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OpenHCL 3DS: Difference between revisions

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OpenHCL is a fanmade, cross-platform port of [https://hp.vector.co.jp/authors/VA025956/ E. (Buster) Hashimoto's] Hydra Castle Labyrinth.  
OpenHCL is a fanmade, cross-platform port of [https://hp.vector.co.jp/authors/VA025956/ E. (Buster) Hashimoto's] Hydra Castle Labyrinth.  


It is a metroidvania game, similar to The Maze of Galious. The game is also available for the [https://gbatemp.net/threads/release-openhcl-wii-hydra-castle-labyrinth-port.570549 Wii], [[OpenHCL_PSP|PSP]] and [[OpenHCL_Vita|Vita]].
It is a metroidvania game, similar to The Maze of Galious. The game is also available for the [[OpenHCL Wii|Wii]], [[OpenHCL_PSP|PSP]] and [[OpenHCL_Vita|Vita]].


==Features==
==Features==

Revision as of 11:42, 7 March 2023

OpenHCL
Openhcl3ds2.png
General
AuthorJeffRuLz
TypePlatform
Version20211108
LicenseMixed
Last Updated2021/11/08
Links
Download
Website
Source

OpenHCL is a fanmade, cross-platform port of E. (Buster) Hashimoto's Hydra Castle Labyrinth.

It is a metroidvania game, similar to The Maze of Galious. The game is also available for the Wii, PSP and Vita.

Features

  • 3D display.
  • Inventory displayed on the bottom screen.

Installation

Installing

Available in 3DSX and CIA formats.

  • CIA - Install the .cia with the CIA manager of your choice.
  • 3DSX - Use the .3dsx provided with the Homebrew Launcher.

Compiling

  • Install DevkitPro with devkitARM and libctru.
  • Install bannertool.
  • Install vorbisidec pacman -S 3ds-libvorbisidec
    • To just build a 3dsx file, run make 3ds
    • To build a cia file, install MakeROM and run make cia

Note: To run the game after compiling you may need the assets from the release page.

Media

Hydra Castle Labyrinth Speedrun - 25:21 (Krankdud)

Credits

The game’s graphics, design, and data files are owned by Buster.

External links

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