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Flappy3DS: Difference between revisions

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Line 24: Line 24:
* CIA - Install the .cia with the CIA manager of your choice.
* CIA - Install the .cia with the CIA manager of your choice.
* 3DSX - Use the .3dsx provided with the Homebrew Launcher.
* 3DSX - Use the .3dsx provided with the Homebrew Launcher.
==Controls==
A or Touch - Fly
Y or Touch - Restart after game over
Start - Exit after game over


==Screenshots==
==Screenshots==

Revision as of 13:10, 9 July 2023

Flappy3DS
Flappy3ds.png
General
AuthorKomas19
TypeArcade Games
Version0.1.9
LicenseGPL-3.0
Last Updated2023/05/30
Links
Download
Website
Source

A Flappy Bird clone for 3DS.

Installation

Available in 3DSX and CIA formats (use either one).

  • CIA - Install the .cia with the CIA manager of your choice.
  • 3DSX - Use the .3dsx provided with the Homebrew Launcher.

Controls

A or Touch - Fly

Y or Touch - Restart after game over

Start - Exit after game over

Screenshots

flappy3ds-01.png flappy3ds-02.png

Changelog

v0.1.9

  • Bug Fixes:
    • Fixed the + being gone in each option in options menu.
    • Fixed the death count not increasing when dying to the ground.
    • Fixed that if the ground is too high, you die instantly.
    • Fixed saving
  • Known Issues:
    • I am aware that some lines glitches out on loading when dying, however, this does not apply to emulators, this bug was seen in an Old 2DS, possibly other too.
  • Supported Emulators:
    • Citra Nightly 1807.
    • Citra Nightly 1913.

v0.1.8

  • Changes:
    • You now die from touching the ground, this will be as a setting soon.
    • Audios were now imported inside the .cia file, still isn't inside the code.
    • Pressing SELECT when playing has finally been fixed! The game over screen finally shows up.
    • The compiled version will now automatically get renamed to "flappy3ds", this is only for people who want to build their own version..
  • Known issues:
    • I am aware about the + being gone in each option in options menu, however, you can still press on where it was supposed to be to change the setting.
    • I am aware that the death count does not increase when dying to the ground.
    • I am aware that if the ground is too high, you die instantly.

v0.1.7

  • Fixed Deaths counter.
  • Started implementing AI movement.
  • Made the game a bit easier by default.
  • Started implementing a bit more audios, in a audio.bin file.

External Links

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