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|download=https://dlhb.gamebrew.org/gbhomebrews/lightonoffgb.7z | |download=https://dlhb.gamebrew.org/gbhomebrews/lightonoffgb.7z | ||
|website=https://globalgamejam.org/2022/games/light-onoff-8 | |website=https://globalgamejam.org/2022/games/light-onoff-8 |
Latest revision as of 02:13, 11 September 2023
Light On/Off | |
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General | |
Author | Anton, Philipp |
Type | Platform |
Version | 2022 |
License | CC BY-NC-SA 4.0 |
System | DMG |
Last Updated | 2022/01/30 |
Links | |
Download | |
Website | |
Source | |
A short Game Boy platform game developed during Global Game Jam 2022.
User guide
Our hero is trapped in a miraculous world with a dual reality.
One is a nice and warm summer day in mushroom land. The other one is a dark and dank basement.
A seemingly innocent eye grants him the power to switch between these dual realities.
And he sorely needs this ability in order to get his beloved key back.
Controls
D-Pad - Movement
A - Jump
Screenshots
Compatibility
Tested on BGB emulator.
Credits
Attributions:
- Music by Anton ([email protected]) and Philipp ([email protected]).
- Light on tileset by KIIRA from https://opengameart.org/content/game-boy-platformer-tileset-character.
- Light off tileset by R3tr0BoiDX from https://opengameart.org/content/ninja-jail-castle-whatever-platformer-tiles.
- Character sprites generate with a https://0x72.itch.io/2bitcharactergenerator written by 0x72.
Tools used:
- GBZ80 Assembler: RGBDS,
- Gameboy-Emulator: BGB,
- Tilemap Studio.
- GIMP.
External links
- GitHub - https://github.com/phlipsi/lightoff
- Global Game Jam - https://globalgamejam.org/2022/games/light-onoff-8