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TIC-80 3DS: Difference between revisions

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|image=Tic803ds2.png
|image=Tic803ds2.png
|description=A fantasy computer port to the (New) 3DS.
|description=A fantasy computer port to the (New) 3DS.
|author=asiekierka
|author=nessbox, asiekierka
|lastupdated=2020/06/20
|lastupdated=2022/05/02
|type=Computer
|type=Computer
|version=build 2
|version=1.0.2164
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/3dshomebrews/tic803ds.7z
|download=https://dlhb.gamebrew.org/3dshomebrews/tic803ds.7z
|website=https://gbatemp.net/threads/tic-80-fantasy-computer-port-to-the-new-3ds.568154
|website=https://tic80.com
|source=https://github.com/asiekierka/TIC-80
|source=https://github.com/nesbox/TIC-80
|discussion=https://nesbox.itch.io/tic80
}}
}}
This is an unofficial port of TIC-80 tiny computer to the (New) 3DS.
TIC-80 is an open source fantasy computer for making, playing and sharing tiny games.


TIC-80 is a free and open source fantasy computer for making, playing and sharing tiny games. There are built-in tools for development: code, sprites, maps, sound editors and the command line, which is enough to create a mini retro game. At the exit you will get a cartridge file, which can be stored and played on the website. Also, the game can be packed into a player that works on all popular platforms and distribute as you wish.
There are built-in tools for development: code, sprites, maps, sound editors and the command line, which is enough to create a mini retro game. At the exit you will get a cartridge file, which can be stored and played on the website. Also, the game can be packed into a player that works on all popular platforms and distribute as you wish.


To make a retro styled game the whole process of creation takes place under some technical limitations: 240x136 pixels display, 16 color palette, 256 8x8 color sprites, 4 channel sound and etc.​  
To make a retro styled game the whole process of creation takes place under some technical limitations: 240x136 pixels display, 16 color palette, 256 8x8 color sprites, 4 channel sound and etc.​  
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==Installation==
==Installation==
Available in 3DSX and CIA formats.
The latest release is available in 3DSX formats.
* CIA - Install the .cia with the CIA manager of your choice.
 
* 3DSX - Copy the .3dsx file to sdmc:/3ds/tic80/, then run it with the Homebrew Launcher.
Copy the .3dsx file to sdmc:/3ds/tic80/, then run it with the Homebrew Launcher.


==User guide==
==User guide==
===Resources===
Useful links:
* [https://tic80.com TIC-80 website.]
* [https://tic80.com TIC-80 website.]
* [https://github.com/nesbox/TIC-80/wiki/Console#available-commands TIC-80 available commands.]
* [https://github.com/nesbox/TIC-80/wiki/Console#available-commands Available commands.]
* [https://github.com/nesbox/TIC-80/wiki TIC-80 documentation and manual.]
* [https://github.com/nesbox/TIC-80/wiki Documentation and manual.]
 
Where to find games:
* [https://tic80.com/play TIC-80 website].
* [https://itch.io/c/110298/games-made-with-tic-computer Public collection of games made with TIC-80 computer].


==Controls==
==Controls==
Select - Toggle scaling modes
Select - Toggle scaling modes


L/R - Mouve input
L/R - Move input


C-Stick - Move scrolling
C-Stick - Move scrolling
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==Media==
==Media==
'''HyperSpin TIC-80 tiny computer''' ([https://www.youtube.com/watch?v=EjsfueIBaGk hoscarconh]) <br>
'''Tic-80 old 3ds xl performance test''' ([https://www.youtube.com/watch?v=skmDoCQgNE8 Maku Santiran]) <br>
<youtube>EjsfueIBaGk</youtube>
<youtube>skmDoCQgNE8</youtube>


==Compatibility==
==Compatibility==
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==Changelog==
==Changelog==
'''Build 2'''
'''Build 2''' (by asiekierka)
* Keyboard enhancements:
* Keyboard enhancements:
** Adjusted keyboard texture to fit a little better with TIC-80 visually.
** Adjusted keyboard texture to fit a little better with TIC-80 visually.
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==External Links==
==External Links==
* Official website - https://tic80.com
* itch.io - https://nesbox.itch.io/tic80
* GitHub - https://github.com/nesbox/TIC-80
* GitHub - https://github.com/asiekierka/TIC-80
* GitHub - https://github.com/asiekierka/TIC-80
* Twitter - https://twitter.com/tic_computer/status/1274983627126865925
* GBAtemp - https://gbatemp.net/threads/tic-80-fantasy-computer-port-to-the-new-3ds.568154
* GBAtemp - https://gbatemp.net/threads/tic-80-fantasy-computer-port-to-the-new-3ds.568154


[[Category:3DS homebrew emulators]]
[[Category:3DS homebrew emulators]]
[[Category:Homebrew computer emulators on 3DS]]
[[Category:Homebrew computer emulators on 3DS]]

Revision as of 05:48, 18 July 2023

TIC-80
Tic803ds2.png
General
Authornessbox, asiekierka
TypeComputer
Version1.0.2164
LicenseMixed
Last Updated2022/05/02
Links
Download
Website
Source

TIC-80 is an open source fantasy computer for making, playing and sharing tiny games.

There are built-in tools for development: code, sprites, maps, sound editors and the command line, which is enough to create a mini retro game. At the exit you will get a cartridge file, which can be stored and played on the website. Also, the game can be packed into a player that works on all popular platforms and distribute as you wish.

To make a retro styled game the whole process of creation takes place under some technical limitations: 240x136 pixels display, 16 color palette, 256 8x8 color sprites, 4 channel sound and etc.​

Features

  • Video and audio.
  • Button input and keyboard input.
  • Mouse input and mouse scrolling.
  • HTTP access (including surf).

Installation

The latest release is available in 3DSX formats.

Copy the .3dsx file to sdmc:/3ds/tic80/, then run it with the Homebrew Launcher.

User guide

Useful links:

Where to find games:

Controls

Select - Toggle scaling modes

L/R - Move input

C-Stick - Move scrolling

Screenshots

tic803ds3.gif

Media

Tic-80 old 3ds xl performance test (Maku Santiran)

Compatibility

New 3DS/2DS models are highly recommended due to the performance requirements of TIC-80.

Changelog

Build 2 (by asiekierka)

  • Keyboard enhancements:
    • Adjusted keyboard texture to fit a little better with TIC-80 visually.
    • Added Caps Lock key.
    • Added option to "un-press" modifiers.
  • Greatly diminished audio stutter issues.
  • Fixed minor visual glitch in "linear" scaling mode.

External Links

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