EmuMMC Switch: Difference between revisions

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*https://nh-server.github.io/switch-guide/user_guide/emummc/making_emummc/
*https://nh-server.github.io/switch-guide/user_guide/emummc/making_emummc/
*https://gbatemp.net/threads/multiple-emummc-setup-including-restoring-a-clean-nand-for-online-use.562188/
*https://gbatemp.net/threads/multiple-emummc-setup-including-restoring-a-clean-nand-for-online-use.562188/
*https://www.cfwaifu.com/switch-emunand/


==Screenshots==
==Screenshots==

Latest revision as of 10:59, 26 April 2023

emuMMC
Emummcnx.png
General
Authorm4xw
TypeSystem Tools
Version2023
LicenseGPL-2.0
Last Updated2023/02/23
Links
Website
Source
Support Author

A SDMMC driver replacement for Nintendo's Filesystem Services, by m4xw.

Features

  • Arbitrary SDMMC backend selection.
    • This allows loading eMMC from SD or even SD from eMMC.
  • On the fly hooking / patching, fully self-infesting.
    • Only one payload required for all versions.
  • File-based SDMMC backend support (from SD).
    • This allows loading eMMC images from hekate-backups (split or not).
  • SDMMC device based sector offset (currently eMMC only).
    • Raw partition support for eMMC from SD with less performance overhead.
  • Full support for /Nintendo folder redirection to a arbitrary path.
    • No 8 char length restriction.
  • exosphere based context configuration.
    • This includes full support for multiple emuMMC images.

User guide

Tutorials:

Screenshots

Creating emuMMC with hekate
emummcnx6.png

emummcnx7.png

emummcnx8.png

emummcnx9.png

emummcnx10.png

Media

Whats an Emunand/ Emummc and Should you use one? (Jonny Troche)

Compatibility

Supported Horizon Versions:

1.0.0 - 16.0.0

Credits

  • CTCaer - The CTCaer hekate fork, file-based emuMMC support, SDMMC driver fixes among other things.
  • SciresM, hexkyz - The Atmosphere project, FS offsets, additional research related to newer FS versions.
  • naehrwert - The hekate project, its SDMMC driver and being very helpful in the early research phase.
  • jakibaki - KIP Inject PoC, used in the early dev phase.
  • switchbrew/devkitPro - devkitA64 and libnx sources.

External links

Advertising: