More actions
Line 29: | Line 29: | ||
Copy the files boot.elf, meta.xml, icon.png into the directory \apps\pacman\. | Copy the files boot.elf, meta.xml, icon.png into the directory \apps\pacman\. | ||
You will also need to place the original pacman mame roms on the SD card or a USB storage device in /pacman/roms. It should contain the files: | You will also need to place the original pacman mame roms on the SD card or a USB storage device in /pacman/roms. It should contain the files (they are not provided): | ||
*pacman.6j | *pacman.6j | ||
*pacman.6h | *pacman.6h |
Latest revision as of 14:35, 17 March 2023
Pacman | |
---|---|
General | |
Author | A.D.Price, D.Ashley, Briot |
Type | Arcade |
Version | 1.04 |
License | Mixed |
Last Updated | 2016/07/12 |
Links | |
Download | |
Website | |
This Pacman port was made using DSGM, MS Paint, and sounds from the original arcade game.
Originally written by A.D.Price and released in 2008 then promptly orphaned.
Adopted October 2010 by Dashxdr who fixed the audio issues, cleaned up the source.
Improved a little by Amyb68 who fixed the issue for roms sub-folder and add rack Advance/TestMode features (see readme.txt).
Features
- Game works.
- Wiimote, Nunchuck and Classic Controller supported.
- High scores saved and loaded.
- Sound emulation needs work.
Installation
Copy the files boot.elf, meta.xml, icon.png into the directory \apps\pacman\.
You will also need to place the original pacman mame roms on the SD card or a USB storage device in /pacman/roms. It should contain the files (they are not provided):
- pacman.6j
- pacman.6h
- pacman.6f
- pacman.6e
- pacman.5f
- pacman.5e
- 82s126.4a
- 82s126.3m
- 82s126.1m
- 82s123.7f
User guide
Easter Egg in Test Mode:
- Hold down button 1 and wait to see status screen (MEMORY OK, DIP SWITCHES status).
- Quickly release and hold down again button 1 to see full screen grid.
- Hold down button 1 and now hold down buttons + and -.
- Quickly release and hold down again button 1 all the time now.
- Release buttons + and -.
- Now push 4 times buttons up, left, right and down.
- Finished! Easter egg is on screen (MADE BY NAMCO) written with power pills.
- Release button 1 to return in normal mode.
Controls
Wiimote Horizontal
A/B/2 - Credit
Plus - 1 player
Minus - 2 player
D-Pad - Direction
Home - Quit (back to homebrew)
1 - Rack Advance or test Mode (if choose at the beginning)
Nunchuck
C - Credit
Z - 1 player
Analog - Direction
Classic Controller
A/B/2 - Credit
Plus - 1 player
Minus - 2 player
D-Pad or Analog - Direction
Home - Quit (back to homebrew)
1 - Rack Advance or test Mode (if choose at the beginning)
Media
Midway Pacman Emulator v1.03 (Cid2Mizard)
Changelog
V1.04 2016/07/12 (by Patrick Briot)
- Rebuilt with latest devkitPPC and libogc.
- Modify roms folder as a sub folder of pacman's application folder.
- Add habilty to use Rack Advance and Test mode on button 1 when playing.
V1.03 2010/11/03 (by David Ashley)
- Rebuilt with latest devkitPPC and libogc.
- Moved fatInitDefault() right near start of main().
- Thanks to newer libogc roms can now be in apps/pacman/roms, and can be on USB.
V1.02 2010/10/13 (by David Ashley)
- Audio emulation ignored channel volume, this ruined the bonus pacman SFX
- Turned off '-g' debugging flag in build, makes it a bit smaller.
V1.01 October 2010 (by David Ashley)
- Fixed audio implementation, audio is much cleaner now.
V1.0 September 2008 (by A.D.Price)
- First Release
Credits
The emulator is based on two existing applications:
- Midway Space Invaders Emulator by softdev.
- Pacman Instructional Emulator by Alessandro Scotti.
- Z80 C Core by Juergen Buchmueller.
Thanks also to the developers of devkitpro and libogc and the developers of MAME.
External links
- DSGameMaker - http://dsgamemaker.com/dsgmforum/viewtopic.php?f=14&t=147
- WiiBrew - https://wiibrew.org/wiki/Pacman
- Open Shop Channel - https://oscwii.org/library/app/pacman