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{{#seo:
|title=Wii Rom Hacks (Game Hacks) - GameBrew
|title_mode=append
|image=Legacytewii.png
|image_alt=Legacy TE
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Legacy TE
|title=Legacy TE
|image=Legacytewii.png
|image=legacytewii2.png
|description=Super Smash Bros. Legacy Tournament Edition.
|description=Super Smash Bros. Brawls - Project M Build for Tournaments.
|author=The Legacy Team
|author=The Legacy Team
|lastupdated=2019/08/26
|lastupdated=2019/08/26
Line 14: Line 8:
|version=2.5
|version=2.5
|license=Mixed
|license=Mixed
|download=https://archive.org/download/llegacy-te-2.5-dolphinwii
|download=https://unofficialsmashlegacy.weebly.com/legacy-te.html
|website=https://web.archive.org/web/20190827114014/http://www.smashbroslegacy.com/
|website=https://unofficialsmashlegacy.weebly.com/legacy-te.html
|source=  
|source=  
}}
}}
Legacy TE: The Ultimate Build for Tournaments!
Legacy Tournament Edition (Legacy TE) is a tourney-viable modification of [[Project M Wii|Project M 3.6]] that aims to only add new content while keeping the core content unmodified and unmoved.
 
1-for-1 stage reskins and team color-enabled alternate costumes add visual variety to tourney-compliant gameplay. Movesets, character roster, base stages, and character SFX are untouched.
 
Please note that Legacy TE only work with NTSC versions of the game.
 
'''Note:''' Make sure you have some sort of brick protection. Keep a Nand backup of your Wii/vWii before installing anything, just in case you get a brick. The authors are not responsible for what you do to your Wii/vWii. Use at your own risk.
 
==Features==
* New Stages:
** Every stage uses a PM 3.6 camera.
** Widely-accepted PM 3.6 tourney stages have at least five 1-for-1 stage alts .
** START will always give you a tournament stage, regardless of stage slot (broadly speaking since tourney legal stages do vary by region and ruleset).
** Z alts are typically semi-competitive alts, not necessarily tourney reskins (but they can be).
** L alts are a wildcard alt, and tend to not be tourney stages (but sometimes are, for example Battlefield and Final Destination).
** Stages should never be too high poly, and should run with performance on par with PM 3.6 stages.
* New Costumes:
** Use recolors of existing Project M 3.6 costumes for the most part, except with characters like Pikachu and Jigglypuff that have a unique feature to each skin.
** Find opportunities to enable a second set of team colors whenever possible (in the case of Ganon/Pig Ganon, a third set).
** Hidden costumes are for-fun and appropriate for casual matches/practice, but not for tournament play .
** Costumes should never be too high poly, should run laglessly with four players .
* New Aesthetics:
** All character cosmetics use consistent poses across all costumes, thanks to the Cosmetic Standardization Project.
** All stock icons, battle portraits, character selection portraits, and result screen portraits should be accurate of the in-game costume selected (except for hidden costumes).
** Blue and teal colors are used in menus to be easy on the eyes, and beautiful to look at.
 
==User guide==
===Changes from Project M 3.6===
​Costume-related:
* Zero Suit Samus has been fully replaced with an optimized SJS Zero Suit Samus.
* The final Roy costume has been replaced with Awakening Roy + team colors.
* Ivysaur's Seed Bomb explosions use matching leaf colors per costume.
* PSAs have been adjusted to fit some new costumes (i.e. run trails for Sonic, sword trails for Roy, etc).
Stage-related:
* Bowser's Castle base and Competitive Bowser's Castle have been swapped.
* Training Room now has a pillar for practicing on-hit timings and combos.
* WarioWare, Inc. (L-alt) awards Turbo Mode after winning microgames.
Miscellaneous:
* Many visual overhauls including new menus, character portraits, and other UI elements.
* Major optimizations to music, stages, and character costume files.
* Random Element Mode is over Brawl's Flower Mode.
* Menu music includes the Legacy theme (Project M themes still available in My Music).


The Legacy Tournament Edition (Legacy TE) of Super Smash Bros. is designed with one goal in mind: to add more content while keeping the existing features intact. Most of the content from the [[Project M Wii|Project M 3.6]] remains unchanged, with only a few additions to enhance tournament gameplay. We have consulted with tournament organizers, competitive players, and netplay enthusiasts to create a build that the competitive community will love.
===Additions from Project M 3.6===
Costume-related:
* Every character has at least 10 costumes.
* On top of that, every character has an additional 2 hidden costumes (not intended for tournament play).
* Toggle optional Team Glow to use any costume in team battles.
Stage-related:  
* Every base stage has 3 alt stages, with a few hidden R-alt stages.
Miscellaneous:
* Enable brand new features within the Legacy TE Code Menu, accessed by pressing L + R + d-pad down.
* Match replays are fully functional, and can be played back frame-by-frame or sped up, or even copied between SD cards.
* Quickly edit controls within the character select screen by pressing Y on a tag.
* Brawl's Challenger Approaching has been disabled.
* Stocks now change during character transformations, such as Zelda/Sheik.
* Over 70 newly added music tracks.


==Compared to Project M 3.6, Legacy TE includes:==
==Screenshots==
===Costume-related additions:===
https://dlhb.gamebrew.org/wiihomebrews/legacytewii3.png
* The Zero Suit Samus costume has been replaced with an optimized version of SJS Zero Suit Samus
https://dlhb.gamebrew.org/wiihomebrews/legacytewii4.png
* The final Roy costume has been swapped with Awakening Roy + team colors
 
* Ivysaur's Seed Bomb now uses matching leaf colors per costume
https://dlhb.gamebrew.org/wiihomebrews/legacytewii5.png
* PSAs have been adjusted to fit new costumes (e.g. run trails for Sonic, sword trails for Roy, etc)
https://dlhb.gamebrew.org/wiihomebrews/legacytewii6.png
===Stage-related additions:===
 
* Bowser's Castle base and Competitive Bowser's Castle have been swapped
https://dlhb.gamebrew.org/wiihomebrews/legacytewii7.png
* The Training Room now features a pillar for practicing on-hit timings and combos
https://dlhb.gamebrew.org/wiihomebrews/legacytewii8.png
* WarioWare, Inc. (L-alt) awards Turbo Mode after winning microgames
===Miscellaneous additions:===
* Visual improvements, including new menus, character portraits, and UI elements
* Improved music, stage, and costume file optimizations
* Random Element Mode replaces Brawl's Flower Mode
* Legacy TE theme added to menu music, with Project M themes still available in My Music


==Media==
==Media==
'''Legacy TE 2.5 Trailer - ([https://www.youtube.com/watch?v=tDY6wK1F1p8 Smash Bros. Legacy])'''<br>
'''Legacy TE 2.5 Trailer ([https://www.youtube.com/watch?v=tDY6wK1F1p8 Smash Bros. Legacy])'''<br>
<youtube>tDY6wK1F1p8</youtube>
<youtube>tDY6wK1F1p8</youtube>


'''Legacy TE 2.5 Costumes Overview and Discussion with the Team - ([https://www.youtube.com/watch?v=wrDYhsNhjnU Smash Bros. Legacy])'''<br>
'''Legacy TE 2.5 Costumes Overview and Discussion with the Team ([https://www.youtube.com/watch?v=wrDYhsNhjnU Smash Bros. Legacy])'''<br>
<youtube>wrDYhsNhjnU</youtube>
<youtube>wrDYhsNhjnU</youtube>


==In addition to these changes, Legacy TE also offers:==
'''Legacy TE Netplay + Dolphin Setup Tips and Tricks''' ([https://www.youtube.com/watch?v=TisNFDYngoE Smash Bros. Legacy]) <br>
* 10+ costumes for each character, with 2 additional hidden costumes
<youtube>TisNFDYngoE</youtube>
* Option to use team glow in team battles
* Every base stage now has 3 alt stages, with a few hidden R-alt stages
* New features in Legacy TE Code Menu, accessed by pressing L + R + d-pad down
* Fully functional match replays, playable frame-by-frame or sped up and copiable between SD cards
* Quick control customization within the character select screen by pressing Y on a tag
* Challenger Approaching disabled
* Stock changes during character transformations, such as Zelda/Sheik
* Over 70 newly added music tracks
 
==Legacy TE Content Philosophy:==
* All stages use a PM 3.6 camera and tourney-compliant PM 3.6 stages have at least five 1-for-1 alts
* START always provides a tournament stage, subject to regional and ruleset variations
* Z alts are semi-competitive, while L alts are wildcard and not usually tourney stages
* Stages should be low poly and have performance equal to PM 3.6 stages
* Costumes are mostly PM 3.6 recolors, with 2nd set of team colors where possible, and hidden costumes for casual play only
* Character cosmetics use consistent poses, and stock icons, portraits, and result screen reflect in-game costume
* Blue and teal colors used in menus for ease on eyes and beauty
 
==For Tournament Organizers:==
* Legacy TE gameplay is unchanged from Project M 3.6, with only the additions listed above.
* Hidden (Z) and (R) alt skins should not be used in tournament play as they are not properly reflected in cosmetics and can lead to all players having the same skin.
* Customizing Legacy TE with tourney-legal content is encouraged.
* The Legacy TE code menu should not be used during tournament matches.


Overall, Legacy TE offers a complete package for the competitive Super Smash Bros. community, with new costumes, stages, features, and optimizations for tournament play.
'''How to get Super Smash Bros. Legacy XP 2.1 for the Wii''' ([https://www.youtube.com/watch?v=J9BRlydhvAc Tutorial Clan]) <br>
<youtube>J9BRlydhvAc</youtube>


==External Links==
==External links==
* Official Site - https://web.archive.org/web/20190827114014/http://www.smashbroslegacy.com/
* Official Site - [https://web.archive.org/web/20190827114014/http://www.smashbroslegacy.com/ http://www.smashbroslegacy.com/] (archived)
* Unofficial Site - https://unofficialsmashlegacy.weebly.com/legacy-te.html
* Unofficial Site - https://unofficialsmashlegacy.weebly.com/legacy-te.html
* SmashBoards - https://smashboards.com/threads/announcement-from-the-legacy-team.376318/
* Smashboards - https://smashboards.com/threads/announcement-from-the-legacy-team.376318/

Revision as of 14:49, 8 April 2023

Legacy TE
Legacytewii2.png
General
AuthorThe Legacy Team
TypeGame Hacks
Version2.5
LicenseMixed
Last Updated2019/08/26
Links
Download
Website

Legacy Tournament Edition (Legacy TE) is a tourney-viable modification of Project M 3.6 that aims to only add new content while keeping the core content unmodified and unmoved.

1-for-1 stage reskins and team color-enabled alternate costumes add visual variety to tourney-compliant gameplay. Movesets, character roster, base stages, and character SFX are untouched.

Please note that Legacy TE only work with NTSC versions of the game.

Note: Make sure you have some sort of brick protection. Keep a Nand backup of your Wii/vWii before installing anything, just in case you get a brick. The authors are not responsible for what you do to your Wii/vWii. Use at your own risk.

Features

  • New Stages:
    • Every stage uses a PM 3.6 camera.
    • Widely-accepted PM 3.6 tourney stages have at least five 1-for-1 stage alts .
    • START will always give you a tournament stage, regardless of stage slot (broadly speaking since tourney legal stages do vary by region and ruleset).
    • Z alts are typically semi-competitive alts, not necessarily tourney reskins (but they can be).
    • L alts are a wildcard alt, and tend to not be tourney stages (but sometimes are, for example Battlefield and Final Destination).
    • Stages should never be too high poly, and should run with performance on par with PM 3.6 stages.
  • New Costumes:
    • Use recolors of existing Project M 3.6 costumes for the most part, except with characters like Pikachu and Jigglypuff that have a unique feature to each skin.
    • Find opportunities to enable a second set of team colors whenever possible (in the case of Ganon/Pig Ganon, a third set).
    • Hidden costumes are for-fun and appropriate for casual matches/practice, but not for tournament play .
    • Costumes should never be too high poly, should run laglessly with four players .
  • New Aesthetics:
    • All character cosmetics use consistent poses across all costumes, thanks to the Cosmetic Standardization Project.
    • All stock icons, battle portraits, character selection portraits, and result screen portraits should be accurate of the in-game costume selected (except for hidden costumes).
    • Blue and teal colors are used in menus to be easy on the eyes, and beautiful to look at.

User guide

Changes from Project M 3.6

​Costume-related:

  • Zero Suit Samus has been fully replaced with an optimized SJS Zero Suit Samus.
  • The final Roy costume has been replaced with Awakening Roy + team colors.
  • Ivysaur's Seed Bomb explosions use matching leaf colors per costume.
  • PSAs have been adjusted to fit some new costumes (i.e. run trails for Sonic, sword trails for Roy, etc).

Stage-related:

  • Bowser's Castle base and Competitive Bowser's Castle have been swapped.
  • Training Room now has a pillar for practicing on-hit timings and combos.
  • WarioWare, Inc. (L-alt) awards Turbo Mode after winning microgames.

Miscellaneous:

  • Many visual overhauls including new menus, character portraits, and other UI elements.
  • Major optimizations to music, stages, and character costume files.
  • Random Element Mode is over Brawl's Flower Mode.
  • Menu music includes the Legacy theme (Project M themes still available in My Music).

Additions from Project M 3.6

Costume-related:

  • Every character has at least 10 costumes.
  • On top of that, every character has an additional 2 hidden costumes (not intended for tournament play).
  • Toggle optional Team Glow to use any costume in team battles.

Stage-related:

  • Every base stage has 3 alt stages, with a few hidden R-alt stages.

Miscellaneous:

  • Enable brand new features within the Legacy TE Code Menu, accessed by pressing L + R + d-pad down.
  • Match replays are fully functional, and can be played back frame-by-frame or sped up, or even copied between SD cards.
  • Quickly edit controls within the character select screen by pressing Y on a tag.
  • Brawl's Challenger Approaching has been disabled.
  • Stocks now change during character transformations, such as Zelda/Sheik.
  • Over 70 newly added music tracks.

Screenshots

legacytewii3.png legacytewii4.png

legacytewii5.png legacytewii6.png

legacytewii7.png legacytewii8.png

Media

Legacy TE 2.5 Trailer (Smash Bros. Legacy)

Legacy TE 2.5 Costumes Overview and Discussion with the Team (Smash Bros. Legacy)

Legacy TE Netplay + Dolphin Setup Tips and Tricks (Smash Bros. Legacy)

How to get Super Smash Bros. Legacy XP 2.1 for the Wii (Tutorial Clan)

External links

Advertising: