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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title=PieChart | |title=PieChart | ||
|image=piechartwii.jpg | |image=piechartwii.jpg | ||
|description=A pac-man clone with several levels, made with GRRLIB | |description=A pac-man clone with several levels, made with GRRLIB. | ||
|author=Dude2kx | |author=Dude2kx | ||
|lastupdated=2011/01/24 | |lastupdated=2011/01/24 | ||
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|source=https://dlhb.gamebrew.org/wiihomebrews/piechartwii.7z | |source=https://dlhb.gamebrew.org/wiihomebrews/piechartwii.7z | ||
}} | }} | ||
{{#seo: | |||
|title=Wii Homebrew Games (Arcade Games) - GameBrew | |||
|title_mode=append | |||
|image=piechartwii.jpg | |||
|image_alt=PieChart | |||
}} | |||
In '''PieChart''', players navigate through a maze collecting pellets while avoiding enemies. The game combines elements of classic Pac-Man gameplay with new and unique level designs, themes, and power-ups. | In '''PieChart''', players navigate through a maze collecting pellets while avoiding enemies. The game combines elements of classic Pac-Man gameplay with new and unique level designs, themes, and power-ups. | ||
Revision as of 09:56, 25 February 2023
PieChart | |
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File:Piechartwii.jpg | |
General | |
Author | Dude2kx |
Type | Arcade Games |
Version | 0.8 |
License | Mixed |
Last Updated | 2011/01/24 |
Links | |
Download | |
Website | |
Source | |
In PieChart, players navigate through a maze collecting pellets while avoiding enemies. The game combines elements of classic Pac-Man gameplay with new and unique level designs, themes, and power-ups.
Developed using C programming language and the GRRLIB graphics library, PieChart offers a challenging and engaging experience with 21 levels to conquer.
Controls
Wiimote Horizontal | Player Control |
---|---|
Wiimote DPad | Navigate Maze |
Wiimote 2 Button | Booster |
Wiimote Plus Button | Pause |
Wiimote A Button | Screenshot to SD card |
Media
v0.8
v0.7 =
Screenshots
Future Updates
- AI upgrades
- Cosmetic niceties when I get the inclination to code them.
Known Issues
- Game uses external files for memory management. As a result, this game doesn't work in Dolphin AFAIK. This also means you'll need to put everything in the right location on the SD card. "sd:/apps/PieChart"
Changelog
Version 0.8
Upgrades from previous version:
- 2 player mode! Now you can play with a friend to conquer the mazes!
- A full soundtrack supplied by the industral band DYM (http://www.enterdym.com).
- Fixed some ghosts not playing the death sound when they eat the player.
- Fixed infinite ghost points bug.
- The sound engine has been re-written to allow for co-existing SFX and music.
- There are now surprises in the mazes, including more powerful ghosts and level tweaks.
- A few new stages, 21 in total.
Version 0.7
- Huge ghost AI revision. They can no longer reverse direction at will; they also can switch between evasive and wandering modes
- Animated title screen
- Multiple level support
- 17 new levels! This should keep people occupied until I add more soon
- Maze size reduced to allow for HUD options
- fixed/added hiscore saving. score.bin MUST exist and it can't be empty or you'll get a stack error.
- Fixed animation speeds
Version 0.5
- Tile engine working
- Player programming complete
- Barely functional AI
- single level support
External links
- Homepage - http://x-hax.cultnet.net/
- Gbatemp - https://gbatemp.net/threads/piechart-v0-8.276199/
- Wiibrew - https://wiibrew.org/wiki/PieChart