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==Features== | ==Features== | ||
*50 levels | *50 levels in three sections | ||
==Installation== | ==Installation== | ||
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==User guide== | ==User guide== | ||
Three sections includes: | |||
:The Lost Levels | |||
:Willywood | |||
:Bonus Stages | |||
Collect all the flashing objects to open the door and escape each stage. Beware enemies, conveyor belts, sharp objects, crumbling floors and long falls. Flip switches to alter various aspects of the stage. | Collect all the flashing objects to open the door and escape each stage. Beware enemies, conveyor belts, sharp objects, crumbling floors and long falls. Flip switches to alter various aspects of the stage. | ||
Revision as of 03:02, 2 Ocak 2013
Manic Miner: the Lost Levels | |
File:Manicminerthelostlevelsdswip2.png | |
General | |
---|---|
Author(s) | Flash |
Type | Platform |
Version | 1.06 |
Licence | Mixed |
Links | |
[Media:ManicMinerLLds.zip Download] | |
Website |
<htmlet>adsense</htmlet>
Port of the tale of Miner Willy and his incredible adventures in the mines, and then the mansions, of Surbiton is legend.
Features
- 50 levels in three sections
Installation
- Copy the .NDS file to the root of your memory card. It's recommended to launch the game directly from the card's normal menu, rather than through secondary interfaces like Moonshell.
User guide
Three sections includes:
- The Lost Levels
- Willywood
- Bonus Stages
Collect all the flashing objects to open the door and escape each stage. Beware enemies, conveyor belts, sharp objects, crumbling floors and long falls. Flip switches to alter various aspects of the stage.
File:Manicminerthelostlevelsdswip.png
The save system works by saving game data either when a new level is found or when a level is unlocked, and also on the game returning to the title screen, so do not turn your DS off during these times.
Controls
Left - move Willy left
Right - move Willy right
A - make Willy jump
B - make Willy jump
Start - pause
R - speed up text scrolling (during title)
L - slow down text scrolling (during title); swap top and bottom screens (during gameplay)
Compatibility
The game will run on most cards, but if there are problems, always try the card's latest firmware prior to posting a problem on the forum. For example, with the DSTT you'll need at least firmware 1.17a07.
The latest DS card firmwares can be found here
Changelog
v1.00
- First release - 27 October 2009
v1.01
- Minor bug fix, 'seal' display added to title
v1.02
- Fix to seal display, graphic changed in Game Over sequence.
v1.03
- Fix to crumbler behaviour, small fixes to "I Had A Hunch" and "Metropolis Bingo", music moved to external file system.
v1.04
- Fix to minor title screen corruption when all modes are unlocked.
v1.05
- Tune added, Score modification for WillyWood, Small tweaks.
v1.06
- Fix to Save bug.
Credits
ASM Coding - Flash
Coding Support - Headkaze
Graphics - Lobo
Music - Space Fractal
Concept, Research & Story - Rev.Stu
libXM7 Audio System - Sverx
Wintermute for devkitARM, Chishm for libfat, Martin Koth for DSTek & No$GBA, Eris & Noda for EFS / NitroFS. Also thanks go to LiraNuna, Blasty, Cearn, Dovoto, Joat, Dekutree, Elhobbs, Ruben, SimonB, DarkCloud and everyone on gbadev.org.