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|website=https://www.psx-place.com/threads/release-rigelengine-vita-enhanced-port-of-duke-nukem-ii-with-mods-support.38444/ | |website=https://www.psx-place.com/threads/release-rigelengine-vita-enhanced-port-of-duke-nukem-ii-with-mods-support.38444/ | ||
|source=https://github.com/Rinnegatamante/RigelEngine | |source=https://github.com/Rinnegatamante/RigelEngine | ||
|discussion=https://www.patreon.com/Rinnegatamante | |||
}} | }} | ||
RigelEngine Vita is a port of [https://github.com/lethal-guitar/RigelEngine RigelEngine], a reconstruction of Duke Nukem II source code with several enhancements (for example widescreen support, high framerate support and smoother animations) and mods support. | RigelEngine Vita is a port of [https://github.com/lethal-guitar/RigelEngine RigelEngine], a reconstruction of Duke Nukem II source code with several enhancements (for example widescreen support, high framerate support and smoother animations) and mods support. | ||
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==Credits== | ==Credits== | ||
* lethal-guitar for the awesome work on RigelEngine. | * lethal-guitar for the awesome work on RigelEngine. | ||
* Northfear for the SDL2 vitaGL fork used in this port. | * Northfear for the SDL2 vitaGL fork used in this port. | ||
* Brandonheat8 for the Livearea assets. | * Brandonheat8 for the Livearea assets. | ||
* All | * All my patroners for their awesome support. | ||
== External links == | == External links == |
Revision as of 03:22, 3 February 2023
RigelEngine Vita | |
---|---|
General | |
Author | Rinnegatamante |
Type | Shooter |
Version | 1.0 |
License | Mixed |
Last Updated | 2022/10/05 |
Links | |
Download | |
Website | |
Source | |
RigelEngine Vita is a port of RigelEngine, a reconstruction of Duke Nukem II source code with several enhancements (for example widescreen support, high framerate support and smoother animations) and mods support.
Installation
Note: Shareware files are included in the release allowing to play the first episode for free. In order to play episode 2, 3, 4, you'll need to provide legally bought full game data files.
Install the VPK and extract rigel.zip into ux0:data.
You will also need libshacccg.suprx installed on your Vita. If you didn't already extract it, here you can find a guide on how to do so.
Screenshots
Credits
- lethal-guitar for the awesome work on RigelEngine.
- Northfear for the SDL2 vitaGL fork used in this port.
- Brandonheat8 for the Livearea assets.
- All my patroners for their awesome support.
External links
- GitHub - https://github.com/Rinnegatamante/RigelEngine
- VitaDB - https://vitadb.rinnegatamante.it/#/info/988
- PSX-Place - https://www.psx-place.com/threads/release-rigelengine-vita-enhanced-port-of-duke-nukem-ii-with-mods-support.38444/
- Reddit - https://www.reddit.com/r/vitahacks/comments/xw942f/release_rigelengine_vita_port_of_duke_nukem_ii/