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ViTetris Vita: Difference between revisions

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(Created page with "{{Infobox Vita Homebrews |title=ViTetris |image=vitetrisvita.png |description=3D Tetris game for PSVITA. |author=bytelett |lastupdated=2023/09/22 |type=Puzzle |version=1.0 |license=Mixed |download=https://dlhb.gamebrew.org/vitahomebrews/vitetrisvita.7z |website=https://fuhen.homebrew-contest.com/submissions/52/ |source= |donation=https://ko-fi.com/bytelett }} {{#seo: |title=Vita Homebrew Games (Puzzle) - GameBrew |title_mode=append |image=vitetrisvita.png |image_alt=ViTe...")
 
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This is a custom version of tetris with 3D graphics written completely from scratch in C using Rinnegatamante's fantastic vitaGL library. This was mostly a passion project to learn OpenGL and explore the idea of how feasible it would be to store the tetrominos as a 16-bit integer representation of the 4x4 grid containing its block shapes. I also felt the Vita didn't have great options for Tetris (Tetris Ultimate taking nearly a full minute to boot into gameplay), so I felt compelled to fill that vacancy. I was very careful to implement the game engine to true Tetris specification but also added my own subtle creative touches. Try using the analog sticks during gameplay ;)
This is a custom version of tetris with 3D graphics written completely from scratch in C using Rinnegatamante's fantastic vitaGL library. This was mostly a passion project to learn OpenGL and explore the idea of how feasible it would be to store the tetrominos as a 16-bit integer representation of the 4x4 grid containing its block shapes.
 
I also felt the Vita didn't have great options for Tetris (Tetris Ultimate taking nearly a full minute to boot into gameplay), so I felt compelled to fill that vacancy. I was very careful to implement the game engine to true Tetris specification but also added my own subtle creative touches. Try using the analog sticks during gameplay ;)


==Screenshots==
==Screenshots==

Revision as of 02:27, 25 September 2023

ViTetris
Vitetrisvita.png
General
Authorbytelett
TypePuzzle
Version1.0
LicenseMixed
Last Updated2023/09/22
Links
Download
Website
Support Author

This is a custom version of tetris with 3D graphics written completely from scratch in C using Rinnegatamante's fantastic vitaGL library. This was mostly a passion project to learn OpenGL and explore the idea of how feasible it would be to store the tetrominos as a 16-bit integer representation of the 4x4 grid containing its block shapes.

I also felt the Vita didn't have great options for Tetris (Tetris Ultimate taking nearly a full minute to boot into gameplay), so I felt compelled to fill that vacancy. I was very careful to implement the game engine to true Tetris specification but also added my own subtle creative touches. Try using the analog sticks during gameplay ;)

Screenshots

vitetrisvita-01.png

vitetrisvita-02.png

vitetrisvita-03.png

Changelog

v1.0

  • First Release.

Special thanks

  • Rinnegatamante for helping create vitaGL and vitaShaRK which made this project possible, and also providing me guidance in the vitaGL Discord.
  • Caaz for aesthetic and technical feedback
  • jero for aesthetic feedback
  • My partner for her support and patience throughout the development process :)

External links

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