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==Credits== | ==Credits== | ||
Sound wave files are taken from https://github.com/JeffRuLz/Celeste-Classic-GBA/tree/master/maxmod_data, music ogg files were obtained by converting the .wav dumps from pico 8, which I did using audacity & ffmpeg. | |||
All credit for the original game goes to the original developers (Maddy Thorson & Noel Berry). | |||
== External links == | == External links == | ||
* GitHub - https://github.com/nachoz12341/ccleste-ds | * GitHub - https://github.com/nachoz12341/ccleste-ds | ||
* Reddit - https://www.reddit.com/r/NDSHacks/comments/12xt0cm/celeste_classic_port_for_nds_v10/ | * Reddit - https://www.reddit.com/r/NDSHacks/comments/12xt0cm/celeste_classic_port_for_nds_v10/ |
Revision as of 06:37, 8 October 2023
ccleste-DS | |
---|---|
General | |
Author | nachoz12341 |
Type | Platform |
Version | 1.0 |
License | Mixed |
Last Updated | 2023/04/25 |
Links | |
Download | |
Website | |
Source | |
This is a C source port of Celeste Classic for the Nintendo DS.
It is a hardcore PICO-8 platformer about climbing a mountain, originally developed by Matt Thorson and Noel Berry.
Control
Left/Right - Move left/right
Up/Down - Look up/down
A - Jump
B - Dash
Start - Pause
Y - Toggle screenshake
L/R - Load/Save state
Hold Select+Start+Y - Reset
Select - Fullscreen
Changelog
v1.0
- First Release.
Credits
Sound wave files are taken from https://github.com/JeffRuLz/Celeste-Classic-GBA/tree/master/maxmod_data, music ogg files were obtained by converting the .wav dumps from pico 8, which I did using audacity & ffmpeg.
All credit for the original game goes to the original developers (Maddy Thorson & Noel Berry).