Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

RGBGrafx GB: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 5: Line 5:
|author=Aaron St.John
|author=Aaron St.John
|lastupdated=2000/02/24
|lastupdated=2000/02/24
|type=Development Library
|type=Developments
|version=2000
|version=2000
|format=
|format=

Revision as of 08:51, 13 September 2023

RGBGrafx
Rgbgrafxgb.png
General
AuthorAaron St.John
TypeDevelopments
Version2000
LicenseMixed
Last Updated2000/02/24
Links
Download
Website
Source

RGBGrafx was developed to address the absence of a basic graphics library in the Game Boy programming community. It acts as an abstraction layer and allows developers to focus on their tasks without concerning themselves with low-level hardware interactions.

Created in assembly language, RGBGrafx underwent testing on both PC emulation and actual Game Boy hardware.

Screenshots

rgbgrafxgb2.png rgbgrafxgb3.png

Changelog

Beta v1.0

  • Initial release. There is much rejoicing.

External links

Advertising: