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Virtual Console Numbify Wii: Difference between revisions

From GameBrew
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Line 28: Line 28:
* Neo Geo Aes
* Neo Geo Aes
* PC Engine
* PC Engine
Planned features:
*Flash support
*PC engine CD support
*Commodore 64 support
*MSX support
*Automatic byteswap and compress nintendo 64 roms
Roadmap:
* Flash support
* PC engine CD support
* Commodore 64 support
* MSX support
* Automatic byteswap and compress nintendo 64 roms


==Prerequisites==
==Prerequisites==
Line 42: Line 56:


The steps used by Virtual Console Numbify was mostly based on this tutorial: https://gbatemp.net/threads/how-to-create-professional-virtual-console-injects.439224/
The steps used by Virtual Console Numbify was mostly based on this tutorial: https://gbatemp.net/threads/how-to-create-professional-virtual-console-injects.439224/
==Planned features==
*Flash support
*PC engine CD support
*Commodore 64 support
*MSX support
*Automatic byteswap and compress nintendo 64 roms
==Roadmap==
* Flash support
* PC engine CD support
* Commodore 64 support
* MSX support
* Automatic byteswap and compress nintendo 64 roms


==Known Bugs==
==Known Bugs==

Revision as of 09:36, 24 Ocak 2023

Virtual Console Numbify
File:Virtualconsolenumbifywii.jpg
General
Authorleonardothehuman
TypePC Utilities
Version0.2
LicenseGPL-3.0
Last Updated2022/05/16
Links
Download
Website
Source

Virtual Console Numbify is a tool that automates the process of creating custom injects for the Nintendo Wii's virtual console by using third-party tools to replace ROM files in WAD files.

Supported consoles:

  • Master System
  • Mega Drive
  • Nintendo Entertainment System
  • Super Nintendo Entertainment System
  • Nintendo 64 *(Some base wads requires manual steps, like compression and byteswap)
  • Neo Geo Aes
  • PC Engine

Planned features:

  • Flash support
  • PC engine CD support
  • Commodore 64 support
  • MSX support
  • Automatic byteswap and compress nintendo 64 roms

Roadmap:

  • Flash support
  • PC engine CD support
  • Commodore 64 support
  • MSX support
  • Automatic byteswap and compress nintendo 64 roms

Prerequisites

Usage

Just fill all the fields and follow your heart...

The steps used by Virtual Console Numbify was mostly based on this tutorial: https://gbatemp.net/threads/how-to-create-professional-virtual-console-injects.439224/

Known Bugs

  • Prerequisites check don't work on x64 version
  • Autoit installation is not checked
  • Pc engine save title have one single line
  • Neo Geo aes save title can't have more than one line
  • Some Master system wad's roms don't have sms extension, so the rom replacement is skipped, one of the base wads affected is Alex Kidd - The Lost Stars (USA) (SMS) (Virtual Console)

Credits

I only could build this tool, because I was standing on the shoulder of giants, Thanks for all those wondertful people for creating the tools that Virtual Console Numbify uses:

  • libwiisharp - leathl
  • wadunpacker.exe - by BFGR
  • wadtool.exe - by Calantra and DDF
  • bannertool.exe - by Calantra
  • wadpacker.exe - by KiKe
  • sha1 - unknown author
  • everything else from autoinjectwad - Creffca (AKA Avicr)
  • Devilken's vistual console injector - DevilKen
  • HowardC_Tools - HowardC

External Links

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