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Super Mario BOOM Vita: Difference between revisions

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(Created page with "{{Infobox Vita Homebrews |title=https://silica.codes/SilicaAndPina |image=supermarioboomvita.png |description=Port of Super Mario BOOM for PSVITA. |author=MEGAgameBoy |lastupdated=2023/04/01 |type=Platform |version=1.0 |license=Mixed |download=https://dlhb.gamebrew.org/vitahomebrews/supermarioboomvita.7z |website=https://github.com/MEGAgameBoy/Super-Mario-Boom-PS-Vita-Port |source=https://github.com/MEGAgameBoy/Super-Mario-Boom-PS-Vita-Port |discussion= }} {{#seo: |title...")
 
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{{Infobox Vita Homebrews
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|description=Port of Super Mario BOOM for PSVITA.
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|image_alt=Super Mario BOOM
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MEGAgameBoy has ported the April Fools prank game "Super Mario Boom" to the PSVita. The original joke game was developed by [https://github.com/HypernovaTX/SuperMarioBoom HypernovaTX] as part of an April Fools prank.
MEGAgameBoy has ported the April Fools prank game "Super Mario Boom" to the PSVita. The original joke game was developed by [https://github.com/HypernovaTX/SuperMarioBoom HypernovaTX] as part of an April Fools prank.

Revision as of 12:59, 1 April 2023

Super Mario BOOM
Supermarioboomvita.png
General
AuthorMEGAgameBoy
TypePlatform
Version1.0
LicenseMixed
Last Updated2023/04/01
Links
Download
Website
Source

MEGAgameBoy has ported the April Fools prank game "Super Mario Boom" to the PSVita. The original joke game was developed by HypernovaTX as part of an April Fools prank.

About The Game

The game follows a typical SMB3-style gameplay where Mario can run, jump, hit? Blocks, stomp on enemies, and more. The game's unique element is its health system, which is similar to that of Super Mario Bros. 2. However, collecting power-ups in the game grants Mario an extra hit point, and losing them does not affect his health. At the end of each level is a goal tape, which functions exactly like the one in Super Mario World.

The levels in the game are composed of 16 randomly stitched chunks and use random environments that do not affect the gameplay, except for the forest level, which features fog that can make it difficult to see what's below. The game has no ending, and it only stops when Mario loses all of his lives.

There are only three power-ups in the game, which can be found inside some ? Blocks. The mushroom restores one of Mario's hit points, the fire flower grants him the ability to shoot fireballs, and the bomb flower allows him to throw bombs that shortly explode, damaging any enemies nearby.

When Mario dies in the game, the screen displays a Grand Theft Auto V styled "Wasted" screen.

Media

Super Mario Boom (April Fools 2016) - (Hyper【海克星)

Screenshots

supermarioboomvita-01.png supermarioboomvita-02.png supermarioboomvita-03.png supermarioboomvita-04.png

Changelog

(v.1.0)

  • First Release.

External links

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