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In case the program is not running, try to get a hold of .Net Framework 3.5. | In case the program is not running, try to get a hold of .Net Framework 3.5. | ||
==Known Issues== | |||
In the English version of Arc Rise Fantasia -and maybe in the Japanese too- many vol-archives contain files with the name "reserved_file". These files are always 0 bytes in size and at the offset 0x0. This program does not bother about these files and changes their offset in the filetable when a rewrite of the vol-fileheader is needed. But this should be no problem for the game itself since it will not "watch" for these files anyway. This will also have no influence to the filesize of the vol-archive. | |||
==Thanks to== | |||
*WRS for writing a quickbms-script for these archives. This tool is based on his script. | |||
*Berserker for helping me with some issues while coding this tool. | |||
==External Links== | ==External Links== | ||
* Romhacking - https://www.romhacking.net/utilities/815/ | * Romhacking - https://www.romhacking.net/utilities/815/ |
Revision as of 00:50, 24 Ocak 2023
ARFX | |
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File:Arfxwii.jpg | |
General | |
Author | RetroHelix |
Type | Hack Utilities |
Version | 1.0 |
License | Mixed |
Last Updated | 02 Sep 2011 |
Links | |
Download | |
Website | |
ARFX is a tool created by the author for extracting .vol archives from the game "Arc Rise Fantasia." It was made as a programming exercise and the source code, written in C#, is included for anyone who wants to view or make changes to it.
Features
- open .vol (RTDP) archives of the game Arc Rise Fantasia for the Wii
- extract content of archives
- reinsert content (regardless of size, header will be rewritten)
- show useful info about the archive file and its content
In case the program is not running, try to get a hold of .Net Framework 3.5.
Known Issues
In the English version of Arc Rise Fantasia -and maybe in the Japanese too- many vol-archives contain files with the name "reserved_file". These files are always 0 bytes in size and at the offset 0x0. This program does not bother about these files and changes their offset in the filetable when a rewrite of the vol-fileheader is needed. But this should be no problem for the game itself since it will not "watch" for these files anyway. This will also have no influence to the filesize of the vol-archive.
Thanks to
- WRS for writing a quickbms-script for these archives. This tool is based on his script.
- Berserker for helping me with some issues while coding this tool.
External Links
- Romhacking - https://www.romhacking.net/utilities/815/