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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title=mGBA | |title=mGBA | ||
|image= | |image=mgbawii2.png | ||
|description=Gameboy/Gameboy Color/Gameboy Advance emulator. | |description=Gameboy/Gameboy Color/Gameboy Advance emulator. | ||
|author=endrift | |author=endrift | ||
Line 81: | Line 75: | ||
==Controls== | ==Controls== | ||
Controls are configurable in the settings menu. Many game controllers should be automatically mapped by default. | Controls are configurable in the settings menu. Many game controllers should be automatically mapped by default. | ||
===Wiimote=== | |||
'''Interface:''' | |||
2 - Select option | |||
1 - Go back | |||
A - Cancel | |||
D-Pad - Navigate | |||
'''In game:''' | |||
2 - A | |||
1 - B | |||
Minus - Select | |||
Plus - Start | |||
D-Pad - D-Pad | |||
A - R | |||
B - L | |||
===Classic Controller=== | |||
'''Interface:''' | |||
A - Select option | |||
B - Go back | |||
Home - Cancel | |||
D-Pad - Navigate | |||
'''In game:''' | |||
A/B/L/R/D-Pad - A/B/L/R/D-Pad | |||
Minus - Select | |||
Plus - Start | |||
===GameCube Controller=== | |||
'''Interface:''' | |||
A - Select option | |||
B - Go back | |||
Z - Cancel | |||
D-Pad - Navigate | |||
'''In game:''' | |||
A/B/L/R/D-Pad - A/B/L/R/D-Pad | |||
X - Select | |||
Start -Start | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/wiihomebrews/mgbawii3.png | |||
https://dlhb.gamebrew.org/wiihomebrews/mgbawii4.png | |||
https://dlhb.gamebrew.org/wiihomebrews/mgbawii5.png | |||
https://dlhb.gamebrew.org/wiihomebrews/mgbawii6.png | |||
==Media== | ==Media== | ||
'''Adjusting mGBA Emulator for the Best video on Wii | '''Adjusting mGBA Emulator for the Best video on Wii ([https://www.youtube.com/watch?v=596hf4Ogtpw Joe's Retro World])<br> | ||
<youtube>596hf4Ogtpw</youtube> | <youtube>596hf4Ogtpw</youtube> | ||
Line 243: | Line 309: | ||
== External links == | == External links == | ||
* Official website - https://mgba.io/ | * Official website - https://mgba.io/ | ||
* Official forum - https://forums.mgba.io/showthread.php?tid=25 | |||
* GitHub - https://github.com/mgba-emu/mgba | * GitHub - https://github.com/mgba-emu/mgba | ||
[[Category:Support the author]] | [[Category:Support the author]] |
Revision as of 00:49, 19 March 2023
mGBA | |
---|---|
General | |
Author | endrift |
Type | Handheld |
Version | 0.10.1 |
License | MPL-2.0 |
Last Updated | 2023/01/10 |
Links | |
Download | |
Website | |
Source | |
mGBA is an emulator for Game Boy Advance, Game Boy and Game Boy Color games. It aims to provide a faster and more accurate emulation experience than other available emulators. Additionally, it includes features that are not found in other emulators. It supports all games of GBA,GB and GBC.
Features
- Highly accurate Game Boy Advance hardware support.
- Game Boy/Game Boy Color hardware support.
- Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
- Qt and SDL ports for a heavy-weight and a light-weight frontend.
- Local (same computer) link cable support.
- Save type detection, even for flash memory size.
- Support for cartridges with motion sensors and rumble (only usable with game controllers).
- Real-time clock support, even without configuration.
- Solar sensor support for Boktai games.
- Game Boy Camera and Game Boy Printer support.
- A built-in BIOS implementation, and ability to load external BIOS files.
- Scripting support using Lua.
- Turbo/fast-forward support by holding Tab.
- Rewind by holding Backquote.
- Frameskip, configurable up to 10.
- Screenshot support.
- Cheat code support.
- 9 savestate slots. Savestates are also viewable as screenshots.
- Video, GIF, WebP, and APNG recording.
- e-Reader support.
- Remappable controls for both keyboards and gamepads.
- Loading from ZIP and 7z files.
- IPS, UPS and BPS patch support.
- Game debugging via a command-line interface and GDB remote support, compatible with Ghidra and IDA Pro.
- Configurable emulation rewinding.
- Support for loading and exporting GameShark and Action Replay snapshots.
- Cores available for RetroArch/Libretro and OpenEmu.
- Community-provided translations for several languages via Weblate.
- Many, many smaller things.
User guide
Game Boy mappers
The following mappers are fully supported:
- MBC1
- MBC1M
- MBC2
- MBC3
- MBC3+RTC
- MBC5
- MBC5+Rumble
- MBC7
- Wisdom Tree (unlicensed)
- NT "new type" (unlicensed MBC5-like)
- Pokémon Jade/Diamond (unlicensed)
- BBD (unlicensed MBC5-like)
- Hitek (unlicensed MBC5-like)
- Sachen MMC1
The following mappers are partially supported:
- MBC6 (missing flash memory write support)
- MMM01
- Pocket Cam
- TAMA5 (incomplete RTC support)
- HuC-1 (missing IR support)
- HuC-3 (missing IR support)
- Sachen MMC2 (missing alternate wiring support)
Controls
Controls are configurable in the settings menu. Many game controllers should be automatically mapped by default.
Wiimote
Interface:
2 - Select option
1 - Go back
A - Cancel
D-Pad - Navigate
In game:
2 - A
1 - B
Minus - Select
Plus - Start
D-Pad - D-Pad
A - R
B - L
Classic Controller
Interface:
A - Select option
B - Go back
Home - Cancel
D-Pad - Navigate
In game:
A/B/L/R/D-Pad - A/B/L/R/D-Pad
Minus - Select
Plus - Start
GameCube Controller
Interface:
A - Select option
B - Go back
Z - Cancel
D-Pad - Navigate
In game:
A/B/L/R/D-Pad - A/B/L/R/D-Pad
X - Select
Start -Start
Screenshots
Media
Adjusting mGBA Emulator for the Best video on Wii (Joe's Retro World)
Changelog
0.10.1 2023/01/10
Emulation fixes:
- GB Audio: Fix channels 1/2 not playing when resetting volume (fixes mgba.io/i/2614).
- GB Audio: Fix channel 3 volume being changed between samples (fixes mgba.io/i/1896).
- GB Audio: Fix up boot sequence.
- GB Audio: Fix updating channels other than 2 when writing NR5x.
- GB Memory: Actually, HDMAs should start when LCD is off (fixes mgba.io/i/2662).
- GB Serialize: Don't write BGP/OBP when loading SCGB state (fixes mgba.io/i/2694).
- GB SIO: Further fix bidirectional transfer starting.
- GBA: Fix resetting key IRQ state (fixes mgba.io/i/2716).
- GBA BIOS: Include timing in degenerate ArcTan2 cases (fixes mgba.io/i/2763).
- GBA Video: Ignore disabled backgrounds as OBJ blend target (fixes mgba.io/i/2489).
Other fixes:
- GBA: Fix forceskip BIOS logic for multiboot ROMs (fixes mgba.io/i/2753).
- GBA Cheats: Fix issues detecting unencrypted cheats (fixes mgba.io/i/2724).
- Qt: Manually split filename to avoid overzealous splitting (fixes mgba.io/i/2681).
- Qt: Fix scanning specific e-Reader dotcodes (fixes mgba.io/i/2693).
- Qt: Don't re-enable sync if GBA link modes aren't the same (fixes mgba.io/i/2044).
- Qt: Improve handling of multiplayer syncing (fixes mgba.io/i/2720).
- Qt: Fix initializing update revision info.
- Qt: Redo stable branch detection heuristic (fixes mgba.io/i/2679).
- Res: Fix species name location in Ruby/Sapphire revs 1/2 (fixes mgba.io/i/2685).
- VFS: Fix minizip write returning 0 on success instead of size.
Misc:
- macOS: Add category to plist (closes mgba.io/i/2691).
- macOS: Fix modern build with libepoxy (fixes mgba.io/i/2700).
- Qt: Keep track of current palette preset name (fixes mgba.io/i/2680).
- Qt: Move OpenGL proxy onto its own thread (fixes mgba.io/i/2493).
0.10.0 2022/10/11.
- Preliminary Lua scripting support.
- Presets for Game Boy palettes.
- Add Super Game Boy palettes for original Game Boy games.
- Tool for converting scanned pictures of e-Reader cards to raw dotcode data.
- Options for muting when inactive, minimized, or for different players in multiplayer.
- Cheat code support in homebrew ports.
- Acclerometer and gyro support for controllers on PC.
- Support for combo "Super Game Boy Color" SGB + GBC ROM hacks.
- Improved support for HuC-3 mapper, including RTC.
- Support for 64 kiB SRAM saves used in some bootlegs.
- Discord Rich Presence now supports time elapsed.
- Additional scaling shaders.
- Support for GameShark Advance SP (.gsv) save file importing.
- Support for multiple saves per game using .sa2, .sa3, etc..
- Support for GBX format Game Boy ROMs.
- New unlicensed GB mappers: NT (newer type), Sachen (MMC1, MMC2).
Emulation fixes:
- ARM7: Fix unsigned multiply timing.
- GB: Copy logo from ROM if not running the BIOS intro (fixes mgba.io/i/2378).
- GB: Fix HALT breaking M-cycle alignment (fixes mgba.io/i/250).
- GB Audio: Fix channel 1/2 reseting edge cases (fixes mgba.io/i/1925).
- GB Audio: Properly apply per-model audio differences.
- GB Audio: Revamp channel rendering.
- GB Audio: Fix APU re-enable timing glitch.
- GB I/O: Fix writing to WAVE RAM behavior (fixes mgba.io/i/1334).
- GB MBC: Fix edge case with Pocket Cam register accesses (fixes mgba.io/i/2557).
- GB Memory: Add cursory cartridge open bus emulation (fixes mgba.io/i/2032).
- GB Serialize: Fix loading MBC1 states that affect bank 0 (fixes mgba.io/i/2402).
- GB SIO: Fix bidirectional transfer starting (fixes mgba.io/i/2290).
- GB Video: Draw SGB border pieces that overlap GB graphics (fixes mgba.io/i/1339).
- GBA: Improve timing when not booting from BIOS.
- GBA: Fix expected entry point for multiboot ELFs (fixes mgba.io/i/2450).
- GBA: Fix booting multiboot ROMs with no JOY entrypoint.
- GBA: Fix 1 MiB ROM mirroring to only mirror 4 times.
- GBA Audio: Adjust PSG sampling rate with SOUNDBIAS.
- GBA Audio: Sample FIFOs at SOUNDBIAS-set frequency.
- GBA BIOS: Work around IRQ handling hiccup in Mario & Luigi (fixes mgba.io/i/1059).
- GBA BIOS: Initial HLE timing estimation of UnLz77 functions (fixes mgba.io/i/2141).
- GBA DMA: Fix DMA source direction bits being cleared (fixes mgba.io/i/2410).
- GBA I/O: Redo internal key input, enabling edge-based key IRQs.
- GBA I/O: Disable open bus behavior on invalid register 06A.
- GBA Memory: Fix misaligned 32-bit I/O loads (fixes mgba.io/i/2307).
- GBA Video: Fix OpenGL rendering on M1 Macs.
- GBA Video: Ignore horizontally off-screen sprite timing (fixes mgba.io/i/2391).
- GBA Video: Fix Hblank timing (fixes mgba.io/i/2131, mgba.io/i/2310).
- GBA Video: Fix rare crash in modes 3-5.
- GBA Video: Fix sprites with mid-frame palette changes in GL (fixes mgba.io/i/2476).
- GBA Video: Fix OBJ tile wrapping with 2D char mapping (fixes mgba.io/i/2443).
- GBA Video: Fix horizontal lines in GL when charbase is changed (fixes mgba.io/i/1631).
- GBA Video: Fix sprite layer priority updating in GL.
Other fixes:
- ARM: Disassemble Thumb mov pseudo-instruction properly.
- ARM: Disassemble ARM asr/lsr #32 properly.
- ARM: Disassemble ARM movs properly.
- Core: Don't attempt to restore rewind diffs past start of rewind.
- Core: Fix the runloop resuming after a game has crashed (fixes mgba.io/i/2451).
- Core: Fix crash if library can't be opened.
- Debugger: Fix crash with extremely long CLI strings.
- Debugger: Fix multiple conditional watchpoints at the same address.
- FFmpeg: Fix crash when encoding audio with some containers.
- FFmpeg: Fix GIF recording (fixes mgba.io/i/2393).
- GB: Fix temporary saves.
- GB: Fix replacing the ROM crashing when accessing ROM base.
- GB: Don't try to map a 0-byte SRAM (fixes mgba.io/i/2668).
- GB, GBA: Save writeback-pending masked saves on unload (fixes mgba.io/i/2396).
- mGUI: Fix FPS counter after closing menu.
- Qt: Fix some hangs when using the debugger console.
- Qt: Fix crash when clicking past last tile in viewer.
- Qt: Fix preloading for ROM replacing.
- Qt: Fix screen not displaying on Wayland (fixes mgba.io/i/2190).
- Qt: Fix crash when selecting 256-color sprite in sprite view.
- Qt: Fix coloration of swatches on styles with distinct frame backgrounds.
- VFS: Failed file mapping should return NULL on POSIX.
Misc:
- Core: Suspend runloop when a core crashes.
- Core: Add wallclock offset RTC type.
- Debugger: Save and restore CLI history.
- Debugger: GDB now works while the game is paused.
- Debugger: Add command to load external symbol file (fixes mgba.io/i/2480).
- FFmpeg: Support dynamic audio sample rate.
- GB: Support CGB0 boot ROM loading.
- GB Audio: Increase sample rate.
- GB MBC: Filter out MBC errors when cartridge is yanked (fixes mgba.io/i/2488).
- GB MBC: Partially implement TAMA5 RTC.
- GB Video: Add default SGB border.
- GBA: Automatically skip BIOS if ROM has invalid logo.
- GBA: Refine multiboot detection (fixes mgba.io/i/2192).
- GBA Cheats: Implement "never" type codes (closes mgba.io/i/915).
- GBA DMA: Enhanced logging (closes mgba.io/i/2454).
- GBA Memory: Implement adjustable EWRAM waitstates (closes mgba.io/i/1276).
- GBA Savedata: Store RTC data in savegames (closes mgba.io/i/240).
- GBA Video: Implement layer placement for OpenGL renderer (fixes mgba.io/i/1962).
- GBA Video: Fix highlighting for sprites with mid-frame palette changes.
- mGUI: Add margin to right-aligned menu text (fixes mgba.io/i/871).
- mGUI: Autosave less frequently when fast-forwarding.
- Qt: Rearrange menus some.
- Qt: Clean up cheats dialog.
- Qt: Only set default controller bindings if loading fails (fixes mgba.io/i/799).
- Qt: Save converter now supports importing GameShark Advance saves.
- Qt: Save positions of multiplayer windows (closes mgba.io/i/2128).
- Qt: Add optional frame counter to OSD (closes mgba.io/i/1728).
- Qt: Add optional emulation-related information on reset (closes mgba.io/i/1780).
- Qt: Add QOpenGLWidget cross-thread codepath for macOS (fixes mgba.io/i/1754).
- Qt: Enable -b for Boot BIOS menu option (fixes mgba.io/i/2074).
- Qt: Add tile range selection to tile viewer (closes mgba.io/i/2455).
- Qt: Show warning if XQ audio is toggled while loaded (fixes mgba.io/i/2295).
- Qt: Add e-Card passing to the command line (closes mgba.io/i/2474).
- Qt: Boot both a multiboot image and ROM with CLI args (closes mgba.io/i/1941).
- Qt: Improve cheat parsing (fixes mgba.io/i/2297).
- Qt: Change lossless setting to use WavPack audio.
- Qt: Use FFmpeg to convert additional camera formats, if available.
- Qt: Resume crashed game when loading a save state.
- Qt: Include cheats in bug report.
- SDL: Support exposing an axis directly as the gyro value (closes mgba.io/i/2531).
- Windows: Attach to console if present.
- VFS: Early return NULL if attempting to map 0 bytes from a file.
- Vita: Add bilinear filtering option (closes mgba.io/i/344).
External links
- Official website - https://mgba.io/
- Official forum - https://forums.mgba.io/showthread.php?tid=25
- GitHub - https://github.com/mgba-emu/mgba