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OpenJazz Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=openjazzwii.jpg
|image_alt=OpenJazz Wii
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=OpenJazz Wii
|title=OpenJazz Wii
|image=openjazzwii.jpg
|image=openjazzwii2.png
|description=An interpreter to play Jazz Jackrabbit
|description=An interpreter to play Jazz Jackrabbit on Wii.
|author=tehpola
|author=tehpola
|lastupdated=2011/02/19
|lastupdated=2011/02/19
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|source=http://code.google.com/p/openjazz-wii/source
|source=http://code.google.com/p/openjazz-wii/source
}}
}}
'''OpenJazz Wii''' is a version of the classic platformer "[http://en.wikipedia.org/wiki/Jazz_Jackrabbit_(video_game) Jazz Jackrabbit]" that has been ported to the Wii using the SDL Wii library.
This is a port of Alister's Jazz Jackrabbit engine, [http://www.alister.eu/jazz/oj/ OpenJazz], to the Wii.
 
OpenJazz is a free, open-source version of the classic Jazz Jackrabbit™ games, allowing the game to run on modern systems. The Wii port aims to have 1-1 feature support with the PC version with as minimal of changes as possible.
 
== Installation ==
To install, simply move the apps directory from the downloaded file to the root of your SD-card.  


== Gameplay ==
Then, transfer your Jazz Jackrabbit datafiles to the /apps/OpenJazz folder.
"Jazz Jackrabbit" is a classic platformer game developed by Epic MegaGames. It features six episodes, each consisting of three worlds, with two levels and a boss level.
 
If you don't have the datafiles, a shareware version of the first episode can be downloaded for free [https://slackware.uk/~urchlay/src/jjrabbit.zip here].
 
==User guide==
Jazz Jackrabbit is a platform game developed by Epic MegaGames. It features six episodes, each consisting of three worlds, with two levels and a boss level.


In the game, Jazz has a life bar that decreases when enemies hit or shoot him. He can replenish his health by collecting carrots scattered throughout the levels. If his health reaches zero, Jazz will turn to ash and the level will restart from the last checkpoint.
In the game, Jazz has a life bar that decreases when enemies hit or shoot him. He can replenish his health by collecting carrots scattered throughout the levels. If his health reaches zero, Jazz will turn to ash and the level will restart from the last checkpoint.
Line 27: Line 30:
To defeat enemies, Jazz must shoot them with the blue gun he always carries. The game features various types of bullets that deal different amounts of damage. Instead of jumping on enemies, Jazz must use his weapon to defeat them.
To defeat enemies, Jazz must shoot them with the blue gun he always carries. The game features various types of bullets that deal different amounts of damage. Instead of jumping on enemies, Jazz must use his weapon to defeat them.


== Installation ==
==Controls==
To install, simply move the "apps" directory from the downloaded file to the root of your SD-card. Then, transfer your Jazz Jackrabbit datafiles to the "/apps/OpenJazz" folder. If you don't have the datafiles, a shareware version of the first episode can be downloaded for free [https://slackware.uk/~urchlay/src/jjrabbit.zip here].
Hold the Wiimote sideways.
 
2 - Shoot
 
1 - Jump
 
A - Switch weapons
 
Home - Esc
 
Plus - Pause


==Media==
==Media==
'''Jazz Jackrabbit (OpenJazz) - A Linux Game - ([https://www.youtube.com/watch?v=A1N8NFbum_U Hex DSL])'''<br>
'''Jazz Jackrabbit (OpenJazz) - A Linux Game ([https://www.youtube.com/watch?v=A1N8NFbum_U Hex DSL])'''<br>
<youtube>A1N8NFbum_U</youtube>
<youtube>A1N8NFbum_U</youtube>


==Controls (hold the Wiimote sideways):==
==Known issues==
*2:    shoot
Network games don't work in this build, but the support is there in the code.
*1:    jump
*A:    switch weapons
*Home: Esc
*+:    Pause
 
==Known Issues==
*Network games don't work in this build, but the support is there in the code.


==External links==
==External links==
* Official Site - http://www.alister.eu/jazz/oj/
* Google Code - http://code.google.com/p/openjazz-wii/source
* Wiibrew - https://wiibrew.org/wiki/OpenJazz_Wii
* WiiBrew - https://wiibrew.org/wiki/OpenJazz_Wii
* Google source - http://code.google.com/p/openjazz-wii/source

Revision as of 09:21, 6 March 2023

OpenJazz Wii
Openjazzwii2.png
General
Authortehpola
TypePlatform
VersionR2
LicenseGPL-2.0
Last Updated2011/02/19
Links
Download
Website
Source

This is a port of Alister's Jazz Jackrabbit engine, OpenJazz, to the Wii.

OpenJazz is a free, open-source version of the classic Jazz Jackrabbit™ games, allowing the game to run on modern systems. The Wii port aims to have 1-1 feature support with the PC version with as minimal of changes as possible.

Installation

To install, simply move the apps directory from the downloaded file to the root of your SD-card.

Then, transfer your Jazz Jackrabbit datafiles to the /apps/OpenJazz folder.

If you don't have the datafiles, a shareware version of the first episode can be downloaded for free here.

User guide

Jazz Jackrabbit is a platform game developed by Epic MegaGames. It features six episodes, each consisting of three worlds, with two levels and a boss level.

In the game, Jazz has a life bar that decreases when enemies hit or shoot him. He can replenish his health by collecting carrots scattered throughout the levels. If his health reaches zero, Jazz will turn to ash and the level will restart from the last checkpoint.

To defeat enemies, Jazz must shoot them with the blue gun he always carries. The game features various types of bullets that deal different amounts of damage. Instead of jumping on enemies, Jazz must use his weapon to defeat them.

Controls

Hold the Wiimote sideways.

2 - Shoot

1 - Jump

A - Switch weapons

Home - Esc

Plus - Pause

Media

Jazz Jackrabbit (OpenJazz) - A Linux Game (Hex DSL)

Known issues

Network games don't work in this build, but the support is there in the code.

External links

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