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Super Smash Bros Clash: Difference between revisions

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Super Smash Bros Clash is a 2D beat em up homebrew for the NDS.
Super Smash Bros Clash is a Smash Bros fangame created by former members from the [[Super Smash Bros Rumble]] project.
 
It was created by former members from the [[Super Smash Bros Rumble]] project.
    
    
==Features==
==Features==

Revision as of 09:18, 6 July 2023

Super Smash Bros. Clash
Ssbclash.png
General
AuthorTeam Clash
TypeAction
VersionMay2012
LicenseMixed
Last Updated2012/04/30
Links
2009-2012 SSBC & Rebirth Download
Website

Super Smash Bros Clash is a Smash Bros fangame created by former members from the Super Smash Bros Rumble project.

Features

  • Over 50 characters.
  • Supports C++ Programmming.
  • Breaks the 64x64 Sprite Limit for bigger characters.
  • Easy character and stage system - for novice programmers.
  • Character Costumes.
  • Smash Cam (play and see).
  • Local Multiplayer (test version only?).

Screenshots

ssbclash10.png ssbclash3.png

ssbclash4.png ssbclash5.png

ssbclash6.png ssbclash7.png

ssbclash8.png ssbclash9.png

Media

Smash Bros Clash - Nintendo DS Lite (Nintendista Oficial)

Super Smash Bros. Clash (DS) Rebirth Trailer (EliteKill19)

New Attacks in SSB Clash (SwiftyStudios)

Changelog

Rebirth

Rebirth 2010/12/24

  • Graphical Revamp.
  • Stock Mode.
  • Classic Mode.
  • All A Attacks (Non-Smash).
  • Dash Attacks.
  • Taunts.
  • Airdodges.
  • Pause.

Rebirth 2010/09/26

  • Stock Mode.
  • Revamped Menus.
  • Unlockable Characters.
  • Deoxys and Kratos Removed.
  • Knuckles Added.
  • Collision Fixes (Underground Laboratory, Yoshi's Island, Nintendo DS).
  • Updated Character Sprites.
  • Pause Added.
  • Gravity Improvements.

SSBC

SSBC May2012 2012/04/30

  • Added Guard and Stun.
    • NOTE: Stun only happens when the shield breaks. This is an upload to show proof we're still moving after some technical difficulties, so I didn't end up getting around to putting in the actual shield sprite. I like to think it adds some mystery to the game. Also, AIs don't shield.
    • So, it's not an integral part of the game yet, but if you want to test it, it works (minus shield sprite).
  • Fixed knockback for aerial attacks (Seriously, these were BROKEN).
  • The results room will now ALWAYS judge correctly. (Sorry this one took so long).
  • Added an indicator to the character select screen so you can see the colour you're choosing.
  • Fixed problem of game not remembering alternate colours.
  • Fixed airdodges for all characters.
  • Alternate colour fixes.
  • Many bug fixes.

SSBC Sept2011 2011/09/30

  • Fixed the transparency on the game icon.
  • Updated the language room with a new lower bg.
  • Shortened the post-match exit timer.
  • The text is no longer drawn strangely if you quit the credits early.
  • Updated animations for Yoshi, Mario & Shanoa.
  • You can now move the camera up/down/left/right when the game is paused.
  • Fixed a number of Geno's sprite references.
  • You can no longer get stuck in a taunt loop with any character.
  • Fixed all transparent pixels in Character Portraits.
  • Other misc bug fixes.
  • Added alternate costumes, X/Y at character select screen to toggle costume for selected character.
  • Fixed problems with results room.
  • Fixed airdodge lengths for all characters.

SSBC Aug2011 2011/08/30

  • Updated Aerial attacks for Kirby, Tails, Mario & Luigi.
  • Touch the flags in the options menu to select language.
  • Updated Character Select bg for solo modes.
  • Updated the Startup Message.
  • Fixed Character Colours.
  • Additional Translation.
  • Misc character fixes.

SSBC July2011 2011/07/15

  • Kirby Added.
  • New Stage (Battlefield 64).
  • Updated Vault, Options Menus.
  • In-Progress French & Spanish Translations (X,Y at Vault Menu).
  • All aerial attacks added.

SSBC Aug2009 2009/08/05

  • Test version.

Credits

https://swiftystudios.blogspot.com/2010/12/ssb-clash-rebirth.html

External links

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