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|version=1.5 | |version=1.5 | ||
|license=Mixed | |license=Mixed |
Revision as of 01:01, 6 March 2023
Zelda Oni Link Begins | |
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General | |
Author | Rinnegatamante |
Type | Adventure |
Version | 1.5 |
License | Mixed |
Last Updated | 2018/05/02 |
Links | |
Download | |
Website | |
Source | |
Port of Zelda: Oni Link Begins, fanmade Zelda game sequel of Zelda: Return of the Hylian, for PS Vita.
It has also been translated to several languages, it now currently supports English, Spanish, Francais and Italian.
User guide
Story
Brought down by a terrible curse since his recent victory on the Dark Lord, Link is changing, day by day, into a powerful creature with a destructive nature named Oni-Link.
Bannished from Hyrule, the young hylian asks the princess Zelda some help. She shows him his last hope: a portal to a secret world.
Zelda Fangame Vita port
Controls
L+Square - Show the help menu
Screenshots
Media
Zelda: Oni Link Begins - Full Game: 100% Rank Walkthrough (MaverickGaming YT)
Known issues
When not in a dungeon, if you get hit from an enemy and the knockback causes a zone transition, game may crash.
Changelog
1.5
- Rewrote rendering code moving from vita2d fake SDL layer to SDL vitaGL based.
- Added a menubar with ImGui on top of screen to change graphic options.
- Added a framerate counter on top right of screen.
- Added possibility to enable/disable bilinear filtering in game.
- Added possibility to enable/disable vFlux in game with customizable color filter.
- Added possibility to swap in use shader to improve graphics.
- Fixed a lot of memleaks and other bugs causing crashes in several places.
1.1
- Fixed a bug causing a GPU crash when collecting last graal.
- Fixed several memory leak issues
- Added left analog support for Link movement
1.0
- First public release.
Credits
- rsn8887 for fixing shaders for vitaGL usage.
- ocornut for dear ImGui.
- Vincent Jouillat for the original game.
- All my Patreon supporters for their awesome support.