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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title=TetWiis | |title=TetWiis | ||
|image= | |image=tetwiis2.png | ||
|description=Homebrew remake of Tetris | |description=Homebrew remake of Tetris based on the Nintendo DS version. | ||
|author=pembo | |author=pembo | ||
|lastupdated=2010/09/13 | |lastupdated=2010/09/13 | ||
Line 18: | Line 12: | ||
|source=https://github.com/dpembo/tetwiis | |source=https://github.com/dpembo/tetwiis | ||
}} | }} | ||
TetWiis is a Nintendo Wii Tetris clone, | TetWiis is a Nintendo Wii Tetris clone, based on the Nintendo DS version of Tetris. | ||
==User guide== | |||
The more lines you get, the higher the score rewarded, but the faster the game gets. | |||
More score can be gained by going for double triple or quad clearances, and you are rewarded highly if you successfully attempt the back to back quad clearance. | |||
This is the classic "marathon" mode of Tetris - play till you drop or run out of luck. | |||
For every 10 lines you clear the level increases, along with the scores rewarded and the speed of the drop. | |||
===Scoring=== | |||
More score can be achieved for getting double/triple/quad lines and back to back quad lines. | |||
The higher the level, the higher the rewarded score, but the faster the blocks start to drop. | |||
===Controller=== | |||
Use the Wiimote pointer in the menus to select the options and start the game. Point at the menu items with the Wiimote and press A to select the options. | |||
The options screen allows you to turn up/down the volume of the background music and the sound effects. | |||
Once the game starts you'll need to use your Wiimote in the horizontal position, e.g. | |||
The game will count down from 3 flashing an image of a horizontal Wiimote as a reminder and will start after the count. This gives you time to rotate the Wiimote before the blocks start dropping. | |||
==Controls== | |||
===Wiimote=== | |||
Left/Right - Move block left/right one square | |||
Down - Move block down quickly | |||
Up - Immediately Drop the block into place | |||
1 - Rotate the block anti-clockwsise | |||
2 - Rotate the block clockwise | |||
A - Hold a piece/swap the piece for the one already held | |||
Home - Pause the game | |||
===Classic Controller=== | |||
'''Menu:''' | |||
Home - Exit | |||
Start/Plus - Start Game | |||
Select/Minus - Options | |||
A/B - Adjust Music Volume in Options | |||
X/Y - Adjust SFX volume in options | |||
'''In game:''' | |||
Left/Right - Move block left/right one square | |||
Down - Move block down quickly | |||
Up - Immediately Drop the block into place | |||
A - Rotate the block clockwise | |||
B - Rotate the block anticlockwise | |||
R - Hold a piece/swap the piece for the one already held | |||
Home - Pause the game | |||
==Screenshot== | ==Screenshot== | ||
tetwiis3.png | |||
tetwiis4.png | |||
==Media== | ==Media== | ||
'''TetWiis v1.0 (Wii Homebrew Tetris)''' ([https://www.youtube.com/watch?v=cHS5nebFbWY pemboCoUk]) <br> | |||
<youtube>cHS5nebFbWY</youtube> | <youtube>cHS5nebFbWY</youtube> | ||
== Changelog == | == Changelog == | ||
''' v1.1 ''' | ''' v1.1 2010/09/12 ''' | ||
*Implemented clockwise/anticlockwise rotation of the blocks. Button (1) on the wiimote and (b) on the classic controller now rotate anticlockwise. | |||
*Adjusted the key repeat timings for improved control. | |||
*Fixed the DOWN press release timer to give you a small amount of time before the key repeat kicks in again. | |||
*Implemented a pause menu (Pressing Home Button in game) where you can return to the game menu, or exit to the loader. | |||
*Added a graphical reminder on the high score entry screen that the wiimote should be vertical. | |||
*Resolved a few minor bugs. | |||
''' v1.0 ''' | ''' v1.0 2010/08/26 ''' | ||
*Enlarged Game field - game over is much closer to the top now. | |||
*High Score Table. | |||
*Warning sound when you near the top of the game field. | |||
*Implemented key repeat so you can hold down the D-PAD rather than continuously pressing. | |||
*Sound options now saved. | |||
*IOS58/USB Support through HBC 1.08. | |||
*In game Sound looping improved. | |||
*Classic Controller Support. | |||
*Various bug fixes. | |||
''' v0.2b ''' | ''' v0.2b 2009/12/05 ''' | ||
*Improved Block graphics. | |||
*Added 3 in game backgrounds that change every 5 levels. | |||
*Implemented power/reset button callbacks. | |||
*Minor bug fixes. | |||
''' v0.1b ''' | ''' v0.1b 2009/11/18 ''' | ||
*Initial Release. | |||
*Initial Release | |||
== Credits | == Credits == | ||
* All coding & Graphics by Pembo | * All coding & Graphics by Pembo. | ||
* Music arranged by Peter Mörck | * Music arranged by Peter Mörck. | ||
* Music composed originally by Rob Hubbard, Ben Daglish and Fred Gray | * Music composed originally by Rob Hubbard, Ben Daglish and Fred Gray. | ||
* Original Game Design by Alexey Pajitnov | * Original Game Design by Alexey Pajitnov. | ||
* Teknecal for his tutorials | * Teknecal for his tutorials. | ||
* Elisherer for getting me going with GRRLib | * Elisherer for getting me going with GRRLib. | ||
* Arikado for his MP3 code | * Arikado for his MP3 code. | ||
* mdbrim for the pcm sound code | * mdbrim for the pcm sound code. | ||
* Tantric for the IOS58 code | * Tantric for the IOS58 code. | ||
== External links == | == External links == | ||
* | * Author's website - http://www.pembo.co.uk/development/tetwiis/ | ||
* | * GitHub - https://github.com/dpembo/tetwiis | ||
* | * WiiBrew - https://wiibrew.org/wiki/TetWiis |
Revision as of 13:30, 4 March 2023
TetWiis | |
---|---|
General | |
Author | pembo |
Type | Puzzle |
Version | 1.1 |
License | Freeware |
Last Updated | 2010/09/13 |
Links | |
Download | |
Website | |
Source | |
TetWiis is a Nintendo Wii Tetris clone, based on the Nintendo DS version of Tetris.
User guide
The more lines you get, the higher the score rewarded, but the faster the game gets.
More score can be gained by going for double triple or quad clearances, and you are rewarded highly if you successfully attempt the back to back quad clearance.
This is the classic "marathon" mode of Tetris - play till you drop or run out of luck.
For every 10 lines you clear the level increases, along with the scores rewarded and the speed of the drop.
Scoring
More score can be achieved for getting double/triple/quad lines and back to back quad lines.
The higher the level, the higher the rewarded score, but the faster the blocks start to drop.
Controller
Use the Wiimote pointer in the menus to select the options and start the game. Point at the menu items with the Wiimote and press A to select the options.
The options screen allows you to turn up/down the volume of the background music and the sound effects.
Once the game starts you'll need to use your Wiimote in the horizontal position, e.g.
The game will count down from 3 flashing an image of a horizontal Wiimote as a reminder and will start after the count. This gives you time to rotate the Wiimote before the blocks start dropping.
Controls
Wiimote
Left/Right - Move block left/right one square
Down - Move block down quickly
Up - Immediately Drop the block into place
1 - Rotate the block anti-clockwsise
2 - Rotate the block clockwise
A - Hold a piece/swap the piece for the one already held
Home - Pause the game
Classic Controller
Menu:
Home - Exit
Start/Plus - Start Game
Select/Minus - Options
A/B - Adjust Music Volume in Options
X/Y - Adjust SFX volume in options
In game:
Left/Right - Move block left/right one square
Down - Move block down quickly
Up - Immediately Drop the block into place
A - Rotate the block clockwise
B - Rotate the block anticlockwise
R - Hold a piece/swap the piece for the one already held
Home - Pause the game
Screenshot
tetwiis3.png tetwiis4.png
Media
TetWiis v1.0 (Wii Homebrew Tetris) (pemboCoUk)
Changelog
v1.1 2010/09/12
- Implemented clockwise/anticlockwise rotation of the blocks. Button (1) on the wiimote and (b) on the classic controller now rotate anticlockwise.
- Adjusted the key repeat timings for improved control.
- Fixed the DOWN press release timer to give you a small amount of time before the key repeat kicks in again.
- Implemented a pause menu (Pressing Home Button in game) where you can return to the game menu, or exit to the loader.
- Added a graphical reminder on the high score entry screen that the wiimote should be vertical.
- Resolved a few minor bugs.
v1.0 2010/08/26
- Enlarged Game field - game over is much closer to the top now.
- High Score Table.
- Warning sound when you near the top of the game field.
- Implemented key repeat so you can hold down the D-PAD rather than continuously pressing.
- Sound options now saved.
- IOS58/USB Support through HBC 1.08.
- In game Sound looping improved.
- Classic Controller Support.
- Various bug fixes.
v0.2b 2009/12/05
- Improved Block graphics.
- Added 3 in game backgrounds that change every 5 levels.
- Implemented power/reset button callbacks.
- Minor bug fixes.
v0.1b 2009/11/18
- Initial Release.
Credits
- All coding & Graphics by Pembo.
- Music arranged by Peter Mörck.
- Music composed originally by Rob Hubbard, Ben Daglish and Fred Gray.
- Original Game Design by Alexey Pajitnov.
- Teknecal for his tutorials.
- Elisherer for getting me going with GRRLib.
- Arikado for his MP3 code.
- mdbrim for the pcm sound code.
- Tantric for the IOS58 code.
External links
- Author's website - http://www.pembo.co.uk/development/tetwiis/
- GitHub - https://github.com/dpembo/tetwiis
- WiiBrew - https://wiibrew.org/wiki/TetWiis