Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Max Payne Mod Vita: Difference between revisions

From GameBrew
No edit summary
m (Text replacement - "|discussion=" to "|donation=")
Line 17: Line 17:
|website=https://pgtmp.gitbook.io/pgbook/other/max-payne
|website=https://pgtmp.gitbook.io/pgbook/other/max-payne
|source=
|source=
|discussion=https://boosty.to/pgteam
|donation=https://boosty.to/pgteam
}}
}}
This is a mod of [[Max Payne PS Vita Port]], a homebrew port of the Android version of Max Payne Mobile.
This is a mod of [[Max Payne PS Vita Port]], a homebrew port of the Android version of Max Payne Mobile.

Revision as of 00:44, 14 August 2023

Max Payne Mod
Maxpaynemodvita2.png
General
AuthorPG Team
TypeGame Hacks
Version1.1
LicenseMixed
Last Updated2021/11/10
Links
Download
Website
Support Author

This is a mod of Max Payne PS Vita Port, a homebrew port of the Android version of Max Payne Mobile.

This modification restores and improves some of the things missing in the mobile version compared to the PC-version.

Installation

You must have the full version of the game installed on your PS Vita (Minimum r4).

Copy the files from the maxpayne folder to ux0:data/maxpayne/.

Install Max Payne PCAE_r4_ENG.vpk with VitaShell.

User guide

FAQ

Q. Does the mod affect performance?

No performance changes, same experience as vanilla version.

Q. Do I need to start a new game?

No, you can continue the game with the current savedata.

Q. How to change controls in modification?

Controls cannot be changed in the modification.

Screenshots

maxpaynemodvita3.png

maxpaynemodvita4.png

maxpaynemodvita5.png

maxpaynemodvita6.png

maxpaynemodvita7.png

maxpaynemodvita8.png

Changelog

v1.1

Gameplay:

  • Gameplay balance fixes - based on PC version.
  • Changed player interface, using assets from the PC version.
  • Loading bar in the center of the screen just like the PC version.
  • Added animated casings when firing and animated magazines when reloading, ported from PC version.

HUD:

  • Added PS button icons to tooltips.
  • Fixed hints logic.
  • Changed the name of weapons to their real world counterparts.
  • Changed info for when selecting ammo for corresponding weapons.
  • Changed 3rd person camera placement, positioning it closer to Max.

Controls:

  • Changed controls, added the ability for Max crouch.
  • Added a tab in the "Settings - Controls - PSV Controls" menu that shows control layout.

Menus:

  • Changed the structure and order of the menu:
    • Removed all elements from the mobile version.
    • Disabled unuseable menu items.

Other:

  • Redesigned LiveArea Bubble Image.
  • Added new manual (LiveArea screen).
  • Changed the copyright screen at the start of the game.
  • Changed the splash screen in the main menu.
  • Changed autosave and manual save screens.
  • Added screen when loading game tutorial level.

Credits

PG Team: SkyForces - main technical part, resource parsing, build, function selection, coordination; Dima353 - resource parsing, build, testing; H0meFox - testing; Once13One - design.

Contributors: VanillaTweaks, liltommyj, Nobledez.

Original Idea: Mojang Studios, 4J Studios, Double Eleven.

Special thank to: PhoenixARC, RealYoti and MattN for technical support; DarthBellic for testing and help in translation on English language.

External links

Advertising: