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You have to save the progress at each ending final chapter, usually chapter 8 or chapter 9. | You have to save the progress at each ending final chapter, usually chapter 8 or chapter 9. | ||
Once you have completed the route, exit the game, disable rePatch or rename game folder in rePatch PCSG01139 to another name. | Once you have completed the route, exit the game, disable rePatch or rename game folder in rePatch/PCSG01139/ to another name. | ||
Load the previous save, play in Japanese, you can use skip mode to speed up. | Load the previous save, play in Japanese, you can use skip mode to speed up. | ||
Once the trophy is unlocked, reenable rePatch again and continue to play it in English. | Once the trophy is unlocked, reenable rePatch again and continue to play it in English. | ||
==Known issues== | ==Known issues== |
Latest revision as of 03:11, 26 Ocak 2023
Piofiore: Fated Memories English Patch | |
---|---|
General | |
Author | chinseng85 |
Type | Translations |
Version | 1.00 |
License | Mixed |
Last Updated | 2022/05/24 |
Links | |
Download | |
Website | |
Piofiore: Fated Memories (ピオフィオーレの晩鐘 Piofiore no Banshou) English patch.
This patch is based on the assets from Nintendo Switch. Hence a few things aren't working as intended. Nonetheless the game can be finished.
Features
- All routes are translated into English.
- Each route is added a few new lines, including new CG (enhancement from NS version).
- Movies are translated into English.
- Dictionaries are translated into English.
- Some system dialogues are translated into English.
- Corrected some obvious grammar mistakes and typo
Installation
Your Vita need to be hacked and with rePatch plugin installed.
Download the patch and extract the content, copy the rePatch folder to ux0 (ux0:rePatch/PCSG01139/).
User guide
Unlock trophy workaround
You have to save the progress at each ending final chapter, usually chapter 8 or chapter 9.
Once you have completed the route, exit the game, disable rePatch or rename game folder in rePatch/PCSG01139/ to another name.
Load the previous save, play in Japanese, you can use skip mode to speed up.
Once the trophy is unlocked, reenable rePatch again and continue to play it in English.
Known issues
Protagonist's name cannot be changed. The name entry screen is gone after being replaced with the NS script. So the protagonist's name is now hardcoded in each of the script files.
Route ending related trophies cannot be unlocked automatically because the NS scripts don't contain trophy unlock codes. Please read the workaround at below.
When other characters speak out protagonist name (e.g. Liliana), the voice of protagonist name is missing, Possibly related to missing name entry screen and hardcoded protagonist name in the script.
Screenshots
Credits
Speacial Thanks to Author of:
- rePatch.
- YACpkTool.
- QuickBMS.