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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title=BlastGuy | |title=BlastGuy | ||
|image= | |image=blastguywii2.png | ||
|description=Bomberman-clone | |description=Bomberman-clone. | ||
|author=TheDrev | |author=TheDrev | ||
|lastupdated=2010/05/04 | |lastupdated=2010/05/04 | ||
|type=Arcade Games | |type=Arcade Games | ||
|version=3.0 | |version=3.0 | ||
|license=GPL | |license=GPL-3.0 | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/blastguywii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/blastguywii.7z | ||
|website= | |website=http://olivier.drevet.free.fr/app/prog/games | ||
|source= | |source= | ||
}} | }} | ||
BlastGuy is a clone of [http://en.wikipedia.org/wiki/Bomberman Bomberman], designed for 2-4 players. | |||
==User guide== | |||
The objective of the game is to use bombs to eliminate the other players and be the last one standing. | |||
You can collect power-ups to gain an advantage over opponents. | |||
== Controls == | == Controls == | ||
'''Menu (Wiimote):''' | |||
D-Pad - Navigate | |||
A - Select | |||
Home - Go back | |||
'''In game (Wiimote Horizontal):''' | |||
D-Pad - Move | |||
2 - Drop bomb | |||
Plus - Pause/Unpause | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/wiihomebrews/ | https://dlhb.gamebrew.org/wiihomebrews/blastguywii3.png | ||
https://dlhb.gamebrew.org/wiihomebrews/ | |||
https://dlhb.gamebrew.org/wiihomebrews/blastguywii4.png | |||
== Changelog == | == Changelog == | ||
'''V3''' | '''V3''' | ||
*Fullscreen | *Fullscreen. | ||
*Replace a big part of the tile engine (improve speed a lot) | *Replace a big part of the tile engine (improve speed a lot). | ||
*Correction of memory leaks | *Correction of memory leaks. | ||
*Betters GFX (flames have a direction and alpha bending) | *Betters GFX (flames have a direction and alpha bending). | ||
*Source code more simple and faster | *Source code more simple and faster. | ||
*Wiimotes now uses the SDL joystick events instead of wpad lib | *Wiimotes now uses the SDL joystick events instead of wpad lib. | ||
*Merge PC and Wii code | *Merge PC and Wii code. | ||
*z index blitting use qsort instead of a home made sort | *z index blitting use qsort instead of a home made sort. | ||
*Reduce the size | *Reduce the size. | ||
*Cool pause screen | *Cool pause screen. | ||
==Credits== | |||
*Language: C. | |||
*Library: SDL, SDL_Image, SDL_Ttf, SDL_Mixer. | |||
==External links== | ==External links== | ||
* | *Author's website - [http://web.archive.org/web/20120224041920/http://olivier.drevet.free.fr/app/prog/games http://olivier.drevet.free.fr/app/prog/games] (archived) | ||
*WiiBrew - https://wiibrew.org/wiki/BlastGuy | |||
* |
Revision as of 07:54, 11 March 2023
BlastGuy | |
---|---|
General | |
Author | TheDrev |
Type | Arcade Games |
Version | 3.0 |
License | GPL-3.0 |
Last Updated | 2010/05/04 |
Links | |
Download | |
Website | |
BlastGuy is a clone of Bomberman, designed for 2-4 players.
User guide
The objective of the game is to use bombs to eliminate the other players and be the last one standing.
You can collect power-ups to gain an advantage over opponents.
Controls
Menu (Wiimote):
D-Pad - Navigate
A - Select
Home - Go back
In game (Wiimote Horizontal):
D-Pad - Move
2 - Drop bomb
Plus - Pause/Unpause
Screenshots
Changelog
V3
- Fullscreen.
- Replace a big part of the tile engine (improve speed a lot).
- Correction of memory leaks.
- Betters GFX (flames have a direction and alpha bending).
- Source code more simple and faster.
- Wiimotes now uses the SDL joystick events instead of wpad lib.
- Merge PC and Wii code.
- z index blitting use qsort instead of a home made sort.
- Reduce the size.
- Cool pause screen.
Credits
- Language: C.
- Library: SDL, SDL_Image, SDL_Ttf, SDL_Mixer.
External links
- Author's website - http://olivier.drevet.free.fr/app/prog/games (archived)
- WiiBrew - https://wiibrew.org/wiki/BlastGuy