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Space Invaders Arcade Emulator Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Shooter) - GameBrew
|title_mode=append
|image=spaceinvadersarcadeemulatorwii.jpg
|image_alt=Space Invaders arcade emulator
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Space Invaders arcade emulator
|title=Space Invaders arcade emulator
|image=spaceinvadersarcadeemulatorwii.jpg
|image=spaceinvadersarcadeemuwii2.png
|description=An original arcade game emulation (1978) playable with wiimote and nunchuk.
|description=An original arcade game emulation (1978) playable with wiimote and nunchuk.
|author=Amyb68
|author=Amyb68
Line 14: Line 8:
|version=0.2
|version=0.2
|license=GPL
|license=GPL
|download=https://dlhb.gamebrew.org/wiihomebrews/spaceinvadersarcadeemulatorwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/spaceinvadersarcadeemuwii.7z
|website=
|website=http://www.warpfish.co.uk/
|source=https://dlhb.gamebrew.org/wiihomebrews/spaceinvadersarcadeemulatorwii.7z
|source=https://dlhb.gamebrew.org/wiihomebrews/spaceinvadersarcadeemuwii.7z
}}
}}
This is a Space Invaders TAITO original (1978) emulator.
This is a Space Invaders TAITO original (1978) emulator. Inspired on Midway Space Invaders emulator (2008) only allowed for GameCube Controller.
 
Inspired on Midway Space Invaders emulator (2008) only allowed for GameCube Controller.
 
This version is playable with wiimote and nunchuk. High score is stored and could be erased at the beginning during 10 seconds by holding down button B.


Sounds are included in the software.
Sounds are included in the software.
Line 28: Line 18:
==Installation==
==Installation==
The game requires the original Space Invaders roms to be placed on the SD card or a USB storage device in /apps/invaders/roms.  
The game requires the original Space Invaders roms to be placed on the SD card or a USB storage device in /apps/invaders/roms.  
The files required are invaders.e, invaders.f, invaders.g, invaders.h. These are not included.
==User guide==
This version is playable with Wiimote and Nunchuk.
High score is stored and could be erased at the beginning during 10 seconds by holding down button B.
===Easter Egg===
When Demo mode is on going:
*Press A+Minus+1+2 simultaneously.
*Release them briefly.
*Then press A+Plus+1 simultaneously.
You're now able to see "TAITO COP" in RED below high score.


== Controls ==
== Controls ==
{| class="wikitable" style="left;text-align:center;"
'''Wiimote & Nunchuk:'''
|-
 
| Wiimote 1 Nunchuk || Action
B - Add coin, Reset high score
|-
| Wiimote B Button || Add coin / Raz high score
|-
| Wiimote Plus Button / Wiimote Minus Button || 1 Player / 2 Players
|-
| Wiimote 1 Button || Move Left
|-
| Wiimote 2 Button || Move Right
|-
| Wiimote A Button / Nunchuk Z Button || Fire
|-
| Wiimote 1 Button + Wiimote 2 Button || Screenshot
|-
| Wiimote Home Button || Return to loader
|-
| Wiimote Power Button || Shutdown Wii
|-
| Wii Power Button || Shutdown Wii
|-
| Wii Reset Button || Reset Wii
|}


==Media==
Plus/Minus - 1 Player/2 Players
<youtube>1K4q_DaOb9Q</youtube>


== Easter Egg ==
1/2 - Move Left/Right
To do when Demo mode is on going :
{| class="wikitable" style="left;text-align:center;"
|-
| Wiimote A Button / Wiimote Minus Button / Wiimote 1 Button / Wiimote 2 Button || Press them simultaneously
|-
| || Release them briefly
|-
| Wiimote A Button / Wiimote Plus Button / Wiimote 1 Button || Press them simultaneously
|-
|}


https://dlhb.gamebrew.org/wiihomebrews/spaceinvadersarcadeemulatorwii-01.png
A or Nunchuk Z - Fire


Easter Egg released !
1+2 - Screenshot


You're now able to see "TAITO COP" in RED below high score.
Home - Return to loader
 
Power - Shutdown Wii
 
Reset - Reset Wii
 
==Screemshots==
spaceinvadersarcadeemuwii3.png


== Changelog ==
== Changelog ==
''' 0.2 '''
''' 0.2 '''
* Screenshot support added
* Screenshot support added.
* Using GRRLib 4.1.1 (screenshot only)
* Using GRRLib 4.1.1 (screenshot only).
* Adding ability to quit properly the game
* Adding ability to quit properly the game.
* Solving wav issue to play all wav files type
* Solving wav issue to play all wav files type.
* Solving timestamp issue in msec for tracing
* Solving timestamp issue in msec for tracing.
* Code cleanup
* Code cleanup.


''' 0.1 '''
''' 0.1 '''
* First release
* First release.


==Special thanks to:==
==Credits==
*Softdev for the original adaptation
Special thanks to:
*PlaatSoft for his trace idea
*Softdev for the original adaptation.
*PlaatSoft for his trace idea.


== External links ==
== External links ==
* Official Website - https://web.archive.org/web/20120525102547/http://www.warpfish.co.uk/
* Author's website - [https://web.archive.org/web/20120525102547/http://www.warpfish.co.uk/ http://www.warpfish.co.uk/] (archived)
* Wiibrew - https://wiibrew.org/wiki/Space_Invaders_arcade_emulator
* WiiBrew - https://wiibrew.org/wiki/Space_Invaders_arcade_emulator

Revision as of 01:40, 3 March 2023

Space Invaders arcade emulator
Spaceinvadersarcadeemuwii2.png
General
AuthorAmyb68
TypeShooter
Version0.2
LicenseGPL
Last Updated2016/07/27
Links
Download
Website
Source

This is a Space Invaders TAITO original (1978) emulator. Inspired on Midway Space Invaders emulator (2008) only allowed for GameCube Controller.

Sounds are included in the software.

Installation

The game requires the original Space Invaders roms to be placed on the SD card or a USB storage device in /apps/invaders/roms.

The files required are invaders.e, invaders.f, invaders.g, invaders.h. These are not included.

User guide

This version is playable with Wiimote and Nunchuk.

High score is stored and could be erased at the beginning during 10 seconds by holding down button B.

Easter Egg

When Demo mode is on going:

  • Press A+Minus+1+2 simultaneously.
  • Release them briefly.
  • Then press A+Plus+1 simultaneously.

You're now able to see "TAITO COP" in RED below high score.

Controls

Wiimote & Nunchuk:

B - Add coin, Reset high score

Plus/Minus - 1 Player/2 Players

1/2 - Move Left/Right

A or Nunchuk Z - Fire

1+2 - Screenshot

Home - Return to loader

Power - Shutdown Wii

Reset - Reset Wii

Screemshots

spaceinvadersarcadeemuwii3.png

Changelog

0.2

  • Screenshot support added.
  • Using GRRLib 4.1.1 (screenshot only).
  • Adding ability to quit properly the game.
  • Solving wav issue to play all wav files type.
  • Solving timestamp issue in msec for tracing.
  • Code cleanup.

0.1

  • First release.

Credits

Special thanks to:

  • Softdev for the original adaptation.
  • PlaatSoft for his trace idea.

External links

Advertising: