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F2bgl - Fade To Black Switch: Difference between revisions

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|author=usineur
|author=usineur
|lastupdated=2021/05/08
|lastupdated=2021/05/08
|type=Action
|type=Adventure
|version=0.3.1
|version=0.3.1
|license=Mixed
|license=Mixed

Revision as of 03:40, 25 Mayıs 2023

Fade to Black
Fadetoblacknx.png
General
Authorusineur
TypeAdventure
Version0.3.1
LicenseMixed
Last Updated2021/05/08
Links
Download
Website
Source

Nintendo Switch port of f2bgl by Grégory Montoir.

f2bgl is a re-implementation of the engine used in the game Fade To Black made by Delphine Software and released in 1995. It's the sequel of Flashback (Switch port here).

Installation

  • Copy f2bgl.nro to /switch/f2bgl/ folder.
  • Copy datafiles to /switch/f2bgl/data/. Refer to the README to know which files/directories are required.
    • Datafiles are not provided in this release. Grab a copy of the game by your own way.
    • Full CD-Rom image is around 450 Mb.
  • You can alternatively use the datafiles from the demo (included).

Controls

In game:

Left Stick/Left D-Pad - Move Conrad (run)

Hold R+Move Conrad - Walk, step aside (also in gun mode)

A - Activate, Shoot

B - Toggle gun mode

Y - Reload gun

X - Jump

ZR - Use secondary weapon

ZL - Use item

Minus - Open inventory menu

Plus - Open saveload menu

R3 - Quit game

Inventory menu:

L - Next category

R - Consult item

A - Select item

Left/Right - Previous/Next item

Minus - Exit this menu

Saveload menu:

Up/Down - Toggle Save / Load mode

Left/Right - Previous / Next slot

A - Validate

Plus - Exit this menu

Media

Fade to Black - game trailer (1995) (barbarianbros)

Changelog

switch-0.3.1

  • Fixed memory leak with sounds.
  • Removed dependency on FFmpeg.

Credits

  • Grégory Montoir, for the original engine.
  • Everybody behind libnx, SDL2, OpenGL, mesa, libdrm, ...

External links

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