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Revision as of 05:25, 3 February 2023
Donkey Kong Jr | |
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File:Donkeykongjrwii.jpg | |
General | |
Author | PaulGoes |
Type | Platform |
Version | 1.0 |
License | Freeware |
Last Updated | 2017/07/06 |
Links | |
Download | |
Website | |
Source | |
In 1982 I got my first ‘handheld’ console: the G&W Donkey Kong Jr. In 1983, I programmed my own version for the TRS-80 home computer. And now I programmed this version for the Wii homebrew.
Why? Because it is simply possible to do and a fun experience too! I got the trigger to start this at an information evening at my son's school. A student of de 'hogeschool voor de kunsten' was telling about game design. A girl asked him if it would be possible to program games for the Nintendo Wii. That question triggered me because the month before I softmodded my Wii.
So I started looking for information about creating Wii homebrew applications. I learned that the devkitpro development environment could help me with it. So I decided to give it a try and to recreate a game that I programmed in 1983. At the age of 13 I programmed a relatively simple version of the Game and Watch Donkey Kong Jr for the TRS-80 home computer. I thought it would be fun to recreate it for the Wii.
This is the result and I hope you like it.
Features
- Gameplay identical to the Game & Watch Donkey Kong Jr.
- Each level becomes gradually more difficult: more birds and crocs are added.
- Controlled using the Wiimote controller in horizontal position.
- Wiimote rumble feedback.
- Background graphic 'borrowed' from 'Game and Watch Gallery 3'.
- All other graphics created from a picture taken from my G&W Donkey Kong Jr.
- All sounds recorded from a playing session with my G&W Donkey Kong Jr.
Screenshots
Media
Installation
How To Install And Start The Game Using The Homebrew Channel
- Create the folder SD:\apps\dkjunior on the SD card.
- Put the following files in this folder:
- dkjunior.dol,
- dkjunior.elf,
- icon.png,
- meta.xml.
- Rename dkjunior.dol to boot.dol.
- Rename dkjunior.elf to boot.elf.
- Put the SD card back in the SD card slot on the Wii.
- Start Homebrew Channel and point it to the SD card.
- Start the Donkey Kong Junior homebrew application.
How To Add The Channel Forwarder In The System Menu
- Create the folder SD:\wad\ on the SD card.
- Put the following file in this folder:
- Donkey Kong Jr - DKJR.wad.
- Put the SD card back in the SD card slot on the Wii.
- Install the wad file using a WAD manager (e.q. YAWMM).
- Now you can start the game from the Wii System Menu.
[Notice: the channel forwarder wad is created using CustomizeMii.]