Zombies Portable | |image_alt=Nazi Zombies: Portable | ||
}} | }} | ||
Nazi Zombies: Portable is a Call of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009. | |||
The game itself is feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented with minor parity differences. Most World at War maps and their unique features are not yet represented. Various small additions and changes from Call of Duty: Black Ops are present as a means of gameplay smoothing, but not on a wide scale. NZ:P is, first and foremost, a Call of Duty: World at War remake. | |||
==Installation== | ==Installation== | ||
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Install libshacccg.suprx, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide]. | Install libshacccg.suprx, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide]. | ||
== | ==Screenshots== | ||
https://vitadb.rinnegatamante.it/screenshots/700a132501a00d7586707b33c0a4727c2b0664e3ec9c86996efebd810a6cdcc3.png | |||
https://vitadb.rinnegatamante.it/screenshots/6e7ece334d0b8604df007a714e9d33abc092dc86af50d4545d6e9177d01f832b.png | |||
https://vitadb.rinnegatamante.it/screenshots/140e581c7bbf245de22fd278ef49270d10d8539201b32e6c4b3db7f44f9c17f8.png | |||
https://vitadb.rinnegatamante.it/screenshots/a79e4d2418e3aecf44aeab0aca053932e1fa639ce53fc6fe7c0def570fb1ba35.png | |||
==Media== | |||
''' "Nazi Zombies: Portable" Nintendo Switch Gameplay (Call of Duty: Zombies Remake) ([https://youtu.be/4O9BXnAhvdE CypressImplex])'''<br> | |||
<youtube>4O9BXnAhvdE</youtube> | |||
Note that while the above video is demonstrating the Nintendo Switch version of the game, all features present here are also contained in the PlayStation VITA builds. | |||
==Credits== | |||
'''Programming:''' | |||
Blubs, Jukki, DR_Mabuse1981, Naievil, Cypress, ScatterBox | |||
'''Models:''' | |||
Blubs, Ju[s]tice, Derped_Crusader | |||
'''GFX:''' | |||
Blubs, Ju[s]tice, Cypress, Derped_Crusader | |||
'''Sounds/Music:''' | |||
Blubs, Biodude, Cypress, Marty P. | |||
'''Special thanks:''' | |||
- Spike, Eukara: FTEQW | |||
- Shpuld: CleanQC4FTE | |||
- Crow_Bar, st1x51: dQuake(plus) | |||
- fgsfdsfgs: Quakespasm-NX | |||
- MasterFeizz: ctrQuake | |||
- Rinnegatamante: Initial PS VITA Port & Updater | |||
== External | ==External Links== | ||
* GitHub - https://github.com/nzp-team/nzportable | * GitHub - https://github.com/nzp-team/nzportable | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1028 | |||
Revision as of 20:00, 6 November 2023
Nazi Zombies: Portable | |
---|---|
General | |
Author | NZ:P Team, Rinnegatamante |
Type | Shooter |
Version | 2.0.0-nightly |
License | GPLv2 |
Last Updated | nightly |
Links | |
Download | |
Website | |
Source | |
Support Author | |
Nazi Zombies: Portable is a Call of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009.
The game itself is feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented with minor parity differences. Most World at War maps and their unique features are not yet represented. Various small additions and changes from Call of Duty: Black Ops are present as a means of gameplay smoothing, but not on a wide scale. NZ:P is, first and foremost, a Call of Duty: World at War remake.
Installation
Install VPK and unzip nzp.zip to ux0:data.
Install libshacccg.suprx, if you don't have it already, by following this guide.
Screenshots
Media
"Nazi Zombies: Portable" Nintendo Switch Gameplay (Call of Duty: Zombies Remake) (CypressImplex)
Note that while the above video is demonstrating the Nintendo Switch version of the game, all features present here are also contained in the PlayStation VITA builds.
Credits
Programming: Blubs, Jukki, DR_Mabuse1981, Naievil, Cypress, ScatterBox
Models: Blubs, Ju[s]tice, Derped_Crusader
GFX: Blubs, Ju[s]tice, Cypress, Derped_Crusader
Sounds/Music: Blubs, Biodude, Cypress, Marty P.
Special thanks:
- Spike, Eukara: FTEQW
- Shpuld: CleanQC4FTE
- Crow_Bar, st1x51: dQuake(plus)
- fgsfdsfgs: Quakespasm-NX
- MasterFeizz: ctrQuake
- Rinnegatamante: Initial PS VITA Port & Updater