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Supersonic Wii is a thrilling music rhythm game where players are tasked with hitting buttons in perfect rhythm with the music being played. Dubbed as "space button Guitar Hero" by some, the game challenges players to perform one part of the song at a time, focusing on one instrument such as drums, until they have mastered it enough to progress to the next instrument. Only when the player successfully performs the pattern, the sound for that particular instrument track is played. | '''Supersonic Wii''' is a thrilling music rhythm game where players are tasked with hitting buttons in perfect rhythm with the music being played. Dubbed as "space button Guitar Hero" by some, the game challenges players to perform one part of the song at a time, focusing on one instrument such as drums, until they have mastered it enough to progress to the next instrument. Only when the player successfully performs the pattern, the sound for that particular instrument track is played. | ||
This game is a homebrew Wii title, created in the creator's free time and not licensed by Nintendo. It is based on the gameplay of the [[AmplituDS]] homebrew game for the Nintendo DS, which in turn was inspired by the Playstation 2 game Amplitude by Harmonix - the developers behind the popular Guitar Hero and Rock Band franchises. | This game is a homebrew Wii title, created in the creator's free time and not licensed by Nintendo. It is based on the gameplay of the [[AmplituDS]] homebrew game for the Nintendo DS, which in turn was inspired by the Playstation 2 game Amplitude by Harmonix - the developers behind the popular Guitar Hero and Rock Band franchises. |
Revision as of 12:37, 9 February 2023
Supersonic Wii | |
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File:Supersonicwii.jpg | |
General | |
Author | AerialX |
Type | Music |
Version | Winter Edition |
License | Mixed |
Last Updated | 2009/01/19 |
Links | |
Download | |
Website | |
Supersonic Wii is a thrilling music rhythm game where players are tasked with hitting buttons in perfect rhythm with the music being played. Dubbed as "space button Guitar Hero" by some, the game challenges players to perform one part of the song at a time, focusing on one instrument such as drums, until they have mastered it enough to progress to the next instrument. Only when the player successfully performs the pattern, the sound for that particular instrument track is played.
This game is a homebrew Wii title, created in the creator's free time and not licensed by Nintendo. It is based on the gameplay of the AmplituDS homebrew game for the Nintendo DS, which in turn was inspired by the Playstation 2 game Amplitude by Harmonix - the developers behind the popular Guitar Hero and Rock Band franchises.
Installation
To install Supersonic Wii, the Homebrew Channel Wii must be installed on your system. Once this is done, simply extract the downloaded archive to the root of your SD or SDHC card, merging the "apps" and "data" folders to the card.
Gameplay
In the game, players select a stage to play and control a ship that flies over note tracks. They can move the ship left or right to different lanes and hit the notes until the track disappears, then move on to the next track and repeat the process. The more patterns they complete in succession, the higher their multiplier becomes and the more points they score. The ultimate goal is to attain the highest score possible on a stage.
To hit the notes, players must use three laser buttons that correspond to the three possible notes on a track: left, middle, and right. The game offers different control schemes, such as the Guitar Hero controller, Nunchuk Insanity scheme, and others, so players can choose the one that feels most comfortable for them. However, as the difficulty increases to the higher levels of Brutal and Insane, players may need to switch to a more efficient control scheme.
Media
Supersonic Wii - (ampwiitude)
Controls
The control setup adjusts automatically based on the connected extension controller. You can customize the controls for each controller in the Options menu. It is recommended to always use the primary Wiimote (the one with the first LED lit) for playing the game and navigating menus.
Keep in mind that in all control configurations, pressing the Home button will bring you back to the loader (usually the Homebrew Channel), and the Plus (+) button allows you to exit a level mid-game.
Horizontal Wiimote
This is the standard control scheme when no extension controllers are connected. Hold the Wiimote horizontally with your left thumb resting on the DPad and B button, and your right thumb on 1/2 and B.
Button Mapping
Wiimote Horizontal | Action |
---|---|
Wiimote Button 2 / Button A | Menu Select |
Wiimote Button 1 / Wiimote B button | Menu Back |
Button A | Left Laser |
Wiimote Button 1 | Middle Laser |
Wiimote Button 2 | Right Laser |
Upside-Down Wiimote
This control scheme might seem unconventional, but it allows you to use your fingers instead of your thumbs to press the buttons. This option is recommended only for advanced players. Hold the Wiimote in the same manner as in the horizontal setting, but upside down, so that your left finger can rest on the DPad and another finger on the A button, while your right hand fingers are on 1 and 2.
Button Mapping
Wiimote | Action |
---|---|
Wiimote Button 2 / Button A | Menu Select |
Wiimote Button 1 / Wiimote B button | Menu Back |
Button A | Left Laser |
Wiimote Button 1 | Middle Laser |
Wiimote Button 2 | Right Laser |
Normal Nunchuk
This is the default control configuration when you connect a Nunchuk to your Wiimote. You have the option to choose whether you want to hold it in your left or right hand. By default, the controls are set for the Nunchuk in the left hand, but if you switch to the right hand, the mapping for the Left and Right Laser buttons is reversed.
Button Mapping
Wiimote + Nunchuk | Action |
---|---|
Button A | Menu Select |
Wiimote B button | Menu Back |
Nunchuk C Button | Left Laser |
Button A | Middle Laser |
Wiimote B button | Right Laser |
Nunchuk Insanity
This control scheme, credited to Devil_Spawn, aims to recreate the controls from the original Amplitude game and works well for experienced players. To use this configuration, go to the Options menu and select the "Insanity" Nunchuk Style. Hold the Nunchuk in one hand (default is left hand, but you can change it in the Options menu), and grip the Wiimote at the bottom with your other hand, placing your index and middle fingers on the 1 and 2 buttons.
Button Mapping
Wiimote + Nunchuk | Action |
---|---|
Wiimote Button 2 / Wiimote B button | Menu Select |
Wiimote Button 1 / ButtonA | Menu Back |
Nunchuk C Button | Left Laser |
Wiimote Button 2 | Middle Laser |
Wiimote Button 1 | Right Laser |
Guitar Hero 3 Guitar
For players familiar with Guitar Hero or Rock Band, you can use your Guitar Hero 3 Les Paul guitar to control the game. Hold it as you normally would and ignore the Orange button and stretch/shift techniques. The strum bar can be used to navigate up and down in menus, and in-game to move left and right. In the menu, use the Yellow and Blue buttons as Left and Right for changing settings.
Button Mapping
LesP aul | Action |
---|---|
Green Fret | Menu Select |
Red Fret | Menu Back |
Green Fret | Left Laser |
Red Fret | Middle Laser |
Yellow Fret | Right Laser |
Soundtrack
The soundtrack for the game is available for download in .mp3 format. You can download the songs individually or all of them together. Please view the copyright file for information about the creators of each song.
Copyrights (will open in your browser)
Download All Songs (zip, 25.1 MB)
Menu Theme
Space Vacation
Super Mario Bros. Remix
Synthetic Nightmare
Turrican Remix
OMG Tetris
Voxelbuffer
Canon in D Remix
Ode to Megaman
Winter Symphony
External links
- Official Website - https://web.archive.org/web/20090123140320/http://supersonicwii.com/
- Wiibrew - https://wiibrew.org/wiki/Supersonic_Wii