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OpenHCL is a fanmade, cross-platform port of [https://hp.vector.co.jp/authors/VA025956/ E. (Buster) Hashimoto's] Hydra Castle Labyrinth. | OpenHCL is a fanmade, cross-platform port of [https://hp.vector.co.jp/authors/VA025956/ E. (Buster) Hashimoto's] Hydra Castle Labyrinth. | ||
It is a metroidvania game, similar to The Maze of Galious. The game is also available for the [ | It is a metroidvania game, similar to The Maze of Galious. The game is also available for the [[OpenHCL Wii|Wii]], [[OpenHCL_PSP|PSP]] and [[OpenHCL_Vita|Vita]]. | ||
==Features== | ==Features== |
Revision as of 11:42, 7 March 2023
OpenHCL | |
---|---|
General | |
Author | JeffRuLz |
Type | Platform |
Version | 20211108 |
License | Mixed |
Last Updated | 2021/11/08 |
Links | |
Download | |
Website | |
Source | |
OpenHCL is a fanmade, cross-platform port of E. (Buster) Hashimoto's Hydra Castle Labyrinth.
It is a metroidvania game, similar to The Maze of Galious. The game is also available for the Wii, PSP and Vita.
Features
- 3D display.
- Inventory displayed on the bottom screen.
Installation
Installing
Available in 3DSX and CIA formats.
- CIA - Install the .cia with the CIA manager of your choice.
- 3DSX - Use the .3dsx provided with the Homebrew Launcher.
Compiling
- Install DevkitPro with devkitARM and libctru.
- Install bannertool.
- Install vorbisidec
pacman -S 3ds-libvorbisidec
- To just build a 3dsx file, run
make 3ds
- To build a cia file, install MakeROM and run
make cia
- To just build a 3dsx file, run
Note: To run the game after compiling you may need the assets from the release page.
Media
Hydra Castle Labyrinth Speedrun - 25:21 (Krankdud)
Credits
The game’s graphics, design, and data files are owned by Buster.
- Music - Matajuurou.
- Sound effects - Osabishyuuki.
- Project Quadruple D - Sandman.
- English translation - Gary the Krampus.
- Korean translation - DDinghoya.