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{{Infobox Switch Homebrews | {{Infobox Switch Homebrews | ||
|title=BNTX Editor | |title=BNTX Editor | ||
|image= | |image=bntxeditornx.png | ||
|description=A tool for editing Binary Resources Texture (BNTX) files. | |description=A tool for editing Binary Resources Texture (BNTX) files. | ||
|author=aboood40091 | |author=aboood40091 | ||
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|version=0.3 | |version=0.3 | ||
|license=GPL-3.0 | |license=GPL-3.0 | ||
|download=https://dlhb.gamebrew.org/switchhomebrews/ | |download=https://dlhb.gamebrew.org/switchhomebrews/bntxeditornx.7z | ||
|website=https://gbatemp.net/threads/bntx-editor-a-tool-for-editing-textures.510586/ | |website=https://gbatemp.net/threads/bntx-editor-a-tool-for-editing-textures.510586/ | ||
|source=https://github.com/aboood40091/BNTX-Editor | |source=https://github.com/aboood40091/BNTX-Editor | ||
|donation= | |donation= | ||
}} | }} | ||
A tool for editing Binary Resources Texture (BNTX) files. | A tool for editing Binary Resources Texture (BNTX) files. | ||
== | ==User guide== | ||
Error codes: | |||
# Invalid byte order mark (BOM). | |||
# Invalid file header. | |||
# Unsupported target. | |||
# Invalid section header / section missing. | |||
Notes: | |||
*Saving the BNTX in this tool will lead to file size changes. | |||
*Alternatively, you can use [https://github.com/aboood40091/BNTX-Injector BNTX Injector] which will not change the file size of the BNTX, though it has some restrictions. | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/switchhomebrews/ | https://dlhb.gamebrew.org/switchhomebrews/bntxeditornx2.png | ||
==Changelog== | ==Changelog== | ||
''' | '''0.3 2018/07/09''' | ||
* | * Prevent the offset count from being too high for one relocation table entry. (which could result in a "struct.error"). | ||
'''0.2 20118/07/08''' | |||
* Fixed a bug where the root entry of the dictionary wouldn't be written correctly, leading to the BNTX not loading ingame. | |||
'''0.1 2018/070/8''' | |||
* Initial release. | |||
==Credits== | |||
*AboodXD - Making this thing. | |||
*libtxc_dxtn - BC1/2/3 decompressors. | |||
*gdkchan - Helping with the relocation table. | |||
== External links == | == External links == | ||
* | * GitHub - https://github.com/aboood40091/BNTX-Editor | ||
* GBAtemp - https://gbatemp.net/threads/bntx-editor-a-tool-for-editing-textures.510586/ | |||
Revision as of 12:47, 19 Haziran 2023
BNTX Editor | |
---|---|
General | |
Author | aboood40091 |
Type | Hack Utilities |
Version | 0.3 |
License | GPL-3.0 |
Last Updated | 2018/07/09 |
Links | |
Download | |
Website | |
Source | |
A tool for editing Binary Resources Texture (BNTX) files.
User guide
Error codes:
- Invalid byte order mark (BOM).
- Invalid file header.
- Unsupported target.
- Invalid section header / section missing.
Notes:
- Saving the BNTX in this tool will lead to file size changes.
- Alternatively, you can use BNTX Injector which will not change the file size of the BNTX, though it has some restrictions.
Screenshots
Changelog
0.3 2018/07/09
- Prevent the offset count from being too high for one relocation table entry. (which could result in a "struct.error").
0.2 20118/07/08
- Fixed a bug where the root entry of the dictionary wouldn't be written correctly, leading to the BNTX not loading ingame.
0.1 2018/070/8
- Initial release.
Credits
- AboodXD - Making this thing.
- libtxc_dxtn - BC1/2/3 decompressors.
- gdkchan - Helping with the relocation table.