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MegaZeux Wii: Difference between revisions

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|image=megazeuxwii.jpg
|image=megazeuxwii.jpg
|description=MegaZeux is a Game Creation System (GCS) inspired by Epic MegaGames' ZZT, first released by Alexis Janson in 1994.
|description=MegaZeux is a Game Creation System (GCS) inspired by Epic MegaGames' ZZT, first released by Alexis Janson in 1994.
|author=Unknown
|author=AliceLR
|lastupdated=2020/11/22
|lastupdated=2020/11/22
|type=Game engine
|type=Game engine

Revision as of 09:35, 22 January 2023

MegaZeux
File:Megazeuxwii.jpg
General
AuthorAliceLR
TypeGame engine
Version2.92f
LicenseMixed
Last Updated2020/11/22
Links
Download
Website
Source

MegaZeux is a game creation system and a video game. It was created by Andrew Pointon (also known as the "The 8th Bit") in 1994. MegaZeux is a platform for creating 2D games, similar to other game creation systems like RPG Maker. It allows users to create their own games using a simple programming language and a visual editor.

The system also includes a built-in game, which serves as an example of what can be created using the system. The game is based on a text-based adventure format, with a top-down view and simple graphics.

MegaZeux games can be run on a variety of platforms, including Windows, Linux, MacOS, and Amiga.

Media

Megazeux gameplay (PC Game, 1994) - (Squakenet)

External Links

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