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==Credits==
==Credits==
* Sound wave files are taken from https://github.com/JeffRuLz/Celeste-Classic-GBA/tree/master/maxmod_data, music ogg files were obtained by converting the .wav dumps from pico 8, which I did using audacity & ffmpeg.
Sound wave files are taken from https://github.com/JeffRuLz/Celeste-Classic-GBA/tree/master/maxmod_data, music ogg files were obtained by converting the .wav dumps from pico 8, which I did using audacity & ffmpeg.
* All credit for the original game goes to the original developers (Maddy Thorson & Noel Berry).
 
All credit for the original game goes to the original developers (Maddy Thorson & Noel Berry).


== External links ==
== External links ==
* GitHub - https://github.com/nachoz12341/ccleste-ds
* GitHub - https://github.com/nachoz12341/ccleste-ds
* Reddit - https://www.reddit.com/r/NDSHacks/comments/12xt0cm/celeste_classic_port_for_nds_v10/
* Reddit - https://www.reddit.com/r/NDSHacks/comments/12xt0cm/celeste_classic_port_for_nds_v10/

Revision as of 06:37, 8 October 2023

ccleste-DS
Cclesteds.png
General
Authornachoz12341
TypePlatform
Version1.0
LicenseMixed
Last Updated2023/04/25
Links
Download
Website
Source

This is a C source port of Celeste Classic for the Nintendo DS.

It is a hardcore PICO-8 platformer about climbing a mountain, originally developed by Matt Thorson and Noel Berry.

Control

Left/Right - Move left/right

Up/Down - Look up/down

A - Jump

B - Dash

Start - Pause

Y - Toggle screenshake

L/R - Load/Save state

Hold Select+Start+Y - Reset

Select - Fullscreen

Changelog

v1.0

  • First Release.

Credits

Sound wave files are taken from https://github.com/JeffRuLz/Celeste-Classic-GBA/tree/master/maxmod_data, music ogg files were obtained by converting the .wav dumps from pico 8, which I did using audacity & ffmpeg.

All credit for the original game goes to the original developers (Maddy Thorson & Noel Berry).

External links

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