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https://dlhb.gamebrew.org/vitahomebrews/vitanearestneighbour5.gif | https://dlhb.gamebrew.org/vitahomebrews/vitanearestneighbour5.gif | ||
'''[[Max Payne PS Vita | '''[[Max Payne PS Vita|Max Payne]] (HomeBrew) '''<br> | ||
https://dlhb.gamebrew.org/vitahomebrews/vitanearestneighbour6.gif | https://dlhb.gamebrew.org/vitahomebrews/vitanearestneighbour6.gif | ||
Latest revision as of 13:22, 3 July 2023
Vita Nearest Neighbour | |
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General | |
Author | MuxaJlbl4 |
Type | Plugins |
Version | 1.0 |
License | Mixed |
Last Updated | 2021/03/31 |
Links | |
Download | |
Website | |
Source | |
Vita Nearest Neighbour is a simple taiHEN plugin for PlayStation Vita that overrides texture sampling.
Forces rendering with point filtering method (Nearest-Neighbor interpolation), instead of linear.
Installation
Download and put VitaNearestNeighbour.suprx into ux0(ur0):tai/.
Append *ALL section in ux0(ur0):tai/config.txt like so (change to ur0 if you store the plugin there)
*ALL ux0:tai/VitaNearestNeighbour.suprx
Or create *TITLE_ID section to choose only specific game. For example Disgaea 3: Absence of Detention (EU region)
*PCSB00098 ux0:tai/VitaNearestNeighbour.suprx
Reload taiHEN config.txt from settings app or restart your Vita.
Screenshots
Screenshot with sharp pixelization - overrided point filtering; blurry - original.
Duke Nukem 3D: Megaton Edition
Resident Evil: Revelations 2 (960x544 VitaGrafix)
Super Mario 64 (HomeBrew)
Max Payne (HomeBrew)
Call of Duty: Black Ops: Declassified (720x408)