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Newo Model Viewer Wii: Difference between revisions

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'''Newo Model Viewer''' is a basic Wavefront OBJ file viewer made specifically for the viewing and testing models created for [[Newo Shooter Wii]]. The application is heavily based on [https://web.archive.org/web/20130704023828/http://www.dev-fr.org/index.php/topic,4870.0.html Intro à la 3D sur Wii] by EvilTroopa.
'''Newo Model Viewer''' is a tool specifically designed for the game "Newo Shooter Wii" that allows users to view and test models created for the game. It is a simple program that is able to open and display Wavefront OBJ files. The application is heavily based on the guide [https://web.archive.org/web/20130704023828/http://www.dev-fr.org/index.php/topic,4870.0.html "Intro à la 3D sur Wii"] by EvilTroopa, which provides an introduction to 3D on the Wii.
 
The viewer is particularly useful for game developers, as it allows them to view and test their models in a simple and straightforward way. It is a great tool for previewing the models and ensuring they are optimized for the game before release.


== Features ==
== Features ==
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==Media==
==Media==
'''Newo Model Viewer v1 - ([https://www.youtube.com/watch?v=VYbaBWSZWuM Cid2Mizard])'''<br>
<youtube>VYbaBWSZWuM</youtube>
<youtube>VYbaBWSZWuM</youtube>


== Requirements for loading files ==
== Requirements for loading files ==
This application will only load .obj files which have normals and a single group. The OBJ file must be trianguled - quads will not work.
The "Newo Model Viewer" is designed to only load and display .obj files that have normals and a single group. The files must also be triangulated as quads will not work.


The application will only load a texture if it has the same name as the obj file.  Example; box.obj will cause box.png to load.  Textures must be PNG32. Each model can only have one group and one texture.  Textures can be a maximum 1024x1024 and must be a multiple of 4;
In order to load a texture, it must have the same name as the obj file, and must be in PNG32 format. Each model can only have one group and one texture, with a maximum texture resolution of 1024x1024 and must be a multiple of 4.


[[Newo Shooter Wii]] models are centered at 0 with a maximum point of 1 and a minimum point of -1 on all axies. There is a red box which indicates the expected min/maximum size.  This limit allows objects to be scaled nicely relative to each other.
The [[Newo Shooter Wii]] models are centered at 0 with a maximum point of 1 and a minimum point of -1 on all axes. There is a red box that indicates the expected minimum and maximum size.


The "Load Model" menu reads the "model/" directory.  The "Load Model 2" menu reads the "/apps/newoshooter/model/" directory. Hot swapping SD cards or USD sticks does not work. Files are only loaded at the start of the application from the device that the application is running on.
The viewer reads the "model/" directory through the "Load Model" menu, and the "/apps/newoshooter/model/" directory through the "Load Model 2" menu. However, Hot swapping SD cards or USB sticks is not supported. Files are only loaded at the start of the application from the device the application is running on.


NB.  Application will crash or hang if the above conditions are not met.
If the above conditions are not met, the application may crash or hang.


== Collision Boxes ==
== Collision Boxes ==

Revision as of 02:38, 20 Ocak 2023

Newo Model Viewer
File:Newomodelviewerwii.jpg
General
AuthorOwen
TypeUtilities
Version1.4
LicenseGPL
Last Updated2012/06/18
Links
Download
Website

Newo Model Viewer is a tool specifically designed for the game "Newo Shooter Wii" that allows users to view and test models created for the game. It is a simple program that is able to open and display Wavefront OBJ files. The application is heavily based on the guide "Intro à la 3D sur Wii" by EvilTroopa, which provides an introduction to 3D on the Wii.

The viewer is particularly useful for game developers, as it allows them to view and test their models in a simple and straightforward way. It is a great tool for previewing the models and ensuring they are optimized for the game before release.

Features

  • Load and preview simple obj files
  • Zoom, Scale amd Rotate model
  • displays the count of faces and collision boxes
  • Change background colour, light on/off
  • View model as WIREFRAME, FILL + TEXTURE, COLLISION BOX, COLL + FILL + TEXT, WIRE + COLL, WIRE+FLAT OR WIRE+TEXT+FILL.
  • Save screenshots to screenshot folder.

Screenshots

newomodelviewerwii-01.jpg newomodelviewerwii-02.jpg newomodelviewerwii-03.jpg newomodelviewerwii-04.jpg newomodelviewerwii-05.jpg newomodelviewerwii-06.jpg newomodelviewerwii-07.jpg newomodelviewerwii-08.jpg

Media

Newo Model Viewer v1 - (Cid2Mizard)

Requirements for loading files

The "Newo Model Viewer" is designed to only load and display .obj files that have normals and a single group. The files must also be triangulated as quads will not work.

In order to load a texture, it must have the same name as the obj file, and must be in PNG32 format. Each model can only have one group and one texture, with a maximum texture resolution of 1024x1024 and must be a multiple of 4.

The Newo Shooter Wii models are centered at 0 with a maximum point of 1 and a minimum point of -1 on all axes. There is a red box that indicates the expected minimum and maximum size.

The viewer reads the "model/" directory through the "Load Model" menu, and the "/apps/newoshooter/model/" directory through the "Load Model 2" menu. However, Hot swapping SD cards or USB sticks is not supported. Files are only loaded at the start of the application from the device the application is running on.

If the above conditions are not met, the application may crash or hang.

Collision Boxes

The collision boxes are a simple AABB. They are at the center of each triangle face. I explain how I use them for collision detection in this blog post; Simple AABB collision detection in NewoShooter.

Controller

All controls work for first player only.

Wiimote Horizontal Action
Wiimote DPad Rotate Model
Wiimote Plus Button Options Menu / Accept
Wiimote 2 Button Move Model Backward
Wiimote 1 Button Move Model Forward
Wiimote A Button Switch Draw Mode
Wiimote B Button Scale Model
Wiimote 1 Button + Wiimote 2 Button Reset Model
ClassicHomeButton Menu

Changelog

Version 1.4 - June 17, 2012

  • English, French, and Spanish (Google translator :p )
  • Improved menu performance, location and appearance.
  • New colour options, including model, ambient light, defuse and random colours (nice)
  • Auto spin model on X and Y.
  • Loading bug fix suggested by wilco2009 (of scenebeta)
  • Language selection menu

Version 1 - June 09, 2012

  • First release

Credits

External links

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