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(Created page with "{{Infobox GB Homebrews |title=RGBGrafx |image=rgbgrafxgb.png |description=A basic graphics library for Game Boy programming. |author=Aaron St.John |lastupdated=2000/02/24 |type=Development Library |version=2000 |format= |license=Mixed |download=https://dlhb.gamebrew.org/gbhomebrews/rgbgrafxgb.7z |website=http://www.aaronstj.com/portfolio.php |source=http://www.aaronstj.com/portfolio.php |donation= }} {{#seo: |title= (Development Library) - GameBrew |title_mode=append |im...") |
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Revision as of 06:47, 10 September 2023
RGBGrafx | |
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General | |
Author | Aaron St.John |
Type | Development Library |
Version | 2000 |
License | Mixed |
Last Updated | 2000/02/24 |
Links | |
Download | |
Website | |
Source | |
RGBGrafx was developed to address the absence of a basic graphics library in the Game Boy programming community. It acts as an abstraction layer and allows developers to focus on their tasks without concerning themselves with low-level hardware interactions.
Created in assembly language, RGBGrafx underwent testing on both PC emulation and actual Game Boy hardware.
Screenshots
Changelog
Beta v1.0
- Initial release. There is much rejoicing.
External links
- Author's website - http://www.aaronstj.com/portfolio.php