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(Created page with "{{Infobox Vita Homebrews |title=jftekwar-vita |image=jftekwarvita.png |description=Port of William Shatner's Tekwar for PSVITA. |author=Rinnegatamante |lastupdated=2023/07/15 |type=Shooter |version=0.8 |license=Mixed |download=https://dlhb.gamebrew.org/vitahomebrews/jftekwarvita.7z |website=https://www.psx-place.com/threads/release-jftekwar-vita-port-of-william-shatners-tekwar-for-psvita.41142/ |source=https://github.com/Rinnegatamante/jftekwar |discussion=https://www.pa...") |
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jftekwar-vita is a port of jftekwar (JonoF's Tekwar), an unpolished multiplatform source port of Tekwar. | |||
== | The software is served as-is, expect some bugs since the original source port never got polished to match jfsw/jfduke3d quality. | ||
==Installation== | |||
Requirements: | |||
* libshacccg.suprx | * libshacccg.suprx | ||
* Game | * Game data files from the PC version | ||
To install, place your Tekwar data files in ux0:data/jftekwar/, then replace palette.dat with the one supplied. | |||
==Controls== | ==Controls== | ||
Left Analog - Movement | |||
Right Analog - Camera Movement | |||
Left/Right - Move camera left/right | |||
Up/Down - Forward/Back Movement | |||
Cross - Confirm | |||
Circle - Use/Interact | |||
Square - Crouch | |||
Triangle - Run | |||
L - Jump | |||
R - Shoot | |||
Start - Pause | |||
Select - Put Weapon Down/Open Load Game screen on Main Menu | |||
==Screenshots== | ==Screenshots== | ||
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https://dlhb.gamebrew.org/vitahomebrews/jftekwarvita-04.png | https://dlhb.gamebrew.org/vitahomebrews/jftekwarvita-04.png | ||
==Known | ==Media== | ||
'''WILLIAM SHATNER'S TEKWAR - FLIGHT OF ICARUS ([https://www.youtube.com/watch?v=5Tnqs2OIM44 Civvie 11])'''<br> | |||
<youtube>5Tnqs2OIM44</youtube> | |||
==Known issues== | |||
* Controls are not re-bindable since the game lacks a cfg file. | * Controls are not re-bindable since the game lacks a cfg file. | ||
* Game can occasionally lose completely sounds. If it happens, restart the game. | * Game can occasionally lose completely sounds. If it happens, restart the game. | ||
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==Credits== | ==Credits== | ||
* JonoF for the original | * JonoF for the original sourceport and his BUILD engine source port. | ||
* CatoTheYounger for testing the homebrew and offering screenshots. | * CatoTheYounger for testing the homebrew and offering screenshots. | ||
* All my patroners for their awesome support. | |||
== External links == | == External links == | ||
* GitHub - https://github.com/Rinnegatamante/jftekwar | |||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1098 | |||
* psx-place - https://www.psx-place.com/threads/release-jftekwar-vita-port-of-william-shatners-tekwar-for-psvita.41142/ | * psx-place - https://www.psx-place.com/threads/release-jftekwar-vita-port-of-william-shatners-tekwar-for-psvita.41142/ | ||
Revision as of 13:55, 18 July 2023
jftekwar-vita | |
---|---|
General | |
Author | Rinnegatamante |
Type | Shooter |
Version | 0.8 |
License | Mixed |
Last Updated | 2023/07/15 |
Links | |
Download | |
Website | |
Source | |
jftekwar-vita is a port of jftekwar (JonoF's Tekwar), an unpolished multiplatform source port of Tekwar.
The software is served as-is, expect some bugs since the original source port never got polished to match jfsw/jfduke3d quality.
Installation
Requirements:
- libshacccg.suprx
- Game data files from the PC version
To install, place your Tekwar data files in ux0:data/jftekwar/, then replace palette.dat with the one supplied.
Controls
Left Analog - Movement
Right Analog - Camera Movement
Left/Right - Move camera left/right
Up/Down - Forward/Back Movement
Cross - Confirm
Circle - Use/Interact
Square - Crouch
Triangle - Run
L - Jump
R - Shoot
Start - Pause
Select - Put Weapon Down/Open Load Game screen on Main Menu
Screenshots
Media
WILLIAM SHATNER'S TEKWAR - FLIGHT OF ICARUS (Civvie 11)
Known issues
- Controls are not re-bindable since the game lacks a cfg file.
- Game can occasionally lose completely sounds. If it happens, restart the game.
- Game lacks controller support. Inputs had been implemented via emulating keyboard+mouse.
- Game lacks Polymost renderer support. Due to so, game will use software renderer and so resolution has been hardcoded to 480x272 to not have bad framerate.
- Game lacks music playback since in the original game it was offered solely as CD audio.
Changelog
v1.0
- First Release.
Credits
- JonoF for the original sourceport and his BUILD engine source port.
- CatoTheYounger for testing the homebrew and offering screenshots.
- All my patroners for their awesome support.